Player Matchup

Baron Samedi
Baron Samedi
TacoDePastor425
Baron Samedi
Level 33
God Stats
8W - 9L
1,840 SR
Queue Stats
67W - 52L
1,660 Elo+
Solo
Ne Zha
Ne Zha
Wontstop_8
Ne Zha
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,542 Elo+
Party 1
Lancelot
Lancelot
XAgonysEmbraceX
Lancelot
Level 30
God Stats
1W - 2L
1,553 SR
Queue Stats
48W - 54L
1,474 Elo+
Party 1
Team Averages
Level 50
1,631 SR
1,559 Elo+

VS

Team Averages
Level 58
1,515 SR
1,476 Elo+
Bastet
Bastet
 
Bastet
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
fadreck122
Chang'e
Level 45
God Stats
9W - 6L
1,644 SR
Queue Stats
74W - 68L
1,554 Elo+
Solo
Achilles
Achilles
itzJax
Achilles
Level 64
God Stats
2W - 3L
1,402 SR
Queue Stats
14W - 19L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TacoDePastor425
Baron Samedi
12
1 / 3 / 4
7,792
649
8,457
9,028
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Wontstop_8
Ne Zha
10
2 / 3 / 3
7,487
624
3,934
11,708
9,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Lancelot
12
2 / 5 / 1
8,044
670
3,379
11,709
4,938
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 2 / 8
9,054
755
9,384
9,265
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
fadreck122
Chang'e
15
3 / 1 / 7
9,113
759
9,798
8,083
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
itzJax
Achilles
15
5 / 2 / 5
9,357
780
8,478
9,534
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
11
11
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
8
3.5
L
Baron Samedi
TacoDePastor425
Baron Samedi
1
3
4
1
L
Ne Zha
Wontstop_8
Ne Zha
2
3
3
1.17
L
Lancelot
2
5
1
0.5
W
Chang'e
fadreck122
Chang'e
3
1
7
6.5
W
Achilles
itzJax
Achilles
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,770
Damage
27,660
32,445
Taken
26,882
18,845
Mitigated
16,688
6,688
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,384
1,712
252
1,332
9,265
3,465
244
2,705
6,560
0
39,248
L
Baron Samedi
TacoDePastor425
Baron Samedi
8,457
1,208
901
2,033
9,028
4,098
0
2,965
5,722
27,103
0
L
Ne Zha
Wontstop_8
Ne Zha
3,934
1,170
195
2,430
11,708
9,809
0
2,359
9,123
0
15,998
L
Lancelot
3,379
253
0
1,129
11,709
4,938
0
3,947
7,236
0
20,271
W
Chang'e
fadreck122
Chang'e
9,798
1,057
1,550
3,124
8,083
3,316
496
3,839
4,244
38,327
2,658
W
Achilles
itzJax
Achilles
8,478
1,879
0
1,822
9,534
9,907
536
1,949
7,585
0
26,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,323
Gold Earned
27,524
107
Minions Killed
166
0
Camps Cleared
0
503,690
Distance Traveled
696,465
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,054
755
57
5
0
236,415
0
L
Baron Samedi
7,792
649
48
4
0
165,577
0
L
Ne Zha
7,487
624
22
2
0
145,241
2
L
Lancelot
8,044
670
37
3
0
192,872
0
W
Chang'e
9,113
759
66
6
0
226,228
0
W
Achilles
9,357
780
43
4
0
233,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role