Player Matchup

Xing Tian
Xing Tian
ExoticZzKiller
Xing Tian
Level 109
God Stats
12W - 12L
1,405 SR
Queue Stats
64W - 69L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
Exoticaleamizz
Xbalanque
Level 65
God Stats
16W - 9L
1,680 SR
Queue Stats
60W - 53L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
Guy4Evr
Gilgamesh
Level 48
God Stats
35W - 34L
1,443 SR
Queue Stats
171W - 166L
1,469 Elo+
Party 3
Bacchus
Bacchus
Nsoov
Bacchus
Level 107
God Stats
13W - 20L
1,458 SR
Queue Stats
323W - 345L
1,476 Elo+
Party 3
Sol
Sol
Zm69
Sol
Level 69
God Stats
5W - 2L
1,491 SR
Queue Stats
148W - 166L
1,500 Elo+
Party 3
Team Averages
Level 80
1,495 SR
1,488 Elo+

VS

Team Averages
Level 90
1,655 SR
1,503 Elo+
Artemis
Artemis
Dolster93
Artemis
Level 149
God Stats
2W - 2L
1,752 SR
Queue Stats
94W - 85L
1,424 Elo+
Party 1
Anubis
Anubis
FOSZEK
Anubis
Level 81
God Stats
9W - 2L
1,736 SR
Queue Stats
15W - 13L
1,594 Elo+
Solo
Mercury
Mercury
FleichLiche
Mercury
Level 47
God Stats
1W - 1L
1,784 SR
Queue Stats
22W - 30L
1,488 Elo+
Solo
Sylvanus
Sylvanus
ZANDER1892
Sylvanus
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 153L
1,518 Elo+
Solo
Nike
Nike
nathanon93
Nike
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ExoticZzKiller
Xing Tian
12
2 / 3 / 9
7,079
472
5,741
14,245
11,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Exoticaleamizz
Xbalanque
15
7 / 3 / 5
9,142
609
18,062
11,849
4,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Guy4Evr
Gilgamesh
15
5 / 3 / 4
9,162
611
11,494
16,019
11,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
Nsoov
Bacchus
13
7 / 3 / 4
8,010
534
6,353
13,850
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
Zm69
Sol
12
1 / 3 / 1
7,733
516
4,449
9,633
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dolster93
Artemis
13
0 / 5 / 1
7,561
504
4,128
10,063
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
FOSZEK
Anubis
14
5 / 3 / 1
8,570
571
8,288
6,786
3,942
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
FleichLiche
Mercury
15
6 / 5 / 3
8,526
568
9,729
14,847
6,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ZANDER1892
Sylvanus
13
2 / 3 / 8
8,250
550
5,760
15,719
14,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 6 / 2
8,123
542
9,985
16,524
12,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
22
Kills
15
15
Deaths
22
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dolster93
Artemis
0
5
1
0.1
W
Xing Tian
ExoticZzKiller
Xing Tian
2
3
9
2.17
W
Xbalanque
Exoticaleamizz
Xbalanque
7
3
5
3.17
L
Anubis
FOSZEK
Anubis
5
3
1
1.83
L
Mercury
FleichLiche
Mercury
6
5
3
1.5
W
Gilgamesh
Guy4Evr
Gilgamesh
5
3
4
2.33
W
Bacchus
Nsoov
Bacchus
7
3
4
3
L
Sylvanus
ZANDER1892
Sylvanus
2
3
8
2
W
Sol
Zm69
Sol
1
3
1
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,099
Damage
37,890
65,596
Taken
63,939
37,591
Mitigated
42,268
12,085
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dolster93
Artemis
4,128
1,385
0
2,151
10,063
4,010
248
2,682
7,381
0
59,992
W
Xing Tian
ExoticZzKiller
Xing Tian
5,741
843
0
710
14,245
11,273
0
2,328
11,873
25,596
0
W
Xbalanque
Exoticaleamizz
Xbalanque
18,062
12,529
0
2,550
11,849
4,642
2,386
2,238
9,418
0
73,238
L
Anubis
FOSZEK
Anubis
8,288
168
47
613
6,786
3,942
0
3,790
2,898
58,514
1,773
L
Mercury
FleichLiche
Mercury
9,729
5,205
0
625
14,847
6,849
0
4,066
10,679
0
60,183
W
Gilgamesh
Guy4Evr
Gilgamesh
11,494
3,048
0
3,224
16,019
11,336
230
987
14,188
291
52,743
W
Bacchus
Nsoov
Bacchus
6,353
384
0
2,748
13,850
8,133
191
3,158
10,692
45,893
0
L
Sylvanus
ZANDER1892
Sylvanus
5,760
2,320
2,461
4,614
15,719
14,852
13
5,229
10,490
22,718
0
W
Sol
Zm69
Sol
4,449
1,259
0
2,853
9,633
2,207
0
5,084
4,549
51,681
0
L
9,985
926
0
4,176
16,524
12,615
0
1,109
14,445
0
56,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,126
Gold Earned
41,030
384
Minions Killed
387
0
Camps Cleared
0
1,412,890
Distance Traveled
1,361,516
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,561
504
95
6
0
245,816
2
W
Xing Tian
7,079
472
37
2
0
284,205
1
W
Xbalanque
9,142
609
96
6
0
269,026
0
L
Anubis
8,570
571
87
6
0
263,981
2
L
Mercury
8,526
568
95
6
0
334,844
0
W
Gilgamesh
9,162
611
86
6
0
309,239
0
W
Bacchus
8,010
534
69
5
0
299,409
0
L
Sylvanus
8,250
550
30
2
0
252,956
0
W
Sol
7,733
516
96
6
0
251,011
3
L
Nike
8,123
542
80
5
0
263,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role