Player Matchup

Loki
Loki
TanKorTroll007
Loki
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
244W - 216L
1,480 Elo+
Solo
Xbalanque
Xbalanque
Vαro
Xbalanque
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,816 Elo+
Party 1
Set
Set
miquelsimoz
Set
Level 60
God Stats
2W - 0L
1,496 SR
Queue Stats
17W - 4L
1,787 Elo+
Party 1
Hel
Hel
mjangah
Hel
Level 122
God Stats
1W - 0L
1,335 SR
Queue Stats
25W - 12L
1,664 Elo+
Party 1
Kukulkan
Kukulkan
Δrizż
Kukulkan
Level 156
God Stats
2W - 0L
1,607 SR
Queue Stats
19W - 6L
1,721 Elo+
Party 1
Team Averages
Level 125
1,488 SR
1,694 Elo+

VS

Team Averages
Level 85
1,472 SR
1,381 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Akvio
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 2
Charon
Charon
Andreuxa
Charon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 2
Nox
Nox
PatrickC90
Nox
Level 142
God Stats
11W - 11L
1,361 SR
Queue Stats
490W - 491L
1,474 Elo+
Solo
Hera
Hera
nbfgb
Hera
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
615W - 638L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 11
9,645
877
8,759
11,186
5,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
Vαro
Xbalanque
15
6 / 5 / 14
9,852
896
18,721
15,522
7,192
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 5 / 13
9,901
900
10,692
15,109
8,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hel
16
2 / 1 / 17
9,245
840
6,930
11,373
5,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Δrizż
Kukulkan
18
7 / 0 / 16
10,418
947
14,035
7,865
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 5 / 9
8,244
749
15,029
18,741
11,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Akvio
Hel
13
2 / 7 / 11
7,903
718
5,145
11,522
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Andreuxa
Charon
14
2 / 6 / 10
8,371
761
8,640
15,617
18,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 9
8,900
809
11,321
7,037
3,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
nbfgb
Hera
13
3 / 7 / 9
8,278
753
9,004
10,561
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
63
27
Kills
15
15
Deaths
27
71
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
9
1.5
L
Hel
Akvio
Hel
2
7
11
1.07
L
Charon
Andreuxa
Charon
2
6
10
1.17
L
5
2
9
4.75
W
6
4
11
2.88
W
Xbalanque
Vαro
Xbalanque
6
5
14
2.6
W
6
5
13
2.5
W
Hel
2
1
17
10.5
L
Hera
nbfgb
Hera
3
7
9
1.07
W
Kukulkan
Δrizż
Kukulkan
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,137
Damage
49,139
61,055
Taken
63,478
31,455
Mitigated
43,264
31,545
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,029
1,743
630
4,169
18,741
11,625
0
6,662
12,079
0
22,714
L
Hel
Akvio
Hel
5,145
820
3,844
2,244
11,522
4,957
0
3,354
8,168
8,763
0
L
Charon
Andreuxa
Charon
8,640
301
0
1,524
15,617
18,658
0
6,202
9,415
16,245
444
L
11,321
745
717
1,220
7,037
3,880
0
1,847
5,190
31,887
742
W
8,759
1,759
1,155
612
11,186
5,250
1,262
5,080
6,106
0
14,580
W
Xbalanque
Vαro
Xbalanque
18,721
13,039
614
829
15,522
7,192
3,890
9,552
5,970
0
31,541
W
10,692
3,531
152
1,492
15,109
8,994
1,172
8,409
6,700
0
18,058
W
Hel
6,930
602
14,352
9,094
11,373
5,659
436
6,044
5,329
15,271
406
L
Hera
nbfgb
Hera
9,004
1,497
426
968
10,561
4,144
0
2,459
8,102
14,063
0
W
Kukulkan
Δrizż
Kukulkan
14,035
840
1,873
1,372
7,865
4,360
1,223
4,160
3,705
34,672
314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,061
Gold Earned
41,696
124
Minions Killed
104
0
Camps Cleared
0
1,088,313
Distance Traveled
1,018,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,244
749
25
2
0
218,768
0
L
Hel
7,903
718
6
1
0
180,753
0
L
Charon
8,371
761
12
1
0
210,420
0
L
Nox
8,900
809
51
5
0
230,569
0
W
Loki
9,645
877
9
1
0
184,619
0
W
Xbalanque
9,852
896
28
3
0
194,362
0
W
Set
9,901
900
15
1
0
210,282
0
W
Hel
9,245
840
14
1
0
250,200
0
L
Hera
8,278
753
10
1
0
178,172
0
W
Kukulkan
10,418
947
58
5
0
248,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role