Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Guico72
Maman Brigitte
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,478 Elo+
Solo
Merlin
Merlin
Hulk1131
Merlin
Level 119
God Stats
1W - 2L
1,319 SR
Queue Stats
12W - 16L
1,474 Elo+
Party 1
Yemoja
Yemoja
LittleGimsi
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,634 Elo+
Solo
Ishtar
Ishtar
xYouNGx
Ishtar
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,566 Elo+
Party 1
Team Averages
Level 129
1,464 SR
1,530 Elo+

VS

Team Averages
Level 125
1,601 SR
1,531 Elo+
Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FeelTheLove96
Nu Wa
Level 128
God Stats
34W - 35L
1,683 SR
Queue Stats
108W - 110L
1,471 Elo+
Party 2
Serqet
Serqet
FeelThePain
Serqet
Level 129
God Stats
2W - 1L
1,820 SR
Queue Stats
33W - 30L
1,571 Elo+
Party 2
Bellona
Bellona
Mangup10
Bellona
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,529 Elo+
Solo
Olorun
Olorun
Nils Korth
Olorun
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 133L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 3 / 0
5,474
547
3,992
10,620
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maman Brigitte
Guico72
Maman Brigitte
10
0 / 1 / 0
5,045
505
2,002
7,776
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Hulk1131
Merlin
9
0 / 3 / 0
5,054
505
1,933
5,079
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
9
0 / 1 / 0
5,050
505
2,866
6,986
3,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
xYouNGx
Ishtar
9
0 / 2 / 0
4,774
477
2,117
7,707
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
5 / 0 / 0
6,402
640
3,791
7,296
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 5
5,580
558
3,592
3,808
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
10
2 / 0 / 1
5,661
566
3,153
7,412
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Mangup10
Bellona
12
2 / 0 / 1
6,762
676
6,762
8,285
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Nils Korth
Olorun
11
1 / 0 / 2
5,805
581
4,533
4,493
1,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
W
Terra
 
Terra
5
0
0
5
W
0
0
5
2.5
W
Serqet
2
0
1
2.5
L
Maman Brigitte
Guico72
Maman Brigitte
0
1
0
0
L
Merlin
Hulk1131
Merlin
0
3
0
0
L
Yemoja
0
1
0
0
W
Bellona
Mangup10
Bellona
2
0
1
2.5
W
Olorun
Nils Korth
Olorun
1
0
2
2
L
Ishtar
xYouNGx
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
21,831
38,168
Taken
31,294
18,835
Mitigated
21,309
12,659
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,992
1,546
0
2,523
10,620
8,502
0
322
9,426
0
37,701
W
Terra
 
Terra
3,791
931
183
3,150
7,296
5,649
0
1,536
5,760
18,149
1,225
W
3,592
1,537
0
440
3,808
1,325
164
2,254
1,554
29,209
1,412
W
Serqet
3,153
835
0
1,153
7,412
3,683
0
643
6,769
0
46,084
L
Maman Brigitte
Guico72
Maman Brigitte
2,002
336
0
4,282
7,776
2,543
0
853
6,767
35,332
745
L
Merlin
Hulk1131
Merlin
1,933
50
0
625
5,079
1,368
0
2,489
2,264
38,413
0
L
Yemoja
2,866
800
1,566
2,022
6,986
3,700
0
2,896
4,090
23,812
0
W
Bellona
Mangup10
Bellona
6,762
2,044
0
3,234
8,285
8,723
0
121
7,559
0
51,582
W
Olorun
Nils Korth
Olorun
4,533
2,315
360
2,003
4,493
1,929
26
2,153
2,340
46,074
8,073
L
Ishtar
xYouNGx
Ishtar
2,117
1,137
0
1,641
7,707
2,722
0
5,211
2,496
0
26,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,397
Gold Earned
30,210
314
Minions Killed
346
0
Camps Cleared
0
938,075
Distance Traveled
1,027,332
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,474
547
74
7
0
189,780
2
W
Terra
6,402
640
24
2
0
217,035
3
W
Nu Wa
5,580
558
56
6
0
181,989
0
W
Serqet
5,661
566
74
7
0
228,390
0
L
Maman Brigitte
5,045
505
69
7
0
221,621
0
L
Merlin
5,054
505
87
9
0
172,269
0
L
Yemoja
5,050
505
28
3
0
179,178
3
W
Bellona
6,762
676
94
9
0
212,471
0
W
Olorun
5,805
581
98
10
0
187,447
1
L
Ishtar
4,774
477
56
6
0
175,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role