Player Matchup

Charybdis
Charybdis
Blaak_Widow89
Charybdis
Level 66
God Stats
11W - 7L
1,616 SR
Queue Stats
61W - 43L
1,540 Elo+
Solo
Thoth
Thoth
ERTraposo
Thoth
Level 67
God Stats
0W - 6L
1,500 SR
Queue Stats
90W - 107L
1,439 Elo+
Solo
Poseidon
Poseidon
Hoagie214
Poseidon
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 123L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
NicholaSs_86
Gilgamesh
Level 60
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Anhur
Anhur
ThaKid212145
Anhur
Level 39
God Stats
13W - 19L
1,420 SR
Queue Stats
37W - 54L
1,430 Elo+
Solo
Team Averages
Level 55
1,495 SR
1,407 Elo+

VS

Team Averages
Level 106
1,536 SR
1,430 Elo+
Yu Huang
Yu Huang
BiggGrizz420
Yu Huang
Level 77
God Stats
97W - 91L
1,506 SR
Queue Stats
243W - 247L
1,410 Elo+
Solo
Bakasura
Bakasura
CristianSlim
Bakasura
Level 226
God Stats
5W - 8L
1,421 SR
Queue Stats
56W - 59L
1,298 Elo+
Solo
Sylvanus
Sylvanus
IFluffyPuff
Sylvanus
Level 88
God Stats
2W - 2L
1,363 SR
Queue Stats
11W - 7L
1,443 Elo+
Solo
Cupid
Cupid
Lealdeath
Cupid
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 159L
1,376 Elo+
Solo
Achilles
Achilles
TripodTTV
Achilles
Level 95
God Stats
4W - 0L
1,890 SR
Queue Stats
14W - 4L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blaak_Widow89
Charybdis
15
0 / 3 / 1
9,991
908
19,248
13,945
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
ERTraposo
Thoth
15
0 / 5 / 1
9,593
872
8,173
11,785
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
Hoagie214
Poseidon
16
1 / 6 / 0
10,399
945
16,445
11,685
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
NicholaSs_86
Gilgamesh
15
0 / 4 / 0
9,640
876
12,046
21,596
22,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 1
9,699
882
6,509
14,114
9,758
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Team 1 Tickets

107

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BiggGrizz420
Yu Huang
17
0 / 1 / 11
10,632
967
8,967
5,159
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
CristianSlim
Bakasura
18
7 / 0 / 10
12,222
1,111
13,297
19,278
12,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
IFluffyPuff
Sylvanus
17
3 / 0 / 11
10,956
996
8,525
15,612
15,022
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
Lealdeath
Cupid
18
3 / 0 / 17
12,035
1,094
16,132
8,982
5,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
TripodTTV
Achilles
18
10 / 0 / 11
13,977
1,271
21,220
21,238
38,706
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
83
1
Kills
23
23
Deaths
1
3
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
BiggGrizz420
Yu Huang
0
1
11
5.5
L
Charybdis
Blaak_Widow89
Charybdis
0
3
1
0.17
W
Bakasura
CristianSlim
Bakasura
7
0
10
12
L
Thoth
ERTraposo
Thoth
0
5
1
0.1
L
Poseidon
Hoagie214
Poseidon
1
6
0
0.17
W
Sylvanus
IFluffyPuff
Sylvanus
3
0
11
8.5
W
Cupid
Lealdeath
Cupid
3
0
17
11.5
L
Gilgamesh
NicholaSs_86
Gilgamesh
0
4
0
0
L
0
5
1
0.1
W
Achilles
TripodTTV
Achilles
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,421
Damage
68,141
73,125
Taken
70,269
48,042
Mitigated
74,115
3,742
Healing
28,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
BiggGrizz420
Yu Huang
8,967
672
0
0
5,159
2,626
0
2,784
2,290
29,113
1,280
L
Charybdis
Blaak_Widow89
Charybdis
19,248
8,834
0
2,285
13,945
5,831
0
3,979
9,668
0
46,346
W
Bakasura
CristianSlim
Bakasura
13,297
9,475
220
5,561
19,278
12,753
0
5,462
12,760
0
24,395
L
Thoth
ERTraposo
Thoth
8,173
1,148
0
391
11,785
4,787
0
1,538
9,867
18,010
465
L
Poseidon
Hoagie214
Poseidon
16,445
3,190
0
282
11,685
4,684
0
3,668
7,809
42,289
0
W
Sylvanus
IFluffyPuff
Sylvanus
8,525
2,054
7,476
5,879
15,612
15,022
0
5,480
9,807
19,788
0
W
Cupid
Lealdeath
Cupid
16,132
8,587
528
1,256
8,982
5,008
0
3,576
5,285
0
50,178
L
Gilgamesh
NicholaSs_86
Gilgamesh
12,046
3,541
0
743
21,596
22,982
0
4,798
15,856
439
22,454
L
6,509
3,308
0
41
14,114
9,758
0
3,135
10,765
0
18,130
W
Achilles
TripodTTV
Achilles
21,220
3,604
0
7,464
21,238
38,706
0
6,987
13,610
0
30,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,322
Gold Earned
59,822
222
Minions Killed
235
3
Camps Cleared
12
880,631
Distance Traveled
1,069,280
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,632
967
68
6
2
186,618
0
L
Charybdis
9,991
908
80
7
1
169,175
0
W
Bakasura
12,222
1,111
32
3
8
227,964
0
L
Thoth
9,593
872
24
2
0
147,283
0
L
Poseidon
10,399
945
79
7
0
193,669
0
W
Sylvanus
10,956
996
19
2
0
184,904
2
W
Cupid
12,035
1,094
99
9
1
203,988
0
L
Gilgamesh
9,640
876
16
1
2
227,235
0
L
Anhur
9,699
882
23
2
0
143,269
0
W
Achilles
13,977
1,271
17
2
1
265,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role