Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SCRUMMY KRUMMY
Danzaburou
Level 65
God Stats
52W - 42L
1,554 SR
Queue Stats
222W - 202L
1,440 Elo+
Solo
Aphrodite
Aphrodite
Thery123
Aphrodite
Level 83
God Stats
15W - 13L
1,701 SR
Queue Stats
121W - 103L
1,497 Elo+
Solo
Skadi
Skadi
joshu4_espino4
Skadi
Level 64
God Stats
8W - 5L
1,276 SR
Queue Stats
174W - 133L
1,456 Elo+
Solo
Chaac
Chaac
monstruss77
Chaac
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,851 Elo+
Solo
Team Averages
Level 73
1,506 SR
1,549 Elo+

VS

Team Averages
Level 76
1,494 SR
1,456 Elo+
Ao Kuang
Ao Kuang
OTGxUnforgivin
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,202 Elo+
Solo
Cerberus
Cerberus
PoppaTrigger
Cerberus
Level 63
God Stats
2W - 7L
1,279 SR
Queue Stats
83W - 91L
1,428 Elo+
Solo
Bacchus
Bacchus
PrimeJR_74
Bacchus
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
75W - 57L
1,613 Elo+
Party 1
Arachne
Arachne
PumpkinLily9932
Arachne
Level 141
God Stats
3W - 2L
1,320 SR
Queue Stats
29W - 24L
1,501 Elo+
Solo
Medusa
Medusa
cyrilmen63
Medusa
Level 41
God Stats
1W - 3L
1,873 SR
Queue Stats
22W - 23L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
10 / 0 / 1
9,381
625
14,680
9,445
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SCRUMMY KRUMMY
Danzaburou
12
1 / 3 / 1
7,148
477
7,416
9,961
4,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
Thery123
Aphrodite
11
0 / 1 / 3
7,274
485
3,954
10,323
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 0 / 0
7,669
511
4,745
7,160
2,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 2 / 0
7,609
507
2,959
9,061
8,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
0 / 7 / 0
5,855
390
3,644
13,372
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
PoppaTrigger
Cerberus
13
1 / 1 / 1
7,279
485
4,066
10,481
7,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PrimeJR_74
Bacchus
10
2 / 1 / 0
6,400
427
7,571
13,271
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 1 / 1
5,916
394
2,777
9,841
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
cyrilmen63
Medusa
9
2 / 3 / 1
6,015
401
9,130
10,516
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
13
Kills
6
6
Deaths
13
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
10
0
1
10.5
L
Ao Kuang
0
7
0
0
L
Cerberus
PoppaTrigger
Cerberus
1
1
1
1.5
L
Bacchus
PrimeJR_74
Bacchus
2
1
0
2
L
1
1
1
1.5
W
Danzaburou
SCRUMMY KRUMMY
Danzaburou
1
3
1
0.5
W
Aphrodite
Thery123
Aphrodite
0
1
3
1.5
L
Medusa
cyrilmen63
Medusa
2
3
1
0.83
W
2
0
0
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
27,188
45,950
Taken
57,481
26,829
Mitigated
33,087
15,546
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
14,680
3,587
0
1,456
9,445
3,693
485
4,509
4,936
73,753
1,784
L
Ao Kuang
3,644
1,176
0
1,134
13,372
4,846
301
6,814
6,558
30,581
0
L
Cerberus
PoppaTrigger
Cerberus
4,066
297
0
3,057
10,481
7,558
0
549
9,932
40,283
4,550
L
Bacchus
PrimeJR_74
Bacchus
7,571
523
123
2,648
13,271
12,617
0
4,884
8,387
25,428
0
L
2,777
1,609
0
2,405
9,841
4,165
0
2,166
7,675
0
36,897
W
Danzaburou
SCRUMMY KRUMMY
Danzaburou
7,416
3,253
0
1,983
9,961
4,369
513
3,197
6,764
0
46,752
W
Aphrodite
Thery123
Aphrodite
3,954
1,036
2,792
5,839
10,323
7,585
200
3,327
6,996
26,319
0
L
Medusa
cyrilmen63
Medusa
9,130
1,678
0
0
10,516
3,901
0
4,093
6,423
0
35,876
W
4,745
1,992
261
1,287
7,160
2,669
601
925
6,235
0
49,600
W
2,959
849
0
1,928
9,061
8,513
0
2,938
6,123
0
39,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,081
Gold Earned
31,465
375
Minions Killed
309
0
Camps Cleared
0
1,369,219
Distance Traveled
1,379,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,381
625
110
7
0
306,128
2
L
Ao Kuang
5,855
390
43
3
0
268,565
0
L
Cerberus
7,279
485
138
9
0
263,704
0
L
Bacchus
6,400
427
28
2
0
319,966
0
L
Arachne
5,916
394
53
4
0
232,420
0
W
Danzaburou
7,148
477
77
5
0
277,404
0
W
Aphrodite
7,274
485
40
3
0
232,392
0
L
Medusa
6,015
401
47
3
0
294,848
0
W
Skadi
7,669
511
67
4
0
323,507
0
W
Chaac
7,609
507
81
5
0
229,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role