Player Matchup

Bacchus
Bacchus
AttackOn_Shaytan
Bacchus
Level 17
God Stats
24W - 18L
1,475 SR
Queue Stats
125W - 136L
1,349 Elo+
Party 1
Chang'e
Chang'e
Epicycomat
Chang'e
Level 20
God Stats
5W - 11L
1,444 SR
Queue Stats
292W - 308L
1,480 Elo+
Solo
Tiamat
Tiamat
GojiraYautja
Tiamat
Level 13
God Stats
1W - 8L
990 SR
Queue Stats
3W - 10L
1,015 Elo+
Solo
Arachne
Arachne
LegendNoctis--
Arachne
Level 117
God Stats
3W - 1L
1,781 SR
Queue Stats
185W - 187L
1,507 Elo+
Party 1
Thanatos
Thanatos
TheHarambe69
Thanatos
Level 27
God Stats
2W - 1L
1,474 SR
Queue Stats
19W - 14L
1,511 Elo+
Solo
Team Averages
Level 39
1,433 SR
1,372 Elo+

VS

Team Averages
Level 83
1,659 SR
1,462 Elo+
Awilix
Awilix
 
Awilix
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DiamonDOG3
Aphrodite
Level 104
God Stats
6W - 8L
1,936 SR
Queue Stats
488W - 556L
1,406 Elo+
Solo
Thor
Thor
KevinMbabu
Thor
Level 60
God Stats
14W - 12L
1,573 SR
Queue Stats
440W - 433L
1,554 Elo+
Solo
Mulan
Mulan
Medinex98
Mulan
Level 49
God Stats
3W - 3L
1,898 SR
Queue Stats
129W - 145L
1,476 Elo+
Solo
Nox
Nox
YockoMan20
Nox
Level 89
God Stats
7W - 13L
1,390 SR
Queue Stats
64W - 98L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
8,892
889
5,227
10,183
10,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Epicycomat
Chang'e
16
3 / 0 / 7
8,910
891
11,725
6,419
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiamat
15
1 / 1 / 2
8,115
812
2,293
3,806
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 6
8,040
804
3,865
8,135
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
TheHarambe69
Thanatos
14
2 / 3 / 6
7,872
787
5,579
8,628
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
0 / 4 / 3
7,399
740
5,391
7,864
2,663
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
DiamonDOG3
Aphrodite
9
0 / 0 / 0
4,912
491
0
0
0
14
3 / 5 / 1
7,860
786
11,560
12,125
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Medinex98
Mulan
14
2 / 2 / 3
8,051
805
8,244
8,935
5,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 1 / 4
7,708
771
3,697
4,564
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
12
Kills
5
5
Deaths
12
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
4
3
0.38
W
3
1
3
4.5
L
Aphrodite
DiamonDOG3
Aphrodite
0
0
0
0
W
Chang'e
Epicycomat
Chang'e
3
0
7
6.5
W
Tiamat
1
1
2
2
L
3
5
1
0.7
W
3
0
6
6
L
Mulan
Medinex98
Mulan
2
2
3
1.75
W
Thanatos
TheHarambe69
Thanatos
2
3
6
1.67
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
28,892
37,171
Taken
33,488
24,786
Mitigated
18,429
13,442
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,391
2,417
0
185
7,864
2,663
0
4,069
3,795
0
18,299
W
5,227
706
0
2,291
10,183
10,791
230
1,563
8,457
10,249
2,568
L
Aphrodite
DiamonDOG3
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Epicycomat
Chang'e
11,725
677
2,575
3,195
6,419
2,685
560
390
5,760
34,022
0
W
Tiamat
2,293
93
0
494
3,806
3,253
259
0
3,774
22,726
394
L
11,560
2,014
0
1,538
12,125
8,338
0
6,960
5,165
0
28,839
W
3,865
1,948
0
1,423
8,135
4,207
500
1,309
6,574
0
11,650
L
Mulan
Medinex98
Mulan
8,244
1,179
0
1,244
8,935
5,636
0
5,139
3,796
0
18,449
W
Thanatos
TheHarambe69
Thanatos
5,579
1,167
0
3,464
8,628
3,850
0
435
8,076
0
15,125
L
3,697
691
0
370
4,564
1,792
0
2,681
1,883
20,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
35,930
184
Minions Killed
149
0
Camps Cleared
0
999,470
Distance Traveled
764,803
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,399
740
25
3
0
213,330
1
W
Bacchus
8,892
889
19
2
0
204,787
0
L
Aphrodite
4,912
491
0
0
0
0
0
W
Chang'e
8,910
891
68
7
0
216,847
1
W
Tiamat
8,115
812
56
6
0
149,277
0
L
Thor
7,860
786
32
3
0
161,247
1
W
Arachne
8,040
804
16
2
0
197,202
0
L
Mulan
8,051
805
40
4
0
186,790
0
W
Thanatos
7,872
787
25
3
0
231,357
0
L
Nox
7,708
771
52
5
0
203,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role