Player Matchup

Zhong Kui
Zhong Kui
KeelSilence
Zhong Kui
Level 159
God Stats
2W - 1L
1,278 SR
Queue Stats
81W - 69L
1,484 Elo+
Party 1
Odin
Odin
OnliFans
Odin
Level 120
God Stats
7W - 5L
1,222 SR
Queue Stats
182W - 170L
1,565 Elo+
Party 2
Cupid
Cupid
Twentyzerotwo
Cupid
Level 70
God Stats
5W - 4L
1,499 SR
Queue Stats
214W - 200L
1,566 Elo+
Party 2
Neith
Neith
twrdxslyfoxy
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,550 Elo+
Party 2
Hera
Hera
yo Jooooo
Hera
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 120L
1,528 Elo+
Party 1
Team Averages
Level 122
1,400 SR
1,538 Elo+

VS

Team Averages
Level 89
1,638 SR
1,451 Elo+
Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Akvio
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,297 Elo+
Party 3
Xing Tian
Xing Tian
Andreuxa
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,297 Elo+
Party 3
Achilles
Achilles
NeverBeBroken1
Achilles
Level 149
God Stats
5W - 9L
1,855 SR
Queue Stats
299W - 299L
1,556 Elo+
Solo
Izanami
Izanami
rash1318
Izanami
Level 120
God Stats
2W - 2L
1,834 SR
Queue Stats
147W - 145L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KeelSilence
Zhong Kui
18
7 / 1 / 12
9,588
872
16,914
14,497
15,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
15
6 / 3 / 12
8,931
812
6,529
13,614
16,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 2 / 13
8,864
806
14,296
12,312
5,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 2 / 14
8,421
766
10,733
10,532
4,740
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
4 / 3 / 15
8,810
801
17,012
9,343
4,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 2 / 5
8,528
775
13,655
11,869
6,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Amaterasu
Akvio
Amaterasu
12
0 / 7 / 5
6,916
629
5,966
16,262
18,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Xing Tian
Andreuxa
Xing Tian
13
4 / 6 / 6
8,690
790
8,348
18,470
24,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
15
3 / 4 / 3
7,938
722
11,316
14,574
17,225
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
rash1318
Izanami
13
1 / 4 / 4
7,848
713
12,544
9,941
5,303
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
23
Kills
11
11
Deaths
23
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
2
5
2.75
L
Amaterasu
Akvio
Amaterasu
0
7
5
0.36
L
Xing Tian
Andreuxa
Xing Tian
4
6
6
1.17
W
Zhong Kui
KeelSilence
Zhong Kui
7
1
12
13
L
Achilles
3
4
3
1.13
W
Odin
6
3
12
4
W
4
2
13
5.25
L
Izanami
rash1318
Izanami
1
4
4
0.75
W
2
2
14
4.5
W
Hera
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,484
Damage
51,829
60,298
Taken
71,116
46,835
Mitigated
71,820
31,154
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,655
4,798
4,580
5,598
11,869
6,586
26
6,819
5,050
0
34,029
L
Amaterasu
Akvio
Amaterasu
5,966
1,637
702
2,017
16,262
18,145
0
7,721
8,541
0
10,282
L
Xing Tian
Andreuxa
Xing Tian
8,348
616
1,086
1,579
18,470
24,561
46
7,250
11,220
11,870
320
W
Zhong Kui
KeelSilence
Zhong Kui
16,914
2,292
1,652
5,884
14,497
15,920
1,243
1,678
12,601
28,756
1,347
L
Achilles
11,316
459
719
1,240
14,574
17,225
0
6,509
8,065
0
21,457
W
Odin
6,529
1,389
1,410
2,555
13,614
16,497
215
1,777
11,674
0
10,958
W
14,296
6,355
6,234
6,161
12,312
5,583
1,337
2,210
10,055
0
25,708
L
Izanami
rash1318
Izanami
12,544
8,146
653
1,242
9,941
5,303
387
4,981
4,960
0
27,932
W
10,733
3,648
1,397
4,220
10,532
4,740
859
747
9,657
0
23,273
W
Hera
17,012
4,241
0
1,641
9,343
4,095
539
1,781
7,434
23,983
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
39,920
118
Minions Killed
118
0
Camps Cleared
0
1,063,609
Distance Traveled
950,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,528
775
52
5
0
174,966
0
L
Amaterasu
6,916
629
3
0
0
192,599
0
L
Xing Tian
8,690
790
5
0
0
199,148
0
W
Zhong Kui
9,588
872
36
3
0
230,488
0
L
Achilles
7,938
722
14
1
0
211,375
0
W
Odin
8,931
812
11
1
0
223,864
0
W
Cupid
8,864
806
35
3
0
200,685
0
L
Izanami
7,848
713
44
4
0
172,850
0
W
Neith
8,421
766
21
2
0
199,541
0
W
Hera
8,810
801
15
1
0
209,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role