Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Amun_Reich
Kukulkan
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 14L
1,370 Elo+
Solo
Izanami
Izanami
Shaktiwolf
Izanami
Level 89
God Stats
10W - 12L
1,517 SR
Queue Stats
535W - 520L
1,494 Elo+
Solo
Arachne
Arachne
oOblackwolfsOo
Arachne
Level 51
God Stats
3W - 1L
1,501 SR
Queue Stats
31W - 30L
1,259 Elo+
Solo
Kali
Kali
psyko00000
Kali
Level 80
God Stats
49W - 50L
1,451 SR
Queue Stats
121W - 111L
1,444 Elo+
Solo
Team Averages
Level 72
1,494 SR
1,413 Elo+

VS

Team Averages
Level 102
1,460 SR
1,486 Elo+
The Morrigan
The Morrigan
EasyGoing135
The Morrigan
Level 119
God Stats
0W - 3L
1,328 SR
Queue Stats
75W - 59L
1,619 Elo+
Solo
Ao Kuang
Ao Kuang
Emmou469
Ao Kuang
Level 46
God Stats
11W - 17L
1,422 SR
Queue Stats
47W - 65L
1,376 Elo+
Solo
Vamana
Vamana
TheThugC0RV4
Vamana
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Rama
Rama
broodjekankur
Rama
Level 138
God Stats
26W - 23L
1,471 SR
Queue Stats
222W - 221L
1,464 Elo+
Solo
Nu Wa
Nu Wa
candy lord9682
Nu Wa
Level 126
God Stats
43W - 32L
1,577 SR
Queue Stats
403W - 394L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
1 / 0 / 2
6,533
503
5,975
5,883
2,961
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kukulkan
Amun_Reich
Kukulkan
12
1 / 1 / 4
7,017
540
5,464
5,431
2,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Shaktiwolf
Izanami
11
3 / 1 / 2
6,599
508
2,296
4,680
1,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
3 / 1 / 2
5,866
451
4,649
9,430
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 2
7,731
595
5,066
14,023
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EasyGoing135
The Morrigan
9
0 / 4 / 0
5,448
419
2,859
8,510
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Emmou469
Ao Kuang
9
1 / 5 / 0
6,075
467
3,725
12,006
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
13
0 / 0 / 0
7,554
581
3,688
6,557
5,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 0
7,024
540
6,763
9,889
3,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 2
5,597
431
3,917
4,959
1,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
2
2
W
Kukulkan
Amun_Reich
Kukulkan
1
1
4
3
L
The Morrigan
EasyGoing135
The Morrigan
0
4
0
0
L
Ao Kuang
Emmou469
Ao Kuang
1
5
0
0.2
W
Izanami
Shaktiwolf
Izanami
3
1
2
4
L
Vamana
0
0
0
0
L
2
1
0
2
L
0
3
2
0.33
W
3
1
2
4
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
20,952
39,447
Taken
41,921
17,147
Mitigated
17,473
15,258
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,975
263
117
3,099
5,883
2,961
0
690
4,804
45,964
0
W
Kukulkan
Amun_Reich
Kukulkan
5,464
1,286
0
2,134
5,431
2,144
433
3,451
1,888
40,808
504
L
The Morrigan
EasyGoing135
The Morrigan
2,859
602
0
2,583
8,510
2,737
0
941
7,522
28,347
878
L
Ao Kuang
Emmou469
Ao Kuang
3,725
1,672
0
4,057
12,006
4,255
0
3,979
7,980
25,483
1,106
W
Izanami
Shaktiwolf
Izanami
2,296
1,990
0
1,500
4,680
1,773
168
1,982
2,650
0
39,040
L
Vamana
3,688
1,732
0
1,458
6,557
5,452
0
3,331
2,743
0
57,163
L
6,763
4,936
0
4,011
9,889
3,577
252
1,103
8,692
0
61,576
L
3,917
1,012
19
639
4,959
1,452
293
1,293
3,619
25,987
1,616
W
4,649
4,341
0
3,098
9,430
3,497
0
1,846
7,584
0
20,961
W
5,066
3,049
0
5,310
14,023
6,772
0
2,514
11,509
0
83,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,746
Gold Earned
31,698
354
Minions Killed
361
0
Camps Cleared
0
1,265,859
Distance Traveled
1,150,043
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,533
503
71
5
0
277,251
1
W
Kukulkan
7,017
540
82
6
0
221,653
0
L
The Morrigan
5,448
419
50
4
0
245,077
2
L
Ao Kuang
6,075
467
43
3
0
223,548
0
W
Izanami
6,599
508
56
4
0
213,862
0
L
Vamana
7,554
581
113
9
0
264,206
0
L
Rama
7,024
540
113
9
0
246,076
3
L
Nu Wa
5,597
431
42
3
0
171,136
0
W
Arachne
5,866
451
29
2
0
262,661
0
W
Kali
7,731
595
116
9
0
290,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role