Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BaBaMoDz
Apollo
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2
Athena
Athena
HASTONE
Athena
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,432 Elo+
Solo
Scylla
Scylla
III FxNx III
Scylla
Level 123
God Stats
15W - 16L
1,509 SR
Queue Stats
133W - 143L
1,449 Elo+
Solo
Guan Yu
Guan Yu
PapaDerSpritzer
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Team Averages
Level 92
1,502 SR
1,476 Elo+

VS

Team Averages
Level 113
1,589 SR
1,454 Elo+
Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
InsectumFanatica
Scylla
Level 142
God Stats
0W - 3L
1,732 SR
Queue Stats
168W - 173L
1,392 Elo+
Solo
Hun Batz
Hun Batz
Miji666
Hun Batz
Level 107
God Stats
4W - 8L
1,500 SR
Queue Stats
51W - 50L
1,500 Elo+
Party 1
Neith
Neith
Pyro121
Neith
Level 59
God Stats
20W - 22L
1,650 SR
Queue Stats
802W - 761L
1,438 Elo+
Solo
Sylvanus
Sylvanus
Skotobazina
Sylvanus
Level 117
God Stats
14W - 8L
1,561 SR
Queue Stats
46W - 46L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 0 / 0
7,030
639
6,483
9,798
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
BaBaMoDz
Apollo
9
0 / 2 / 2
4,889
444
2,611
5,844
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
HASTONE
Athena
9
0 / 1 / 1
5,517
502
1,634
8,640
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
10
0 / 2 / 0
5,398
491
415
2,914
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 0
4,664
424
1,235
5,433
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 1 / 3
6,069
552
3,676
6,630
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 2 / 0
6,795
618
2,013
4,524
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hun Batz
Miji666
Hun Batz
12
2 / 1 / 0
6,777
616
4,319
5,870
2,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Pyro121
Neith
10
3 / 2 / 0
6,144
559
4,904
6,008
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Skotobazina
Sylvanus
6
0 / 0 / 1
4,638
422
247
2,043
876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
7
7
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
0
6
L
Artio
 
Artio
0
1
3
1.5
W
Apollo
BaBaMoDz
Apollo
0
2
2
0.5
W
Athena
HASTONE
Athena
0
1
1
0.5
W
Scylla
0
2
0
0
L
2
2
0
1
L
Hun Batz
Miji666
Hun Batz
2
1
0
2
W
0
2
0
0
L
Neith
Pyro121
Neith
3
2
0
1.5
L
Sylvanus
Skotobazina
Sylvanus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,378
Damage
15,159
32,629
Taken
25,075
16,513
Mitigated
11,819
11,766
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,483
2,261
0
6,764
9,798
4,700
0
1,115
8,683
0
60,658
L
Artio
 
Artio
3,676
251
648
2,810
6,630
5,040
0
739
5,891
20,335
1,565
W
Apollo
BaBaMoDz
Apollo
2,611
2,015
0
822
5,844
1,960
0
1,573
4,271
0
31,183
W
Athena
HASTONE
Athena
1,634
694
0
2,978
8,640
5,003
0
1,557
7,083
23,581
2,809
W
Scylla
415
0
0
189
2,914
1,038
0
1,137
1,777
34,593
278
L
2,013
228
0
897
4,524
1,435
0
489
4,035
52,317
802
L
Hun Batz
Miji666
Hun Batz
4,319
2,204
0
2,427
5,870
2,077
677
0
5,870
0
43,370
W
1,235
410
0
1,013
5,433
3,812
0
142
5,291
0
15,023
L
Neith
Pyro121
Neith
4,904
1,734
0
1,170
6,008
2,391
220
716
5,292
0
43,582
L
Sylvanus
Skotobazina
Sylvanus
247
132
60
1,176
2,043
876
0
0
2,043
9,723
10,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,498
Gold Earned
30,423
287
Minions Killed
309
0
Camps Cleared
0
1,083,879
Distance Traveled
944,354
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,030
639
112
10
0
261,504
0
L
Artio
6,069
552
34
3
0
240,145
4
W
Apollo
4,889
444
42
4
0
199,803
0
W
Athena
5,517
502
54
5
0
229,709
3
W
Scylla
5,398
491
54
5
0
174,214
0
L
Scylla
6,795
618
99
9
0
188,461
1
L
Hun Batz
6,777
616
77
7
0
217,731
4
W
Guan Yu
4,664
424
25
2
0
218,649
0
L
Neith
6,144
559
64
6
0
203,956
0
L
Sylvanus
4,638
422
35
3
0
94,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role