Player Matchup

Kukulkan
Kukulkan
AleclouZ
Kukulkan
Level 116
God Stats
15W - 8L
1,171 SR
Queue Stats
302W - 276L
1,433 Elo+
Solo
Ymir
Ymir
ElGordoPedazo
Ymir
Level 308
God Stats
15W - 10L
1,181 SR
Queue Stats
659W - 618L
1,589 Elo+
Solo
Skadi
Skadi
Encardido2
Skadi
Level 149
God Stats
9W - 9L
1,464 SR
Queue Stats
25W - 30L
1,424 Elo+
Solo
Arachne
Arachne
Wxazye
Arachne
Level 72
God Stats
6W - 5L
1,478 SR
Queue Stats
113W - 100L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Αηjο
Baron Samedi
Level 156
God Stats
4W - 0L
1,598 SR
Queue Stats
43W - 45L
1,498 Elo+
Solo
Team Averages
Level 160
1,378 SR
1,499 Elo+

VS

Team Averages
Level 125
1,500 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BlearComic
Vulcan
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,603 Elo+
Solo
Chaac
Chaac
Golbx
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 52L
1,456 Elo+
Solo
Danzaburou
Danzaburou
Matheous
Danzaburou
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 131L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AleclouZ
Kukulkan
10
0 / 0 / 0
5,036
560
2,611
4,269
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
4 / 0 / 0
6,772
752
4,814
5,152
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
8
0 / 3 / 1
4,742
527
3,682
6,500
2,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Wxazye
Arachne
8
0 / 1 / 1
4,705
523
3,360
7,002
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
Αηjο
Baron Samedi
8
1 / 2 / 1
4,989
554
2,486
6,275
4,449
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 0 / 1
5,714
635
5,152
5,848
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
 
Sobek
8
1 / 1 / 3
5,228
581
1,912
5,777
4,248
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
BlearComic
Vulcan
9
0 / 0 / 0
5,289
588
3,643
4,782
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Golbx
Chaac
7
0 / 4 / 0
4,481
498
3,062
9,100
7,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Matheous
Danzaburou
9
1 / 0 / 4
5,127
570
5,182
5,023
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
6
6
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
0
1
4.5
L
Sobek
 
Sobek
1
1
3
2.5
W
Kukulkan
AleclouZ
Kukulkan
0
0
0
0
L
Vulcan
BlearComic
Vulcan
0
0
0
0
W
4
0
0
4
W
Skadi
0
3
1
0.17
L
Chaac
Golbx
Chaac
0
4
0
0
L
Danzaburou
Matheous
Danzaburou
1
0
4
3
W
Arachne
Wxazye
Arachne
0
1
1
0.5
W
Baron Samedi
Αηjο
Baron Samedi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,953
Damage
18,951
29,198
Taken
30,530
13,579
Mitigated
17,359
8,503
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,152
2,037
0
3,399
5,848
2,142
0
424
5,424
0
39,028
L
Sobek
 
Sobek
1,912
292
0
3,079
5,777
4,248
0
1,201
4,576
14,941
0
W
Kukulkan
AleclouZ
Kukulkan
2,611
102
0
1,100
4,269
1,545
0
2,994
1,275
36,449
827
L
Vulcan
BlearComic
Vulcan
3,643
1,122
0
1,726
4,782
1,740
0
2,145
2,637
39,627
1,901
W
4,814
1,996
0
970
5,152
3,078
0
0
5,152
43,567
2,746
W
Skadi
3,682
1,010
0
1,000
6,500
2,039
0
354
6,146
0
40,505
L
Chaac
Golbx
Chaac
3,062
1,281
0
2,119
9,100
7,295
0
5,005
3,831
0
25,548
L
Danzaburou
Matheous
Danzaburou
5,182
1,892
0
1,927
5,023
1,934
0
760
4,263
0
37,197
W
Arachne
Wxazye
Arachne
3,360
2,558
0
2,892
7,002
2,468
0
1,165
5,837
0
29,586
W
Baron Samedi
Αηjο
Baron Samedi
2,486
206
470
2,071
6,275
4,449
11
1,018
5,257
12,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
25,839
323
Minions Killed
267
0
Camps Cleared
0
975,967
Distance Traveled
947,136
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,714
635
71
8
0
226,041
0
L
Sobek
5,228
581
20
2
0
203,975
2
W
Kukulkan
5,036
560
81
9
0
199,508
0
L
Vulcan
5,289
588
87
10
0
192,948
3
W
Ymir
6,772
752
92
10
0
181,398
0
W
Skadi
4,742
527
75
8
0
167,821
0
L
Chaac
4,481
498
38
4
0
127,625
1
L
Danzaburou
5,127
570
51
6
0
196,547
0
W
Arachne
4,705
523
58
6
0
245,169
3
W
Baron Samedi
4,989
554
17
2
0
182,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role