Player Matchup

Vulcan
Vulcan
DehydratdFsh
Vulcan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gamingurubeen
Ah Muzen Cab
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 3L
1,147 Elo+
Solo
Athena
Athena
KOB-KAIDO
Athena
Level 108
God Stats
6W - 3L
1,833 SR
Queue Stats
197W - 211L
1,532 Elo+
Solo
Kukulkan
Kukulkan
TeaRexTekMek
Kukulkan
Level 109
God Stats
29W - 32L
1,613 SR
Queue Stats
319W - 326L
1,431 Elo+
Solo
Arachne
Arachne
jakeale2
Arachne
Level 147
God Stats
56W - 42L
1,720 SR
Queue Stats
303W - 320L
1,489 Elo+
Solo
Team Averages
Level 111
1,633 SR
1,434 Elo+

VS

Team Averages
Level 96
1,422 SR
1,486 Elo+
Ishtar
Ishtar
Chubby_Seal_Oueg
Ishtar
Level 89
God Stats
0W - 3L
1,191 SR
Queue Stats
19W - 18L
1,518 Elo+
Solo
Raijin
Raijin
Plastic Spoon77
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,494 Elo+
Solo
Ah Puch
Ah Puch
TOOKIE24
Ah Puch
Level 128
God Stats
9W - 4L
1,800 SR
Queue Stats
153W - 176L
1,513 Elo+
Solo
Yemoja
Yemoja
Vale-Valentine88
Yemoja
Level 62
God Stats
1W - 4L
1,173 SR
Queue Stats
44W - 53L
1,439 Elo+
Solo
Arachne
Arachne
asherman8808
Arachne
Level 117
God Stats
7W - 5L
1,444 SR
Queue Stats
347W - 372L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 2 / 3
10,306
1,031
9,089
6,233
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Gamingurubeen
Ah Muzen Cab
16
2 / 0 / 7
10,578
1,058
6,787
1,948
1,064
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
KOB-KAIDO
Athena
16
0 / 0 / 13
10,765
1,077
9,570
10,159
9,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
TeaRexTekMek
Kukulkan
17
5 / 1 / 6
11,202
1,120
14,026
4,413
2,413
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
jakeale2
Arachne
17
9 / 1 / 6
11,255
1,126
15,842
12,979
8,172
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

304

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,682
968
10,190
15,209
8,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

14
1 / 2 / 0
9,150
915
5,684
4,473
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
TOOKIE24
Ah Puch
15
0 / 10 / 3
9,290
929
2,601
17,521
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 0 / 2
9,403
940
3,634
6,674
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
asherman8808
Arachne
15
2 / 3 / 1
9,738
974
10,852
16,260
10,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
4
4
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Vulcan
4
2
3
2.75
W
Ah Muzen Cab
Gamingurubeen
Ah Muzen Cab
2
0
7
5.5
W
Athena
KOB-KAIDO
Athena
0
0
13
6.5
L
1
2
0
0.5
L
Ah Puch
TOOKIE24
Ah Puch
0
10
3
0.15
W
Kukulkan
TeaRexTekMek
Kukulkan
5
1
6
8
L
0
0
2
1
L
Arachne
asherman8808
Arachne
2
3
1
0.83
W
Arachne
jakeale2
Arachne
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,314
Damage
32,961
35,732
Taken
60,137
24,224
Mitigated
32,029
11,481
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,190
7,409
0
1,059
15,209
8,189
0
7,042
7,878
0
33,673
W
Vulcan
9,089
2,268
0
0
6,233
2,952
0
1,816
4,417
28,824
0
W
Ah Muzen Cab
Gamingurubeen
Ah Muzen Cab
6,787
1,685
0
434
1,948
1,064
0
1,025
923
0
33,263
W
Athena
KOB-KAIDO
Athena
9,570
2,637
2,205
3,109
10,159
9,623
0
3,024
7,135
16,746
0
L
5,684
1,040
0
250
4,473
2,080
0
1,832
2,633
20,163
0
L
Ah Puch
TOOKIE24
Ah Puch
2,601
1,183
0
101
17,521
7,924
0
10,115
7,036
9,851
0
W
Kukulkan
TeaRexTekMek
Kukulkan
14,026
1,638
0
0
4,413
2,413
0
1,486
2,927
35,929
713
L
3,634
995
1,087
1,615
6,674
3,740
0
3,549
2,986
21,058
0
L
Arachne
asherman8808
Arachne
10,852
8,995
0
2,883
16,260
10,096
0
9,162
6,999
0
19,346
W
Arachne
jakeale2
Arachne
15,842
11,444
0
5,733
12,979
8,172
0
4,568
8,411
0
23,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,106
Gold Earned
47,263
216
Minions Killed
188
11
Camps Cleared
6
986,503
Distance Traveled
833,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,682
968
59
6
3
164,127
0
W
Vulcan
10,306
1,031
63
6
0
181,697
0
W
Ah Muzen Cab
10,578
1,058
61
6
4
182,167
0
W
Athena
10,765
1,077
15
2
2
205,031
0
L
Raijin
9,150
915
35
4
1
142,568
0
L
Ah Puch
9,290
929
19
2
0
136,986
0
W
Kukulkan
11,202
1,120
62
6
3
208,331
0
L
Yemoja
9,403
940
48
5
1
176,677
0
L
Arachne
9,738
974
27
3
1
212,725
0
W
Arachne
11,255
1,126
15
2
2
209,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role