Player Matchup

Hades
Hades
FranticFox06
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,654 Elo+
Party 1
Da Ji
Da Ji
Hk4741
Da Ji
Level 121
God Stats
8W - 3L
1,606 SR
Queue Stats
64W - 39L
1,651 Elo+
Party 1
Gilgamesh
Gilgamesh
Jackson_7274
Gilgamesh
Level 73
God Stats
1W - 3L
1,298 SR
Queue Stats
31W - 21L
1,620 Elo+
Party 1
Charybdis
Charybdis
V4MPIRE213
Charybdis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,420 Elo+
Solo
Ares
Ares
Yаgami
Ares
Level 149
God Stats
1W - 0L
1,362 SR
Queue Stats
35W - 32L
1,590 Elo+
Solo
Team Averages
Level 107
1,453 SR
1,587 Elo+

VS

Team Averages
Level 113
1,538 SR
1,582 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Kazeyasha
Thoth
Level 107
God Stats
9W - 11L
1,472 SR
Queue Stats
216W - 202L
1,528 Elo+
Solo
Sobek
Sobek
Striker71001
Sobek
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
367W - 337L
1,563 Elo+
Solo
Rama
Rama
verreckeinfach
Rama
Level 60
God Stats
4W - 1L
1,719 SR
Queue Stats
36W - 7L
1,817 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,444
586
2,856
8,003
3,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Hk4741
Da Ji
13
4 / 2 / 1
6,786
617
3,921
8,414
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Jackson_7274
Gilgamesh
12
1 / 1 / 1
6,912
628
5,811
9,551
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
V4MPIRE213
Charybdis
12
0 / 1 / 1
6,665
606
4,130
4,506
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ares
Yаgami
Ares
11
1 / 0 / 2
6,832
621
7,437
7,563
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 2 / 0
6,631
603
6,008
10,493
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
 
Ravana
13
2 / 1 / 1
6,222
566
6,460
7,468
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Kazeyasha
Thoth
12
1 / 2 / 0
6,383
580
3,612
5,846
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 1
5,172
470
2,254
10,649
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
3,709
337
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
4
4
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
Ravana
 
Ravana
2
1
1
2.5
W
0
0
1
0.5
W
Da Ji
Hk4741
Da Ji
4
2
1
2.25
W
Gilgamesh
Jackson_7274
Gilgamesh
1
1
1
1.5
L
Thoth
Kazeyasha
Thoth
1
2
0
0.5
L
0
1
1
0.5
W
Charybdis
V4MPIRE213
Charybdis
0
1
1
0.5
W
Ares
Yаgami
Ares
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
18,334
38,037
Taken
34,456
23,500
Mitigated
22,669
17,110
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,008
2,876
0
3,704
10,493
10,525
0
1,352
8,376
0
46,975
L
Ravana
 
Ravana
6,460
1,283
0
2,909
7,468
3,450
0
2,325
5,143
0
56,315
W
2,856
172
710
5,327
8,003
3,683
329
2,888
5,115
53,089
1,843
W
Da Ji
Hk4741
Da Ji
3,921
1,372
0
4,126
8,414
3,203
0
1,312
7,066
0
53,695
W
Gilgamesh
Jackson_7274
Gilgamesh
5,811
1,531
0
1,538
9,551
8,727
0
0
8,851
0
49,399
L
Thoth
Kazeyasha
Thoth
3,612
25
0
750
5,846
1,826
0
2,806
3,040
51,673
0
L
2,254
214
0
3,856
10,649
6,868
0
3,513
7,136
18,663
0
W
Charybdis
V4MPIRE213
Charybdis
4,130
2,610
0
2,076
4,506
1,432
156
490
4,016
0
57,145
W
Ares
Yаgami
Ares
7,437
581
0
3,333
7,563
6,455
0
1,176
6,387
24,450
1,433
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
28,117
418
Minions Killed
311
0
Camps Cleared
0
1,151,918
Distance Traveled
977,135
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,631
603
86
8
0
232,403
2
L
Ravana
6,222
566
97
9
0
268,255
0
W
Hades
6,444
586
98
9
0
233,317
2
W
Da Ji
6,786
617
88
8
0
262,396
0
W
Gilgamesh
6,912
628
98
9
0
189,300
0
L
Thoth
6,383
580
101
9
0
240,662
0
L
Sobek
5,172
470
27
2
0
235,815
4
W
Charybdis
6,665
606
112
10
0
212,747
0
W
Ares
6,832
621
22
2
0
254,158
3
L
Rama
3,709
337
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role