Player Matchup

Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Albert1984
Neith
Level 133
God Stats
709W - 703L
1,480 SR
Queue Stats
709W - 705L
1,432 Elo+
Solo
Cupid
Cupid
Batica315
Cupid
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
220W - 227L
1,441 Elo+
Solo
Raijin
Raijin
Kubane
Raijin
Level 143
God Stats
5W - 7L
1,581 SR
Queue Stats
27W - 34L
1,432 Elo+
Solo
Olorun
Olorun
Retrospect8
Olorun
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 12L
1,628 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,487 Elo+

VS

Team Averages
Level 133
1,506 SR
1,509 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GamersBeenHere
Anhur
Level 67
God Stats
2W - 2L
1,445 SR
Queue Stats
33W - 26L
1,513 Elo+
Solo
Odin
Odin
Ksenn
Odin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,529 Elo+
Solo
Discordia
Discordia
Spatoo99
Discordia
Level 82
God Stats
3W - 1L
1,765 SR
Queue Stats
114W - 89L
1,569 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darehito
Morgan Le Fay
Level 128
God Stats
6W - 13L
1,318 SR
Queue Stats
22W - 32L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 1 / 11
8,435
1,205
8,149
9,551
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
14
1 / 0 / 8
7,800
1,114
2,418
3,911
1,597
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Batica315
Cupid
14
2 / 1 / 13
8,743
1,249
6,444
6,667
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Kubane
Raijin
14
4 / 1 / 13
8,793
1,256
10,492
7,367
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
7 / 0 / 5
9,290
1,327
9,258
6,328
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

351

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
0 / 4 / 0
6,639
948
1,255
5,312
1,777
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 4 / 3
7,297
1,042
2,132
8,890
3,156
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odin
Ksenn
Odin
13
3 / 4 / 0
8,100
1,157
7,807
12,759
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Spatoo99
Discordia
12
0 / 2 / 2
6,949
993
4,460
4,234
1,525
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
darehito
Morgan Le Fay
13
0 / 3 / 3
7,626
1,089
14,442
10,125
4,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
17
Kills
3
3
Deaths
17
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
11
8.5
L
Jing Wei
 
Jing Wei
0
4
0
0
W
Neith
1
0
8
5
W
Cupid
Batica315
Cupid
2
1
13
8.5
L
0
4
3
0.38
L
Odin
Ksenn
Odin
3
4
0
0.75
W
Raijin
Kubane
Raijin
4
1
13
10.5
W
Olorun
7
0
5
9.5
L
Discordia
Spatoo99
Discordia
0
2
2
0.5
L
Morgan Le Fay
darehito
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,761
Damage
30,096
33,824
Taken
41,320
15,712
Mitigated
21,568
7,329
Healing
1,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,149
1,166
495
372
9,551
5,700
0
4,935
4,151
0
16,611
L
Jing Wei
 
Jing Wei
1,255
943
0
33
5,312
1,777
0
2,275
2,385
0
4,900
W
Neith
2,418
450
0
938
3,911
1,597
0
2,040
1,743
0
11,736
W
Cupid
Batica315
Cupid
6,444
3,240
709
2,523
6,667
2,866
0
3,352
2,984
0
26,291
L
2,132
502
0
0
8,890
3,156
0
3,736
5,154
0
14,695
L
Odin
Ksenn
Odin
7,807
698
0
1,283
12,759
10,760
0
6,022
6,737
3,060
12,536
W
Raijin
Kubane
Raijin
10,492
1,078
0
137
7,367
2,821
0
4,087
2,832
27,599
0
W
Olorun
9,258
4,124
420
1,735
6,328
2,728
0
4,115
1,918
18,013
2,276
L
Discordia
Spatoo99
Discordia
4,460
47
0
0
4,234
1,525
0
1,574
2,660
8,138
0
L
Morgan Le Fay
darehito
Morgan Le Fay
14,442
780
0
477
10,125
4,350
0
5,482
4,643
35,690
2,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
36,611
154
Minions Killed
123
9
Camps Cleared
3
725,959
Distance Traveled
557,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,435
1,205
16
2
1
161,882
0
L
Jing Wei
6,639
948
5
1
0
64,738
0
W
Neith
7,800
1,114
26
4
1
149,273
0
W
Cupid
8,743
1,249
42
6
5
144,921
0
L
Anhur
7,297
1,042
37
5
1
117,557
0
L
Odin
8,100
1,157
29
4
0
143,668
0
W
Raijin
8,793
1,256
47
7
1
135,495
0
W
Olorun
9,290
1,327
23
3
1
134,388
0
L
Discordia
6,949
993
13
2
0
80,839
0
L
Morgan Le Fay
7,626
1,089
39
6
2
150,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role