Player Matchup

Ra
Ra
Silver II
Angels03
Ra
Silver II
Level 137
God Stats
3W - 6L
1,500 SR
Queue Stats
133W - 142L
1,430 MMR
Solo
Charon
Charon
Gold IV
GrucciFlipFlops
Charon
Gold IV
Level 156
God Stats
22W - 24L
1,313 SR
Queue Stats
340W - 343L
1,417 MMR
Solo
Loki
Loki
Gold III
MrOscuro
Loki
Gold III
Level 156
God Stats
135W - 105L
1,636 SR
Queue Stats
282W - 294L
1,418 MMR
Solo
Neith
Neith
Silver I
ThickiNicki19
Neith
Silver I
Level 52
God Stats
2W - 0L
1,875 SR
Queue Stats
72W - 72L
1,402 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
WuMasterWax
Sun Wukong
Gold II
Level 128
God Stats
43W - 25L
1,557 SR
Queue Stats
218W - 219L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,576 SR
1,417 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,564 SR
1,416 MMR
Anhur
Anhur
Gold V
DreaminTurtle
Anhur
Gold V
Level 157
God Stats
0W - 1L
1,720 SR
Queue Stats
15W - 18L
1,429 MMR
Solo
Mercury
Mercury
Bronze III
HatKid
Mercury
Bronze III
Level 119
God Stats
0W - 4L
1,547 SR
Queue Stats
23W - 33L
1,411 MMR
Solo
Nu Wa
Nu Wa
Gold V
IronArcher08
Nu Wa
Gold V
Level 156
God Stats
7W - 6L
1,790 SR
Queue Stats
72W - 87L
1,430 MMR
Solo
Terra
Terra
Silver I
LDG SAGEMODE
Terra
Silver I
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 80L
1,412 MMR
Solo
Surtr
Surtr
Gold IV
Unk1ndPr1nce
Surtr
Gold IV
Level 66
God Stats
6W - 11L
1,265 SR
Queue Stats
152W - 138L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,881
581
9,536
8,663
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 12
8,904
524
8,487
13,193
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
16
5 / 1 / 5
9,417
554
10,641
11,513
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 0 / 7
10,494
617
12,188
9,220
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
WuMasterWax
Sun Wukong
16
3 / 0 / 3
10,061
592
11,798
14,640
12,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaThanatosBake KujiraAwilix

VS

Bans
KukulkanHachimanVamanaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,958
468
4,580
9,961
3,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HatKid
Mercury
14
1 / 6 / 1
7,910
465
3,117
15,949
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 3 / 1
7,655
450
8,270
10,839
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 3 / 1
7,223
425
4,365
20,189
17,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 3 / 0
7,891
464
10,265
17,721
14,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
3
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
3
0
0.33
W
1
1
12
7
L
Mercury
HatKid
Mercury
1
6
1
0.25
L
1
3
1
0.5
L
0
3
1
0.17
W
Loki
5
1
5
7.5
W
4
0
7
7.5
L
0
3
0
0
W
Sun Wukong
WuMasterWax
Sun Wukong
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,650
Damage
30,597
57,229
Taken
74,659
37,825
Mitigated
47,683
22,464
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,536
586
1,345
3,521
8,663
3,816
520
4,444
4,219
86,337
2,800
L
4,580
2,321
0
3,488
9,961
3,612
0
1,566
8,395
0
72,111
W
8,487
1,383
0
3,006
13,193
11,354
128
3,996
9,197
34,711
2,461
L
Mercury
HatKid
Mercury
3,117
1,980
0
650
15,949
7,358
0
3,072
12,806
0
65,791
L
8,270
1,536
0
3,143
10,839
4,088
0
4,971
5,812
67,363
900
L
4,365
983
1,807
5,262
20,189
17,890
0
6,587
13,523
25,100
0
W
Loki
10,641
5,014
0
7,337
11,513
5,023
0
1,916
9,597
0
80,700
W
12,188
2,567
0
3,126
9,220
4,793
1,202
1,797
7,423
0
109,368
L
10,265
3,090
0
3,403
17,721
14,735
0
992
16,729
13,544
44,677
W
Sun Wukong
WuMasterWax
Sun Wukong
11,798
2,644
0
4,129
14,640
12,839
685
2,953
11,687
0
94,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,757
Gold Earned
38,637
655
Minions Killed
489
0
Camps Cleared
0
1,719,983
Distance Traveled
1,544,672
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,881
581
157
9
0
325,085
0
L
Anhur
7,958
468
109
6
0
242,057
2
W
Charon
8,904
524
35
2
0
333,655
2
L
Mercury
7,910
465
103
6
0
344,465
1
L
Nu Wa
7,655
450
106
6
0
288,404
6
L
Terra
7,223
425
52
3
0
359,517
4
W
Loki
9,417
554
114
7
0
369,056
0
W
Neith
10,494
617
180
11
0
336,389
2
L
Surtr
7,891
464
119
7
0
310,229
0
W
Sun Wukong
10,061
592
169
10
0
355,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role