Player Matchup

Set
Set
Aliceturtle5
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,306 Elo+
Solo
Bake Kujira
Bake Kujira
CrackerAttacker
Bake Kujira
Level 131
God Stats
6W - 7L
1,500 SR
Queue Stats
172W - 131L
1,658 Elo+
Solo
Horus
Horus
Deodet
Horus
Level 123
God Stats
2W - 5L
1,541 SR
Queue Stats
142W - 76L
1,628 Elo+
Solo
Chiron
Chiron
honeybadger314
Chiron
Level 145
God Stats
3W - 1L
1,494 SR
Queue Stats
182W - 192L
1,503 Elo+
Solo
Ra
Ra
toolnky4u
Ra
Level 97
God Stats
9W - 6L
1,570 SR
Queue Stats
60W - 57L
1,604 Elo+
Solo
Team Averages
Level 105
1,521 SR
1,540 Elo+

VS

Team Averages
Level 120
1,619 SR
1,489 Elo+
Janus
Janus
BROFESSI0NAL
Janus
Level 166
God Stats
11W - 12L
1,576 SR
Queue Stats
13W - 20L
1,417 Elo+
Solo
Hun Batz
Hun Batz
JAYY SLUMPED
Hun Batz
Level 109
God Stats
2W - 2L
1,622 SR
Queue Stats
11W - 9L
1,605 Elo+
Solo
Xing Tian
Xing Tian
juli787
Xing Tian
Level 109
God Stats
2W - 6L
1,468 SR
Queue Stats
7W - 10L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
lI Orion lI
Cu Chulainn
Level 122
God Stats
3W - 2L
1,732 SR
Queue Stats
27W - 36L
1,516 Elo+
Solo
Hachiman
Hachiman
nene1600
Hachiman
Level 93
God Stats
1W - 1L
1,696 SR
Queue Stats
65W - 81L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
7,994
727
4,942
8,189
5,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bake Kujira
CrackerAttacker
Bake Kujira
16
7 / 4 / 7
9,831
894
17,254
16,496
19,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Horus
Deodet
Horus
16
2 / 1 / 7
9,005
819
7,954
11,025
11,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 1 / 6
9,697
882
14,988
10,295
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
0 / 2 / 2
8,494
772
2,108
6,044
2,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,945
722
5,245
4,440
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JAYY SLUMPED
Hun Batz
15
2 / 4 / 4
8,734
794
11,477
13,099
7,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
juli787
Xing Tian
15
2 / 4 / 3
8,958
814
2,577
14,322
9,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
lI Orion lI
Cu Chulainn
15
2 / 3 / 4
8,859
805
9,660
13,269
11,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
nene1600
Hachiman
17
3 / 2 / 3
9,737
885
9,077
9,072
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
15
Kills
9
9
Deaths
15
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
0
2
3
0.75
W
Bake Kujira
CrackerAttacker
Bake Kujira
7
4
7
2.63
W
Horus
Deodet
Horus
2
1
7
5.5
L
Hun Batz
JAYY SLUMPED
Hun Batz
2
4
4
1
W
6
1
6
9
L
Xing Tian
juli787
Xing Tian
2
4
3
0.88
L
Cu Chulainn
lI Orion lI
Cu Chulainn
2
3
4
1.33
L
Hachiman
nene1600
Hachiman
3
2
3
2.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,246
Damage
38,036
52,049
Taken
54,202
43,704
Mitigated
32,607
8,792
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,942
517
0
540
8,189
5,184
1,139
2,027
5,932
213
14,049
L
5,245
160
0
576
4,440
1,457
0
1,715
2,514
16,284
0
W
Bake Kujira
CrackerAttacker
Bake Kujira
17,254
7,646
0
1,213
16,496
19,930
0
2,747
13,599
36,256
823
W
Horus
Deodet
Horus
7,954
3,170
448
2,481
11,025
11,147
0
1,690
9,231
0
18,420
L
Hun Batz
JAYY SLUMPED
Hun Batz
11,477
937
0
588
13,099
7,003
0
3,216
9,446
0
30,755
W
14,988
5,698
747
1,189
10,295
4,824
1,028
1,636
8,611
0
36,770
L
Xing Tian
juli787
Xing Tian
2,577
400
0
1,822
14,322
9,325
0
4,891
8,745
11,264
0
L
Cu Chulainn
lI Orion lI
Cu Chulainn
9,660
1,766
0
520
13,269
11,208
0
6,428
6,197
3,843
20,622
L
Hachiman
nene1600
Hachiman
9,077
4,228
0
2,501
9,072
3,614
0
2,055
6,735
0
44,175
W
2,108
314
1,334
840
6,044
2,619
620
552
5,444
30,288
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,021
Gold Earned
44,233
201
Minions Killed
208
0
Camps Cleared
0
1,148,644
Distance Traveled
1,062,451
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,994
727
25
2
0
235,672
0
L
Janus
7,945
722
34
3
0
124,639
2
W
Bake Kujira
9,831
894
44
4
0
227,823
0
W
Horus
9,005
819
30
3
0
241,172
0
L
Hun Batz
8,734
794
38
3
0
243,666
0
W
Chiron
9,697
882
46
4
0
237,922
0
L
Xing Tian
8,958
814
19
2
0
234,722
3
L
Cu Chulainn
8,859
805
37
3
0
240,451
0
L
Hachiman
9,737
885
80
7
0
218,973
0
W
Ra
8,494
772
56
5
0
206,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role