Player Matchup

Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MstrImaginary
Surtr
Level 124
God Stats
11W - 4L
1,372 SR
Queue Stats
102W - 84L
1,565 Elo+
Solo
Martichoras
Martichoras
Tack_44
Martichoras
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 110L
1,515 Elo+
Solo
Cthulhu
Cthulhu
mcbeen
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,438 Elo+
Solo
Team Averages
Level 142
1,474 SR
1,503 Elo+

VS

Team Averages
Level 92
1,591 SR
1,572 Elo+
Ymir
Ymir
LordShadow01
Ymir
Level 157
God Stats
2W - 3L
1,198 SR
Queue Stats
53W - 39L
1,590 Elo+
Solo
Hun Batz
Hun Batz
eliasncc
Hun Batz
Level 39
God Stats
5W - 2L
1,687 SR
Queue Stats
48W - 28L
1,544 Elo+
Party 1
Ix Chel
Ix Chel
mts02
Ix Chel
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 63L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
rubomontevil
Sun Wukong
Level 59
God Stats
2W - 0L
1,727 SR
Queue Stats
35W - 28L
1,483 Elo+
Party 1
Hachiman
Hachiman
verreckeinfach
Hachiman
Level 60
God Stats
6W - 0L
1,845 SR
Queue Stats
36W - 7L
1,799 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 0 / 1
5,524
552
1,215
7,768
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
 
Discordia
9
0 / 2 / 2
5,000
500
4,337
4,148
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,441
544
6,787
10,983
7,105
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
Tack_44
Martichoras
7
0 / 3 / 0
4,537
454
3,852
5,738
2,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
mcbeen
Cthulhu
9
1 / 0 / 1
5,506
551
4,118
6,836
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,018
502
2,699
8,734
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
eliasncc
Hun Batz
10
1 / 0 / 1
5,409
541
3,412
5,989
2,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
mts02
Ix Chel
10
1 / 2 / 1
5,856
586
2,804
6,000
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
rubomontevil
Sun Wukong
11
2 / 1 / 0
6,336
634
6,344
10,185
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
12
3 / 0 / 0
6,555
656
6,252
4,844
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
7
7
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
L
Discordia
 
Discordia
0
2
2
0.5
W
0
0
1
0.5
L
1
2
0
0.5
L
Martichoras
Tack_44
Martichoras
0
3
0
0
W
Hun Batz
eliasncc
Hun Batz
1
0
1
1.5
L
Cthulhu
mcbeen
Cthulhu
1
0
1
1.5
W
Ix Chel
mts02
Ix Chel
1
2
1
0.75
W
Sun Wukong
rubomontevil
Sun Wukong
2
1
0
2
W
Hachiman
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
21,511
35,473
Taken
35,752
17,264
Mitigated
19,812
12,790
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,215
118
0
4,530
7,768
2,608
0
243
7,525
0
41,668
L
Discordia
 
Discordia
4,337
146
0
500
4,148
1,374
0
2,351
1,797
27,407
837
W
2,699
768
0
1,905
8,734
6,804
0
4,074
4,660
16,063
0
L
6,787
3,183
0
3,480
10,983
7,105
0
0
10,983
1,554
40,881
L
Martichoras
Tack_44
Martichoras
3,852
1,300
0
584
5,738
2,324
0
364
5,374
0
31,985
W
Hun Batz
eliasncc
Hun Batz
3,412
1,097
0
500
5,989
2,548
0
771
5,218
0
43,192
L
Cthulhu
mcbeen
Cthulhu
4,118
632
1,199
2,497
6,836
3,853
0
2,513
4,323
22,508
0
W
Ix Chel
mts02
Ix Chel
2,804
455
0
520
6,000
2,402
28
2,921
3,079
38,734
3,102
W
Sun Wukong
rubomontevil
Sun Wukong
6,344
1,909
0
2,651
10,185
6,406
63
503
9,682
0
54,314
W
Hachiman
6,252
4,463
0
2,395
4,844
1,652
580
660
4,184
0
54,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
29,174
279
Minions Killed
364
0
Camps Cleared
0
965,700
Distance Traveled
1,012,126
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,524
552
79
8
0
222,635
0
L
Discordia
5,000
500
47
5
0
190,899
1
W
Ymir
5,018
502
24
2
0
195,378
0
L
Surtr
5,441
544
66
7
0
177,040
0
L
Martichoras
4,537
454
62
6
0
158,703
0
W
Hun Batz
5,409
541
71
7
0
238,106
1
L
Cthulhu
5,506
551
25
3
0
216,423
0
W
Ix Chel
5,856
586
82
8
0
182,437
0
W
Sun Wukong
6,336
634
103
10
0
206,352
0
W
Hachiman
6,555
656
84
8
0
189,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role