Player Matchup

Merlin
Merlin
FlxwTNF
Merlin
Level 89
God Stats
3W - 2L
1,741 SR
Queue Stats
67W - 66L
1,591 Elo+
Party 3
Anhur
Anhur
FlyAmBeenseien
Anhur
Level 55
God Stats
5W - 7L
1,213 SR
Queue Stats
144W - 128L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Nichtdude
Cabrakan
Level 66
God Stats
0W - 3L
1,498 SR
Queue Stats
163W - 131L
1,523 Elo+
Party 2
Ix Chel
Ix Chel
SYVERWOLF718
Ix Chel
Level 167
God Stats
0W - 1L
1,858 SR
Queue Stats
178W - 160L
1,457 Elo+
Solo
Arachne
Arachne
SeaMoose6493
Arachne
Level 62
God Stats
5W - 3L
1,626 SR
Queue Stats
71W - 45L
1,654 Elo+
Party 3
Team Averages
Level 88
1,587 SR
1,545 Elo+

VS

Team Averages
Level 119
1,572 SR
1,473 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ImNotPrepared
Ares
Level 106
God Stats
6W - 1L
1,720 SR
Queue Stats
35W - 40L
1,467 Elo+
Party 1
Poseidon
Poseidon
InsectumFanatica
Poseidon
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
179W - 181L
1,377 Elo+
Solo
Janus
Janus
LaKeiP
Janus
Level 138
God Stats
7W - 3L
1,638 SR
Queue Stats
49W - 51L
1,521 Elo+
Party 1
Medusa
Medusa
Patrochilles4
Medusa
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FlxwTNF
Merlin
15
1 / 4 / 2
8,405
467
12,518
10,827
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
1 / 3 / 2
9,134
507
6,099
11,823
5,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Nichtdude
Cabrakan
15
2 / 4 / 1
8,530
474
6,910
17,346
15,887
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ix Chel
SYVERWOLF718
Ix Chel
14
4 / 4 / 4
8,857
492
9,215
13,560
10,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SeaMoose6493
Arachne
15
1 / 3 / 4
8,329
463
8,683
17,122
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
7 / 0 / 7
9,905
550
10,924
12,002
6,255
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 0 / 10
8,748
486
7,612
16,617
17,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 3 / 2
10,557
587
10,805
11,869
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Janus
LaKeiP
Janus
15
4 / 3 / 4
9,815
545
8,173
8,876
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
3 / 3 / 2
10,408
578
7,697
11,117
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
18
18
Deaths
9
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
7
0
7
10.5
L
Merlin
FlxwTNF
Merlin
1
4
2
0.5
L
1
3
2
0.67
W
1
0
10
6
W
3
3
2
1.33
W
Janus
LaKeiP
Janus
4
3
4
2
L
Cabrakan
Nichtdude
Cabrakan
2
4
1
0.63
W
3
3
2
1.33
L
Ix Chel
SYVERWOLF718
Ix Chel
4
4
4
1.5
L
Arachne
SeaMoose6493
Arachne
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,425
Damage
45,211
70,678
Taken
60,481
44,647
Mitigated
38,622
20,500
Healing
11,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
10,924
2,274
0
250
12,002
6,255
709
4,668
7,334
0
73,402
L
Merlin
FlxwTNF
Merlin
12,518
949
0
625
10,827
4,552
0
4,108
6,681
73,565
976
L
6,099
2,676
0
3,706
11,823
5,086
634
3,584
8,239
0
82,910
W
7,612
944
0
3,494
16,617
17,343
0
6,546
10,071
23,447
3,259
W
10,805
2,283
0
3,012
11,869
5,945
0
7,778
4,091
85,581
1,160
W
Janus
LaKeiP
Janus
8,173
327
0
1,789
8,876
4,037
515
5,863
3,013
68,059
1,471
L
Cabrakan
Nichtdude
Cabrakan
6,910
817
0
4,897
17,346
15,887
11
7,803
9,196
52,611
2,364
W
7,697
4,090
0
2,737
11,117
5,042
2,134
3,198
7,919
0
96,347
L
Ix Chel
SYVERWOLF718
Ix Chel
9,215
1,185
1,920
3,668
13,560
10,743
0
5,295
8,172
36,189
2,695
L
Arachne
SeaMoose6493
Arachne
8,683
5,259
0
5,684
17,122
8,379
0
4,069
13,021
0
85,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,255
Gold Earned
49,433
516
Minions Killed
566
0
Camps Cleared
0
1,737,048
Distance Traveled
1,790,729
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,905
550
103
6
0
431,215
0
L
Merlin
8,405
467
114
6
0
331,729
0
L
Anhur
9,134
507
138
8
0
328,298
0
W
Ares
8,748
486
38
2
0
383,751
6
W
Poseidon
10,557
587
153
9
0
290,772
6
W
Janus
9,815
545
125
7
0
347,510
4
L
Cabrakan
8,530
474
100
6
0
323,354
0
W
Medusa
10,408
578
147
8
0
337,481
0
L
Ix Chel
8,857
492
45
3
0
343,403
3
L
Arachne
8,329
463
119
7
0
410,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role