Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DAVID_SRL
Anubis
Level 160
God Stats
62W - 36L
1,650 SR
Queue Stats
415W - 383L
1,526 Elo+
Party 1
Ares
Ares
RALOJR
Ares
Level 7
God Stats
4W - 7L
1,500 SR
Queue Stats
33W - 35L
1,220 Elo+
Party 3
Cu Chulainn
Cu Chulainn
The_Sniper_IRC
Cu Chulainn
Level 46
God Stats
2W - 4L
1,055 SR
Queue Stats
54W - 56L
1,427 Elo+
Party 3
Charybdis
Charybdis
izam_cloud
Charybdis
Level 157
God Stats
75W - 61L
1,419 SR
Queue Stats
331W - 309L
1,449 Elo+
Party 1
Team Averages
Level 101
1,425 SR
1,424 Elo+

VS

Team Averages
Level 89
1,535 SR
1,448 Elo+
Achilles
Achilles
Angoose2003
Achilles
Level 40
God Stats
1W - 4L
1,611 SR
Queue Stats
44W - 56L
1,354 Elo+
Solo
Hel
Hel
DoN_DeLa_Boss
Hel
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,384 Elo+
Party 2
Maui
Maui
InfinityYoel
Maui
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 31L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snipw_arrior
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,409 Elo+
Party 2
Chernobog
Chernobog
the210selectaz
Chernobog
Level 79
God Stats
9W - 8L
1,563 SR
Queue Stats
53W - 56L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
9 / 1 / 3
8,463
605
6,715
8,558
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
DAVID_SRL
Anubis
16
7 / 0 / 5
9,959
711
12,029
6,350
3,526
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
RALOJR
Ares
11
0 / 3 / 8
7,017
501
5,124
12,012
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Cu Chulainn
The_Sniper_IRC
Cu Chulainn
13
2 / 2 / 6
7,677
548
7,518
9,562
7,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
izam_cloud
Charybdis
12
3 / 2 / 3
7,415
530
9,545
9,942
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Angoose2003
Achilles
13
2 / 2 / 0
6,827
488
6,320
13,252
14,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 8 / 0
6,101
436
3,184
10,944
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 4
5,907
422
4,989
11,066
6,483
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Snipw_arrior
Tsukuyomi
11
2 / 6 / 2
6,064
433
4,935
12,808
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
the210selectaz
Chernobog
9
2 / 4 / 3
5,667
405
4,912
9,600
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
8
8
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
1
3
10.5
L
Achilles
Angoose2003
Achilles
2
2
0
1
W
Anubis
DAVID_SRL
Anubis
7
0
5
9.5
L
1
8
0
0.13
L
1
1
4
3
W
Ares
RALOJR
Ares
0
3
8
1.33
L
Tsukuyomi
Snipw_arrior
Tsukuyomi
2
6
2
0.5
W
Cu Chulainn
The_Sniper_IRC
Cu Chulainn
2
2
6
2.5
W
Charybdis
izam_cloud
Charybdis
3
2
3
2.25
L
Chernobog
the210selectaz
Chernobog
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
24,340
46,424
Taken
57,670
28,224
Mitigated
31,917
18,121
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,715
1,422
0
4,797
8,558
3,813
240
0
8,513
0
60,338
L
Achilles
Angoose2003
Achilles
6,320
1,195
0
3,053
13,252
14,653
0
674
12,578
0
42,420
W
Anubis
DAVID_SRL
Anubis
12,029
506
0
4,896
6,350
3,526
260
2,829
3,521
91,292
3,326
L
3,184
435
958
2,028
10,944
3,249
0
6,914
4,030
40,845
1,030
L
4,989
1,555
0
2,580
11,066
6,483
0
3,920
7,146
15,435
2,430
W
Ares
RALOJR
Ares
5,124
1,052
0
3,365
12,012
10,284
0
3,210
8,802
21,548
0
L
Tsukuyomi
Snipw_arrior
Tsukuyomi
4,935
1,078
0
3,330
12,808
4,476
0
2,914
9,894
0
36,273
W
Cu Chulainn
The_Sniper_IRC
Cu Chulainn
7,518
1,028
0
1,090
9,562
7,003
76
0
8,784
938
43,175
W
Charybdis
izam_cloud
Charybdis
9,545
4,632
0
3,973
9,942
3,598
826
1,645
8,153
0
54,660
L
Chernobog
the210selectaz
Chernobog
4,912
2,679
0
2,140
9,600
3,056
0
2,656
6,944
0
28,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,531
Gold Earned
30,566
414
Minions Killed
247
0
Camps Cleared
0
1,357,964
Distance Traveled
1,230,399
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,463
605
103
7
0
347,019
0
L
Achilles
6,827
488
69
5
0
241,801
0
W
Anubis
9,959
711
148
11
0
246,568
4
L
Hel
6,101
436
69
5
0
249,813
0
L
Maui
5,907
422
25
2
0
223,176
2
W
Ares
7,017
501
28
2
0
271,093
0
L
Tsukuyomi
6,064
433
53
4
0
290,430
0
W
Cu Chulainn
7,677
548
62
4
0
267,115
0
W
Charybdis
7,415
530
73
5
0
226,169
0
L
Chernobog
5,667
405
31
2
0
225,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role