Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Hamish
Thanatos
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 29L
1,698 Elo+
Party 1
Atlas
Atlas
Tanatics
Atlas
Level 147
God Stats
2W - 0L
1,860 SR
Queue Stats
29W - 15L
1,665 Elo+
Party 1
Jing Wei
Jing Wei
XX_PRoGamer_Loko
Jing Wei
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
750W - 751L
1,540 Elo+
Solo
Team Averages
Level 156
1,572 SR
1,581 Elo+

VS

Team Averages
Level 161
1,511 SR
1,582 Elo+
Susano
Susano
 
Susano
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Buppince
Gilgamesh
Level 157
God Stats
3W - 5L
1,252 SR
Queue Stats
250W - 249L
1,600 Elo+
Party 2
Chiron
Chiron
TheBuffedKitty
Chiron
Level 195
God Stats
12W - 8L
1,250 SR
Queue Stats
372W - 346L
1,637 Elo+
Party 2
Hel
Hel
UrFreelo_
Hel
Level 148
God Stats
1W - 1L
1,826 SR
Queue Stats
195W - 180L
1,581 Elo+
Solo
Aphrodite
Aphrodite
kaan068
Aphrodite
Level 154
God Stats
24W - 12L
1,728 SR
Queue Stats
516W - 494L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 0 / 1
7,030
639
10,223
10,014
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
 
Medusa
12
3 / 3 / 3
6,634
603
7,506
7,767
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Hamish
Thanatos
12
2 / 2 / 2
6,085
553
2,839
9,429
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Tanatics
Atlas
10
1 / 1 / 2
5,736
521
3,372
8,682
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 4 / 0
5,216
474
2,273
7,052
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 2 / 3
6,405
582
8,104
10,055
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Buppince
Gilgamesh
11
0 / 4 / 0
6,225
566
4,978
13,341
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 0 / 1
7,474
679
6,346
6,544
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 1 / 5
5,504
500
3,753
6,964
2,848
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
kaan068
Aphrodite
11
1 / 3 / 5
6,301
573
3,289
6,923
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
10
10
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
0
1
4.5
W
Medusa
 
Medusa
3
3
3
1.5
L
Susano
 
Susano
3
2
3
2.25
L
Gilgamesh
Buppince
Gilgamesh
0
4
0
0
W
Thanatos
Hamish
Thanatos
2
2
2
1.5
W
Atlas
Tanatics
Atlas
1
1
2
2
L
6
0
1
6.5
L
0
1
5
2.5
W
0
4
0
0
L
Aphrodite
kaan068
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
26,470
42,944
Taken
43,827
21,229
Mitigated
20,838
16,409
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,223
1,866
0
5,920
10,014
5,457
0
0
9,263
45,231
4,877
W
Medusa
 
Medusa
7,506
3,176
0
730
7,767
3,105
0
2,355
5,412
0
62,293
L
Susano
 
Susano
8,104
2,577
0
4,070
10,055
3,763
0
1,066
8,941
0
52,009
L
Gilgamesh
Buppince
Gilgamesh
4,978
1,334
0
2,433
13,341
9,061
0
8,312
4,248
0
42,453
W
Thanatos
Hamish
Thanatos
2,839
1,307
0
6,360
9,429
4,147
0
1,511
7,918
0
52,751
W
Atlas
Tanatics
Atlas
3,372
1,553
0
1,888
8,682
6,215
0
2,080
6,468
18,966
0
L
6,346
2,700
379
1,955
6,544
2,688
497
1,240
5,304
0
62,907
L
3,753
127
1,543
3,047
6,964
2,848
0
1,251
5,669
21,363
2,072
W
2,273
1,438
0
1,511
7,052
2,305
0
660
6,392
0
33,418
L
Aphrodite
kaan068
Aphrodite
3,289
127
1,173
2,637
6,923
2,478
0
696
6,222
35,895
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
31,909
363
Minions Killed
377
0
Camps Cleared
0
1,154,814
Distance Traveled
1,096,300
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,030
639
84
8
0
227,696
0
W
Medusa
6,634
603
101
9
0
238,733
0
L
Susano
6,405
582
92
8
0
260,995
0
L
Gilgamesh
6,225
566
79
7
0
225,496
0
W
Thanatos
6,085
553
93
8
0
244,875
1
W
Atlas
5,736
521
15
1
0
234,028
0
L
Chiron
7,474
679
115
10
0
215,926
0
L
Hel
5,504
500
30
3
0
175,385
0
W
Jing Wei
5,216
474
70
6
0
209,482
0
L
Aphrodite
6,301
573
61
6
0
218,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role