Player Matchup

Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Madarra974
Bacchus
Level 63
God Stats
2W - 3L
1,200 SR
Queue Stats
49W - 46L
1,530 Elo+
Party 2
Thanatos
Thanatos
SBlacK986410
Thanatos
Level 65
God Stats
1W - 2L
1,725 SR
Queue Stats
9W - 10L
1,442 Elo+
Solo
Rama
Rama
ShadowS9748441
Rama
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 75L
1,589 Elo+
Party 2
Nox
Nox
iTaAcHi974
Nox
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 106L
1,569 Elo+
Party 2
Team Averages
Level 77
1,485 SR
1,526 Elo+

VS

Team Averages
Level 74
1,557 SR
1,426 Elo+
Chernobog
Chernobog
Aldebarannn
Chernobog
Level 26
God Stats
41W - 57L
1,410 SR
Queue Stats
207W - 203L
1,396 Elo+
Party 1
Poseidon
Poseidon
F1lsu
Poseidon
Level 66
God Stats
16W - 15L
1,664 SR
Queue Stats
63W - 61L
1,450 Elo+
Solo
Vulcan
Vulcan
Moy_R6
Vulcan
Level 87
God Stats
10W - 11L
1,531 SR
Queue Stats
77W - 93L
1,393 Elo+
Solo
Athena
Athena
Xiaoventis
Athena
Level 45
God Stats
14W - 12L
1,461 SR
Queue Stats
273W - 251L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
XxGangsTer-ZaixX
Ao Kuang
Level 144
God Stats
2W - 0L
1,720 SR
Queue Stats
92W - 94L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 2 / 0
5,147
515
1,671
7,306
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bacchus
Madarra974
Bacchus
9
1 / 0 / 0
5,076
508
3,003
6,175
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
SBlacK986410
Thanatos
8
0 / 4 / 0
4,670
467
3,410
12,401
5,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 2 / 1
4,912
491
2,154
5,592
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 1 / 1
4,688
469
1,654
4,849
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Aldebarannn
Chernobog
10
3 / 1 / 0
6,178
618
5,157
4,817
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
F1lsu
Poseidon
11
0 / 0 / 2
6,160
616
3,253
2,701
596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
Moy_R6
Vulcan
10
3 / 0 / 0
6,211
621
4,642
3,691
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
Xiaoventis
Athena
9
0 / 1 / 3
5,433
543
1,925
7,897
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 1 / 2
6,070
607
5,537
9,881
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
W
Chernobog
Aldebarannn
Chernobog
3
1
0
3
W
Poseidon
F1lsu
Poseidon
0
0
2
1
L
Bacchus
Madarra974
Bacchus
1
0
0
1
W
Vulcan
Moy_R6
Vulcan
3
0
0
3
L
Thanatos
SBlacK986410
Thanatos
0
4
0
0
L
0
2
1
0.25
W
Athena
Xiaoventis
Athena
0
1
3
1.5
W
3
1
2
4
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,892
Damage
20,514
36,323
Taken
28,987
17,281
Mitigated
12,588
13,144
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,671
646
0
2,614
7,306
3,002
0
3,945
2,911
0
31,063
W
Chernobog
Aldebarannn
Chernobog
5,157
2,139
0
1,134
4,817
1,821
0
1,381
3,436
0
37,795
W
Poseidon
F1lsu
Poseidon
3,253
96
0
1,516
2,701
596
38
0
2,497
37,723
0
L
Bacchus
Madarra974
Bacchus
3,003
500
0
2,839
6,175
5,338
0
1,081
5,094
24,503
0
W
Vulcan
Moy_R6
Vulcan
4,642
1,117
0
750
3,691
1,236
144
1,408
2,283
35,342
2,891
L
Thanatos
SBlacK986410
Thanatos
3,410
1,345
0
5,835
12,401
5,095
0
4,792
7,609
0
33,207
L
2,154
1,732
0
750
5,592
2,030
0
768
4,824
0
28,670
W
Athena
Xiaoventis
Athena
1,925
796
0
2,415
7,897
5,493
132
1,134
6,763
14,798
0
W
5,537
1,129
0
6,853
9,881
3,442
0
734
9,105
39,010
900
L
1,654
383
0
1,106
4,849
1,816
0
3,940
909
22,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,493
Gold Earned
30,052
224
Minions Killed
278
0
Camps Cleared
0
1,008,639
Distance Traveled
1,067,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,147
515
60
6
0
164,091
0
W
Chernobog
6,178
618
62
6
0
189,201
0
W
Poseidon
6,160
616
59
6
0
187,346
0
L
Bacchus
5,076
508
35
4
0
258,728
0
W
Vulcan
6,211
621
64
6
0
226,762
0
L
Thanatos
4,670
467
56
6
0
201,113
0
L
Rama
4,912
491
42
4
0
186,732
0
W
Athena
5,433
543
18
2
0
216,130
0
W
Ao Kuang
6,070
607
75
8
0
247,637
0
L
Nox
4,688
469
31
3
0
197,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role