Player Matchup

Danzaburou
Danzaburou
Art_Vanduley
Danzaburou
Level 48
God Stats
1W - 2L
1,395 SR
Queue Stats
1W - 3L
1,355 Elo+
Solo
Maui
Maui
GoDz-Gabo24
Maui
Level 178
God Stats
5W - 4L
1,361 SR
Queue Stats
73W - 83L
1,370 Elo+
Solo
Artemis
Artemis
Lostinink97
Artemis
Level 100
God Stats
2W - 2L
1,516 SR
Queue Stats
14W - 16L
1,341 Elo+
Solo
Shiva
Shiva
SmokieeKo
Shiva
Level 51
God Stats
70W - 72L
1,470 SR
Queue Stats
252W - 274L
1,432 Elo+
Solo
Ah Puch
Ah Puch
kingknowledge114
Ah Puch
Level 158
God Stats
42W - 55L
1,476 SR
Queue Stats
926W - 1,018L
1,498 Elo+
Solo
Team Averages
Level 107
1,444 SR
1,399 Elo+

VS

Team Averages
Level 85
1,440 SR
1,489 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Freystein
Morgan Le Fay
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,283 Elo+
Solo
Chaac
Chaac
Third0rchiD
Chaac
Level 103
God Stats
5W - 5L
1,275 SR
Queue Stats
106W - 107L
1,489 Elo+
Solo
Scylla
Scylla
ferox64
Scylla
Level 141
God Stats
1W - 2L
1,425 SR
Queue Stats
31W - 33L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Art_Vanduley
Danzaburou
8
0 / 0 / 0
3,344
669
0
0
0
10
1 / 2 / 2
6,263
1,253
1,929
7,035
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Lostinink97
Artemis
10
0 / 3 / 2
5,555
1,111
4,683
5,031
1,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shiva
SmokieeKo
Shiva
10
0 / 3 / 2
5,304
1,061
4,025
7,272
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 1
6,238
1,248
7,117
1,853
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
5 / 1 / 3
6,918
1,384
4,604
5,968
2,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
 
Ravana
10
1 / 0 / 5
5,919
1,184
1,994
2,674
2,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Freystein
Morgan Le Fay
11
3 / 1 / 2
6,349
1,270
3,618
2,797
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 7
5,613
1,123
5,004
4,675
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ferox64
Scylla
10
0 / 1 / 7
5,635
1,127
3,722
3,736
1,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
9
9
Deaths
3
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
1
3
6.5
W
Ravana
 
Ravana
1
0
5
3.5
L
Danzaburou
Art_Vanduley
Danzaburou
0
0
0
0
W
Morgan Le Fay
Freystein
Morgan Le Fay
3
1
2
4
L
1
2
2
1
L
Artemis
Lostinink97
Artemis
0
3
2
0.33
L
Shiva
SmokieeKo
Shiva
0
3
2
0.33
W
0
0
7
3.5
W
Scylla
ferox64
Scylla
0
1
7
3.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,754
Damage
18,942
21,191
Taken
19,850
13,412
Mitigated
10,860
855
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,604
2,756
0
265
5,968
2,167
0
2,548
3,035
0
16,833
W
Ravana
 
Ravana
1,994
927
0
328
2,674
2,653
0
886
1,577
0
7,752
L
Danzaburou
Art_Vanduley
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Freystein
Morgan Le Fay
3,618
915
0
21
2,797
1,066
0
848
1,779
14,936
238
L
1,929
261
0
610
7,035
5,444
0
3,064
3,763
6,473
0
L
Artemis
Lostinink97
Artemis
4,683
1,359
0
50
5,031
1,925
0
1,515
3,396
0
14,398
L
Shiva
SmokieeKo
Shiva
4,025
976
0
195
7,272
5,405
0
2,383
4,764
0
7,878
W
5,004
627
0
1,339
4,675
3,663
0
1,526
2,983
0
8,127
W
Scylla
ferox64
Scylla
3,722
683
0
366
3,736
1,311
0
2,384
1,120
8,930
0
L
7,117
0
0
0
1,853
638
0
272
1,463
20,601
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,704
Gold Earned
30,434
90
Minions Killed
107
1
Camps Cleared
3
344,341
Distance Traveled
494,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,918
1,384
38
8
0
97,771
0
W
Ravana
5,919
1,184
20
4
1
95,704
0
L
Danzaburou
3,344
669
0
0
0
0
0
W
Morgan Le Fay
6,349
1,270
23
5
1
89,809
0
L
Maui
6,263
1,253
8
2
0
89,226
0
L
Artemis
5,555
1,111
25
5
1
84,664
0
L
Shiva
5,304
1,061
7
1
0
81,225
0
W
Chaac
5,613
1,123
6
1
1
100,357
0
W
Scylla
5,635
1,127
20
4
0
110,782
0
L
Ah Puch
6,238
1,248
50
10
0
89,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role