Player Matchup

Horus
Horus
CIV_08
Horus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,502 Elo+
Solo
Skadi
Skadi
Con222051
Skadi
Level 23
God Stats
3W - 6L
1,500 SR
Queue Stats
217W - 260L
1,397 Elo+
Solo
Thanatos
Thanatos
Destenipk
Thanatos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,417 Elo+
Solo
Medusa
Medusa
KaTaKuRi2691
Medusa
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,515 Elo+
Solo
Freya
Freya
Steamsport
Freya
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 174L
1,473 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,461 Elo+

VS

Team Averages
Level 99
1,462 SR
1,367 Elo+
Gilgamesh
Gilgamesh
Aspeto
Gilgamesh
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,109 Elo+
Solo
Discordia
Discordia
Diego_Galiza
Discordia
Level 162
God Stats
5W - 1L
1,715 SR
Queue Stats
216W - 227L
1,496 Elo+
Solo
Raijin
Raijin
SixQuidRay
Raijin
Level 129
God Stats
2W - 1L
1,579 SR
Queue Stats
363W - 329L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Taktloss21
Sylvanus
Level 98
God Stats
1W - 1L
1,255 SR
Queue Stats
28W - 18L
1,548 Elo+
Solo
Bacchus
Bacchus
iLibertusx
Bacchus
Level 70
God Stats
1W - 0L
1,261 SR
Queue Stats
8W - 21L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CIV_08
Horus
10
0 / 9 / 5
6,649
604
3,543
18,335
16,556
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
Con222051
Skadi
18
7 / 3 / 4
9,267
842
17,955
10,067
5,541
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Destenipk
Thanatos
14
3 / 4 / 1
7,757
705
7,450
10,908
5,533
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
14
1 / 6 / 7
7,677
698
18,179
12,502
6,149
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
12
0 / 6 / 7
7,059
642
6,889
12,266
5,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aspeto
Gilgamesh
16
10 / 5 / 11
10,353
941
15,296
20,185
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Diego_Galiza
Discordia
17
3 / 1 / 17
10,079
916
17,016
8,416
4,487
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
SixQuidRay
Raijin
15
3 / 2 / 15
8,994
818
9,727
9,635
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Taktloss21
Sylvanus
17
7 / 2 / 13
10,196
927
8,065
15,696
17,552
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bacchus
iLibertusx
Bacchus
16
5 / 1 / 18
10,151
923
8,758
14,099
21,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
11
Kills
28
28
Deaths
11
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aspeto
Gilgamesh
10
5
11
3.1
L
Horus
CIV_08
Horus
0
9
5
0.28
L
Skadi
Con222051
Skadi
7
3
4
3
L
Thanatos
Destenipk
Thanatos
3
4
1
0.88
W
Discordia
Diego_Galiza
Discordia
3
1
17
11.5
L
Medusa
1
6
7
0.75
W
Raijin
SixQuidRay
Raijin
3
2
15
5.25
L
Freya
0
6
7
0.58
W
Sylvanus
Taktloss21
Sylvanus
7
2
13
6.75
W
Bacchus
iLibertusx
Bacchus
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,016
Damage
58,862
64,078
Taken
68,031
39,689
Mitigated
63,189
16,978
Healing
32,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aspeto
Gilgamesh
15,296
4,895
435
3,102
20,185
14,190
1,331
3,242
16,943
0
19,418
L
Horus
CIV_08
Horus
3,543
1,741
1,182
2,169
18,335
16,556
0
10,174
7,763
0
4,882
L
Skadi
Con222051
Skadi
17,955
6,249
806
2,354
10,067
5,541
0
7,626
2,396
0
38,840
L
Thanatos
Destenipk
Thanatos
7,450
1,059
1,335
5,657
10,908
5,533
0
7,944
2,920
0
10,831
W
Discordia
Diego_Galiza
Discordia
17,016
888
1,544
1,303
8,416
4,487
290
258
8,158
37,475
2,267
L
Medusa
18,179
8,252
289
483
12,502
6,149
0
9,463
2,908
0
28,705
W
Raijin
SixQuidRay
Raijin
9,727
1,218
435
494
9,635
5,145
1,611
797
8,838
18,587
0
L
Freya
6,889
2,281
399
2,304
12,266
5,910
0
7,897
4,095
12,508
0
W
Sylvanus
Taktloss21
Sylvanus
8,065
2,384
13,419
7,594
15,696
17,552
383
1,308
14,388
18,049
0
W
Bacchus
iLibertusx
Bacchus
8,758
1,739
984
3,047
14,099
21,815
442
1,284
12,815
13,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
49,773
101
Minions Killed
128
0
Camps Cleared
0
912,880
Distance Traveled
982,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,353
941
17
2
0
212,948
0
L
Horus
6,649
604
8
1
0
185,308
0
L
Skadi
9,267
842
38
3
0
188,220
0
L
Thanatos
7,757
705
11
1
0
174,246
0
W
Discordia
10,079
916
59
5
0
207,196
0
L
Medusa
7,677
698
28
3
0
168,360
0
W
Raijin
8,994
818
24
2
0
156,711
0
L
Freya
7,059
642
16
1
0
196,746
0
W
Sylvanus
10,196
927
16
1
0
182,267
0
W
Bacchus
10,151
923
12
1
0
223,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role