Player Matchup

Nu Wa
Nu Wa
ArhiVetl
Nu Wa
Level 100
God Stats
6W - 6L
1,552 SR
Queue Stats
86W - 83L
1,437 Elo+
Solo
Mercury
Mercury
CuckertZockt
Mercury
Level 148
God Stats
3W - 3L
1,715 SR
Queue Stats
56W - 60L
1,505 Elo+
Solo
Neith
Neith
UrFreelo_
Neith
Level 148
God Stats
9W - 8L
1,749 SR
Queue Stats
195W - 180L
1,557 Elo+
Solo
Bacchus
Bacchus
lilyleapfrog
Bacchus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,333 Elo+
Solo
Nike
Nike
sergioelmono
Nike
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 51L
1,612 Elo+
Solo
Team Averages
Level 116
1,603 SR
1,489 Elo+

VS

Team Averages
Level 113
1,530 SR
1,504 Elo+
Anhur
Anhur
MashogaLemur
Anhur
Level 161
God Stats
3W - 4L
1,396 SR
Queue Stats
131W - 103L
1,545 Elo+
Solo
Bellona
Bellona
TheBushh
Bellona
Level 82
God Stats
1W - 2L
1,536 SR
Queue Stats
37W - 43L
1,426 Elo+
Solo
Ares
Ares
Vicliuc
Ares
Level 115
God Stats
0W - 2L
1,715 SR
Queue Stats
110W - 118L
1,575 Elo+
Solo
Fenrir
Fenrir
WelshLeekSamuel
Fenrir
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,450 Elo+
Solo
Vulcan
Vulcan
afresh9
Vulcan
Level 126
God Stats
8W - 5L
1,500 SR
Queue Stats
198W - 198L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArhiVetl
Nu Wa
14
2 / 3 / 7
8,656
481
11,398
9,286
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
CuckertZockt
Mercury
18
4 / 1 / 4
10,061
559
7,909
13,081
6,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Neith
UrFreelo_
Neith
20
6 / 2 / 4
11,848
658
14,777
11,602
5,150
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
lilyleapfrog
Bacchus
13
1 / 3 / 10
8,954
497
9,615
17,125
19,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
6 / 3 / 3
11,575
643
15,123
22,398
19,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
8,954
497
5,262
14,813
5,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TheBushh
Bellona
15
3 / 3 / 4
9,640
536
13,980
19,583
24,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ares
Vicliuc
Ares
13
2 / 6 / 6
7,685
427
9,474
21,326
23,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 1
8,496
472
6,411
18,875
10,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vulcan
afresh9
Vulcan
15
1 / 4 / 3
8,656
481
12,086
9,467
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
19
Kills
12
12
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArhiVetl
Nu Wa
2
3
7
1.83
W
Mercury
CuckertZockt
Mercury
4
1
4
6
L
1
2
0
0.5
L
Bellona
TheBushh
Bellona
3
3
4
1.67
W
Neith
UrFreelo_
Neith
6
2
4
4
L
Ares
Vicliuc
Ares
2
6
6
0.83
L
5
4
1
1.38
L
Vulcan
afresh9
Vulcan
1
4
3
0.63
W
Bacchus
lilyleapfrog
Bacchus
1
3
10
2
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,822
Damage
47,213
73,492
Taken
84,064
53,563
Mitigated
68,493
18,321
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArhiVetl
Nu Wa
11,398
3,112
0
2,853
9,286
3,647
54
5,399
3,667
63,675
0
W
Mercury
CuckertZockt
Mercury
7,909
2,868
0
975
13,081
6,331
463
4,153
8,771
0
103,553
L
5,262
3,511
0
6,462
14,813
5,851
0
2,095
12,664
0
85,649
L
Bellona
TheBushh
Bellona
13,980
3,151
0
1,483
19,583
24,003
6
1,884
16,517
0
77,002
W
Neith
UrFreelo_
Neith
14,777
5,435
0
5,317
11,602
5,150
935
2,282
9,022
0
129,518
L
Ares
Vicliuc
Ares
9,474
459
428
2,962
21,326
23,566
0
7,821
13,404
27,681
1,220
L
6,411
1,783
0
2,170
18,875
10,668
0
5,328
13,444
0
66,914
L
Vulcan
afresh9
Vulcan
12,086
3,218
0
485
9,467
4,405
156
4,271
5,142
85,210
1,354
W
Bacchus
lilyleapfrog
Bacchus
9,615
1,217
0
3,032
17,125
19,320
0
6,002
10,789
23,031
0
W
15,123
2,409
0
6,144
22,398
19,115
0
2,408
19,941
386
90,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,094
Gold Earned
43,431
595
Minions Killed
554
0
Camps Cleared
0
1,847,680
Distance Traveled
1,743,499
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,656
481
97
5
0
310,292
0
W
Mercury
10,061
559
143
8
0
460,427
0
L
Anhur
8,954
497
165
9
0
328,306
0
L
Bellona
9,640
536
120
7
0
351,494
4
W
Neith
11,848
658
184
10
0
367,939
2
L
Ares
7,685
427
35
2
0
345,164
2
L
Fenrir
8,496
472
94
5
0
367,684
0
L
Vulcan
8,656
481
140
8
0
350,851
4
W
Bacchus
8,954
497
23
1
0
383,382
7
W
Nike
11,575
643
148
8
0
325,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role