Player Matchup

Mercury
Mercury
 
Mercury
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Bong_Ripper289
Surtr
Level 138
God Stats
4W - 1L
1,838 SR
Queue Stats
113W - 115L
1,497 Elo+
Solo
Cernunnos
Cernunnos
Burning-Monarch1
Cernunnos
Level 51
God Stats
11W - 11L
1,189 SR
Queue Stats
729W - 771L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
xSyko 50
Gilgamesh
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
143W - 156L
1,692 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,532 Elo+

VS

Team Averages
Level 71
1,500 SR
1,457 Elo+
Loki
Loki
HoldtheOnions
Loki
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,501 Elo+
Solo
King Arthur
King Arthur
Juneus221
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,306 Elo+
Solo
Hades
Hades
Papa__Viking
Hades
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 1
Charon
Charon
Seamus_Aimus
Charon
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
YonShokou
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
11 / 3 / 13
12,835
856
15,024
14,116
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
 
Neith
20
6 / 3 / 21
12,307
820
15,371
14,383
7,364
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

19
5 / 3 / 19
11,882
792
14,031
14,921
11,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
15
4 / 2 / 12
10,413
694
9,358
7,290
3,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
xSyko 50
Gilgamesh
19
5 / 3 / 21
12,316
821
11,185
26,488
26,283
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 3
11,091
739
17,176
17,666
11,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Juneus221
King Arthur
1
0 / 1 / 0
3,636
242
0
766
148
16
3 / 9 / 3
9,294
620
9,806
19,817
17,644
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
18
2 / 7 / 4
10,810
721
13,881
20,786
26,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
YonShokou
Hou Yi
18
2 / 7 / 6
10,281
685
10,720
14,126
8,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
29
31
Kills
13
14
Deaths
31
86
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
11
3
13
5.83
W
Neith
 
Neith
6
3
21
5.5
W
5
3
19
4.83
W
Cernunnos
4
2
12
5
L
6
7
3
1.07
L
King Arthur
Juneus221
King Arthur
0
1
0
0
L
3
9
3
0.5
L
Charon
2
7
4
0.57
L
Hou Yi
YonShokou
Hou Yi
2
7
6
0.71
W
Gilgamesh
xSyko 50
Gilgamesh
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,969
Damage
51,583
77,198
Taken
73,161
57,300
Mitigated
62,905
29,656
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,024
6,392
1,212
3,253
14,116
8,291
311
4,159
9,957
0
30,048
W
Neith
 
Neith
15,371
6,804
946
5,667
14,383
7,364
2,194
5,167
9,216
0
39,076
W
14,031
4,914
1,961
3,604
14,921
11,985
1,993
5,791
9,130
473
32,861
W
Cernunnos
9,358
3,474
706
1,389
7,290
3,377
3,381
1,777
5,513
0
23,306
L
17,176
4,597
494
2,741
17,666
11,074
0
138
17,528
0
37,967
L
King Arthur
Juneus221
King Arthur
0
0
0
0
766
148
0
0
766
0
0
L
9,806
1,974
553
2,171
19,817
17,644
0
87
19,730
22,353
989
L
Charon
13,881
1,043
2,161
2,090
20,786
26,028
0
46
20,740
33,359
1,088
L
Hou Yi
YonShokou
Hou Yi
10,720
5,040
521
421
14,126
8,011
0
0
14,126
0
28,784
W
Gilgamesh
xSyko 50
Gilgamesh
11,185
1,883
2,301
8,617
26,488
26,283
1,119
5,708
20,780
0
22,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,753
Gold Earned
45,112
155
Minions Killed
163
0
Camps Cleared
0
1,313,835
Distance Traveled
852,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,835
856
28
2
0
342,118
0
W
Neith
12,307
820
40
3
0
293,332
0
W
Surtr
11,882
792
39
3
0
264,803
0
W
Cernunnos
10,413
694
35
2
0
156,317
0
L
Loki
11,091
739
53
4
0
240,468
0
L
King Arthur
3,636
242
0
0
0
0
0
L
Hades
9,294
620
33
2
0
168,789
0
L
Charon
10,810
721
31
2
0
223,496
0
L
Hou Yi
10,281
685
46
3
0
219,644
0
W
Gilgamesh
12,316
821
13
1
0
257,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role