Player Matchup

Kuzenbo
Kuzenbo
Flula1981
Kuzenbo
Level 123
God Stats
14W - 7L
1,891 SR
Queue Stats
58W - 64L
1,507 Elo+
Solo
Tiamat
Tiamat
K OG1751
Tiamat
Level 66
God Stats
57W - 45L
1,719 SR
Queue Stats
120W - 120L
1,608 Elo+
Solo
Chronos
Chronos
KiickSteart
Chronos
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
314W - 289L
1,447 Elo+
Solo
Yu Huang
Yu Huang
SilvestredLN
Yu Huang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
christophervi069
Cu Chulainn
Level 129
God Stats
2W - 0L
1,942 SR
Queue Stats
18W - 11L
1,515 Elo+
Solo
Team Averages
Level 114
1,710 SR
1,533 Elo+

VS

Team Averages
Level 111
1,388 SR
1,490 Elo+
Surtr
Surtr
 
Surtr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Azazael1509
Kukulkan
Level 6
God Stats
0W - 2L
1,148 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 1
Anubis
Anubis
DaDuk
Anubis
Level 157
God Stats
5W - 4L
1,516 SR
Queue Stats
25W - 33L
1,732 Elo+
Solo
Xing Tian
Xing Tian
Mash_Potatoes781
Xing Tian
Level 149
God Stats
4W - 4L
1,324 SR
Queue Stats
85W - 94L
1,495 Elo+
Solo
Cernunnos
Cernunnos
rethalli
Cernunnos
Level 107
God Stats
12W - 16L
1,451 SR
Queue Stats
87W - 97L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flula1981
Kuzenbo
16
0 / 1 / 13
10,341
739
10,416
12,951
17,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
K OG1751
Tiamat
17
0 / 2 / 15
10,913
780
13,167
10,418
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
KiickSteart
Chronos
19
9 / 1 / 7
12,215
873
15,538
12,682
6,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yu Huang
SilvestredLN
Yu Huang
19
5 / 0 / 13
11,949
854
17,500
4,470
2,448
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
christophervi069
Cu Chulainn
20
12 / 1 / 9
13,049
932
14,769
13,991
8,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
1 / 4 / 4
9,792
699
12,225
24,993
23,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Azazael1509
Kukulkan
15
0 / 8 / 1
9,237
660
3,987
13,989
5,939
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
DaDuk
Anubis
17
2 / 8 / 0
10,283
735
9,609
19,034
9,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
16
1 / 0 / 2
10,168
726
5,553
9,572
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
rethalli
Cernunnos
17
1 / 6 / 1
10,099
721
6,070
15,444
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
13
26
Kills
5
5
Deaths
26
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
4
0.75
L
Kukulkan
Azazael1509
Kukulkan
0
8
1
0.06
L
Anubis
DaDuk
Anubis
2
8
0
0.25
W
Kuzenbo
Flula1981
Kuzenbo
0
1
13
6.5
W
Tiamat
K OG1751
Tiamat
0
2
15
3.75
W
Chronos
KiickSteart
Chronos
9
1
7
12.5
L
Xing Tian
1
0
2
2
W
Yu Huang
SilvestredLN
Yu Huang
5
0
13
11.5
W
Cu Chulainn
christophervi069
Cu Chulainn
12
1
9
16.5
L
Cernunnos
rethalli
Cernunnos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,390
Damage
37,444
54,512
Taken
83,032
41,390
Mitigated
52,698
11,781
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,225
2,860
0
4,813
24,993
23,755
68
14,710
9,445
591
23,496
L
Kukulkan
Azazael1509
Kukulkan
3,987
365
0
140
13,989
5,939
0
10,534
3,233
21,055
321
L
Anubis
DaDuk
Anubis
9,609
128
302
3,222
19,034
9,969
0
12,241
6,211
41,057
0
W
Kuzenbo
Flula1981
Kuzenbo
10,416
4,010
445
1,375
12,951
17,686
1,015
6,834
6,117
14,895
2,212
W
Tiamat
K OG1751
Tiamat
13,167
441
0
1,799
10,418
6,607
1,292
4,463
5,955
36,452
699
W
Chronos
KiickSteart
Chronos
15,538
6,237
0
1,734
12,682
6,012
3,784
4,678
8,004
41,000
1,077
L
Xing Tian
5,553
555
41
1,796
9,572
6,422
120
5,622
3,601
25,333
1,015
W
Yu Huang
SilvestredLN
Yu Huang
17,500
1,598
330
861
4,470
2,448
1,662
575
3,895
54,135
520
W
Cu Chulainn
christophervi069
Cu Chulainn
14,769
3,330
0
5,237
13,991
8,637
859
2,942
11,049
0
50,245
L
Cernunnos
rethalli
Cernunnos
6,070
2,784
0
522
15,444
6,613
0
10,986
4,076
0
35,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,467
Gold Earned
49,579
333
Minions Killed
255
0
Camps Cleared
0
1,526,317
Distance Traveled
1,178,152
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,792
699
22
2
0
288,462
0
L
Kukulkan
9,237
660
44
3
0
228,411
0
L
Anubis
10,283
735
71
5
0
230,170
9
W
Kuzenbo
10,341
739
26
2
0
286,323
0
W
Tiamat
10,913
780
67
5
0
303,382
0
W
Chronos
12,215
873
56
4
0
322,791
0
L
Xing Tian
10,168
726
48
3
0
194,965
2
W
Yu Huang
11,949
854
101
7
0
300,079
0
W
Cu Chulainn
13,049
932
83
6
0
313,742
0
L
Cernunnos
10,099
721
70
5
0
236,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role