Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Digronio
Baron Samedi
Level 72
God Stats
2W - 5L
1,292 SR
Queue Stats
49W - 41L
1,615 Elo+
Solo
Sol
Sol
afervizgz
Sol
Level 88
God Stats
2W - 6L
1,531 SR
Queue Stats
267W - 283L
1,454 Elo+
Solo
Artemis
Artemis
ikun1210
Artemis
Level 82
God Stats
74W - 59L
1,625 SR
Queue Stats
254W - 277L
1,550 Elo+
Solo
Anhur
Anhur
l-GUAP-I
Anhur
Level 138
God Stats
7W - 12L
1,377 SR
Queue Stats
280W - 306L
1,475 Elo+
Solo
Team Averages
Level 111
1,465 SR
1,519 Elo+

VS

Team Averages
Level 150
1,691 SR
1,859 Elo+
Martichoras
Martichoras
 
Martichoras
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Acareless
Merlin
Level 143
God Stats
26W - 0L
1,890 SR
Queue Stats
3,428W - 205L
2,068 Elo+
Party 1
Cu Chulainn
Cu Chulainn
GraceNYC
Cu Chulainn
Level 157
God Stats
10W - 0L
1,989 SR
Queue Stats
589W - 80L
1,871 Elo+
Party 1
Aphrodite
Aphrodite
专业公猪产后护理师成哥
Aphrodite
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
702W - 52L
1,983 Elo+
Party 1
Da Ji
Da Ji
罩子越大嘟嘟大魔王越坏
Da Ji
Level 159
God Stats
6W - 1L
1,574 SR
Queue Stats
538W - 56L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 3 / 2
5,528
1,106
794
6,619
3,737
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Digronio
Baron Samedi
10
1 / 3 / 1
6,330
1,266
3,603
5,450
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 2
5,775
1,155
3,817
6,638
2,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ikun1210
Artemis
11
1 / 0 / 1
6,193
1,239
9,002
3,094
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
l-GUAP-I
Anhur
10
0 / 2 / 2
5,567
1,113
1,529
3,899
1,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Team 1 Tickets

323

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
1 / 0 / 9
6,694
1,339
2,283
2,848
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
Acareless
Merlin
12
4 / 0 / 7
7,448
1,490
7,110
3,830
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
GraceNYC
Cu Chulainn
11
1 / 1 / 9
6,293
1,259
5,776
5,967
5,791
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 8
5,922
1,184
1,821
3,876
2,586
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 1 / 6
7,229
1,446
6,899
5,364
2,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
2
Kills
12
12
Deaths
2
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
3
2
0.33
W
Martichoras
 
Martichoras
1
0
9
5.5
W
Merlin
Acareless
Merlin
4
0
7
7.5
L
Baron Samedi
Digronio
Baron Samedi
1
3
1
0.5
W
Cu Chulainn
GraceNYC
Cu Chulainn
1
1
9
5.5
L
0
4
2
0.25
L
Artemis
ikun1210
Artemis
1
0
1
1.5
L
Anhur
l-GUAP-I
Anhur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,745
Damage
23,889
25,700
Taken
21,885
11,859
Mitigated
13,636
3,192
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
794
0
0
0
6,619
3,737
0
2,542
3,937
2,030
0
W
Martichoras
 
Martichoras
2,283
480
0
100
2,848
1,250
0
619
2,229
0
16,459
W
Merlin
Acareless
Merlin
7,110
153
0
1,451
3,830
1,466
0
998
2,832
18,079
512
L
Baron Samedi
Digronio
Baron Samedi
3,603
375
709
893
5,450
3,380
0
926
4,455
17,530
0
W
Cu Chulainn
GraceNYC
Cu Chulainn
5,776
1,168
0
518
5,967
5,791
0
2,732
3,235
0
16,229
L
3,817
980
0
754
6,638
2,232
0
1,847
4,645
7,314
434
L
Artemis
ikun1210
Artemis
9,002
1,013
0
753
3,094
1,201
0
1,630
1,372
0
19,388
L
Anhur
l-GUAP-I
Anhur
1,529
822
0
83
3,899
1,309
0
1,230
2,595
0
5,662
W
1,821
194
2,037
2,386
3,876
2,586
0
1,323
2,553
4,897
0
W
6,899
1,554
0
274
5,364
2,543
0
2,393
2,971
0
8,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,393
Gold Earned
33,586
85
Minions Killed
84
3
Camps Cleared
6
412,547
Distance Traveled
533,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,528
1,106
0
0
0
61,341
0
W
Martichoras
6,694
1,339
29
6
2
88,822
0
W
Merlin
7,448
1,490
21
4
1
109,942
0
L
Baron Samedi
6,330
1,266
46
9
2
93,564
0
W
Cu Chulainn
6,293
1,259
25
5
0
113,344
0
L
Sol
5,775
1,155
11
2
0
87,265
0
L
Artemis
6,193
1,239
23
5
0
118,572
0
L
Anhur
5,567
1,113
5
1
1
51,805
0
W
Aphrodite
5,922
1,184
7
1
1
110,443
0
W
Da Ji
7,229
1,446
2
0
2
110,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role