Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
All_F0rFun
Shiva
Level 208
God Stats
3W - 2L
1,369 SR
Queue Stats
362W - 348L
1,502 Elo+
Solo
Medusa
Medusa
McFaster09
Medusa
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 94L
1,706 Elo+
Solo
Maui
Maui
fumm
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,529 Elo+
Solo
Team Averages
Level 159
1,474 SR
1,548 Elo+

VS

Team Averages
Level 142
1,540 SR
1,488 Elo+
Agni
Agni
BoyWithBa11
Agni
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 248L
1,475 Elo+
Solo
Scylla
Scylla
COAKL
Scylla
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 235L
1,457 Elo+
Solo
Da Ji
Da Ji
D4SJ0K3R
Da Ji
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,415 Elo+
Solo
Hachiman
Hachiman
Danielys
Hachiman
Level 157
God Stats
9W - 10L
1,702 SR
Queue Stats
265W - 268L
1,580 Elo+
Solo
Discordia
Discordia
RAZENNNGAN
Discordia
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 222L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 0 / 2
6,031
1,206
1,376
5,717
4,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rama
 
Rama
11
1 / 0 / 3
5,877
1,175
2,246
4,212
1,992
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shiva
10
1 / 0 / 5
5,489
1,098
2,280
3,406
2,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
McFaster09
Medusa
11
2 / 0 / 4
5,974
1,195
4,825
4,239
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
fumm
Maui
8
0 / 0 / 4
5,019
1,004
811
5,682
2,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,168
1,034
4,223
2,250
1,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Scylla
COAKL
Scylla
9
0 / 3 / 0
4,866
973
2,608
3,614
1,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
D4SJ0K3R
Da Ji
1
0 / 0 / 0
1,368
274
0
0
0
Hachiman
Danielys
Hachiman
10
0 / 1 / 0
4,972
994
4,821
2,984
1,137
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
RAZENNNGAN
Discordia
10
0 / 2 / 0
5,017
1,003
7,429
3,829
1,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
6
Kills
0
0
Deaths
6
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
2
3
W
Rama
 
Rama
1
0
3
2.5
W
Shiva
1
0
5
3.5
L
0
0
0
0
L
Scylla
COAKL
Scylla
0
3
0
0
L
Da Ji
D4SJ0K3R
Da Ji
0
0
0
0
L
Hachiman
Danielys
Hachiman
0
1
0
0
W
Medusa
McFaster09
Medusa
2
0
4
4
L
Discordia
RAZENNNGAN
Discordia
0
2
0
0
W
Maui
fumm
Maui
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,538
Damage
19,081
23,256
Taken
12,677
14,525
Mitigated
5,575
12,358
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,376
33
1,942
3,240
5,717
4,877
23
2,686
3,031
5,926
48
W
Rama
 
Rama
2,246
1,080
804
1,024
4,212
1,992
704
3,173
1,039
0
9,770
W
Shiva
2,280
49
2,286
1,031
3,406
2,782
0
2,012
1,394
0
5,259
L
4,223
92
234
361
2,250
1,132
0
441
1,685
13,054
370
L
Scylla
COAKL
Scylla
2,608
71
296
142
3,614
1,323
0
640
2,892
7,674
0
L
Da Ji
D4SJ0K3R
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Danielys
Hachiman
4,821
2,206
633
710
2,984
1,137
0
138
2,765
0
7,443
W
Medusa
McFaster09
Medusa
4,825
969
0
0
4,239
2,032
276
2,895
1,344
0
13,961
L
Discordia
RAZENNNGAN
Discordia
7,429
84
239
674
3,829
1,983
0
717
2,997
11,307
335
W
Maui
fumm
Maui
811
35
445
1,586
5,682
2,842
0
3,133
2,549
1,766
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,390
Gold Earned
21,391
65
Minions Killed
44
0
Camps Cleared
0
558,921
Distance Traveled
433,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,031
1,206
6
1
0
126,721
0
W
Rama
5,877
1,175
26
5
0
100,523
0
W
Shiva
5,489
1,098
4
1
0
108,776
0
L
Agni
5,168
1,034
18
4
0
107,427
0
L
Scylla
4,866
973
8
2
0
88,032
0
L
Da Ji
1,368
274
0
0
0
0
0
L
Hachiman
4,972
994
11
2
0
116,495
0
W
Medusa
5,974
1,195
24
5
0
122,573
0
L
Discordia
5,017
1,003
7
1
0
121,236
0
W
Maui
5,019
1,004
5
1
0
100,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role