Player Matchup

King Arthur
King Arthur
Alchemistical
King Arthur
Level 93
God Stats
12W - 11L
1,081 SR
Queue Stats
132W - 129L
1,447 Elo+
Party 1
Neith
Neith
CR0WNX3R0
Neith
Level 48
God Stats
35W - 27L
1,640 SR
Queue Stats
50W - 52L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
Pheoniix
Zhong Kui
Level 90
God Stats
2W - 2L
1,167 SR
Queue Stats
127W - 120L
1,451 Elo+
Party 1
Yu Huang
Yu Huang
TooBad_2SaD
Yu Huang
Level 173
God Stats
4W - 5L
1,331 SR
Queue Stats
99W - 101L
1,541 Elo+
Solo
Ravana
Ravana
c99665678
Ravana
Level 156
God Stats
3W - 2L
1,505 SR
Queue Stats
263W - 240L
1,572 Elo+
Solo
Team Averages
Level 112
1,345 SR
1,492 Elo+

VS

Team Averages
Level 117
1,446 SR
1,458 Elo+
Ravana
Ravana
Falcon_aniki
Ravana
Level 154
God Stats
9W - 13L
1,528 SR
Queue Stats
641W - 717L
1,445 Elo+
Party 2
Xbalanque
Xbalanque
Kensan1201
Xbalanque
Level 141
God Stats
3W - 3L
1,500 SR
Queue Stats
414W - 477L
1,354 Elo+
Party 2
Freya
Freya
chino21619
Freya
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,584 Elo+
Solo
Terra
Terra
liucifer666
Terra
Level 109
God Stats
1W - 4L
1,213 SR
Queue Stats
215W - 205L
1,476 Elo+
Solo
Achilles
Achilles
okki_jp-og
Achilles
Level 125
God Stats
62W - 71L
1,489 SR
Queue Stats
433W - 512L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alchemistical
King Arthur
15
1 / 1 / 2
9,209
614
9,135
12,742
11,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
CR0WNX3R0
Neith
13
1 / 0 / 5
7,724
515
9,503
9,581
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Pheoniix
Zhong Kui
12
2 / 0 / 4
8,160
544
8,797
12,242
13,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
TooBad_2SaD
Yu Huang
14
1 / 0 / 2
8,177
545
6,082
4,674
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
c99665678
Ravana
16
6 / 0 / 1
8,341
556
8,719
9,746
4,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
0 / 1 / 1
6,715
448
5,872
9,567
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Kensan1201
Xbalanque
11
0 / 4 / 0
6,517
434
10,160
10,854
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
15
1 / 1 / 0
7,818
521
4,334
9,084
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 2 / 0
6,170
411
4,087
14,992
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
okki_jp-og
Achilles
13
0 / 3 / 1
6,795
453
5,856
14,124
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
1
1
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alchemistical
King Arthur
1
1
2
2
W
Neith
CR0WNX3R0
Neith
1
0
5
3.5
L
Ravana
0
1
1
0.5
L
Xbalanque
Kensan1201
Xbalanque
0
4
0
0
W
Zhong Kui
Pheoniix
Zhong Kui
2
0
4
4
W
Yu Huang
TooBad_2SaD
Yu Huang
1
0
2
2
W
Ravana
c99665678
Ravana
6
0
1
6.5
L
Freya
1
1
0
1
L
0
2
0
0
L
Achilles
okki_jp-og
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,236
Damage
30,309
48,985
Taken
58,621
36,049
Mitigated
36,606
18,562
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alchemistical
King Arthur
9,135
234
0
1,257
12,742
11,910
0
1,784
10,071
1,092
74,539
W
Neith
CR0WNX3R0
Neith
9,503
4,378
0
4,571
9,581
4,246
252
1,858
7,723
0
61,993
L
Ravana
5,872
892
0
4,626
9,567
4,034
0
1,924
7,545
0
67,479
L
Xbalanque
Kensan1201
Xbalanque
10,160
3,447
0
2,332
10,854
3,863
0
3,603
7,205
0
54,976
W
Zhong Kui
Pheoniix
Zhong Kui
8,797
1,526
2,487
5,559
12,242
13,101
364
2,046
10,186
32,420
0
W
Yu Huang
TooBad_2SaD
Yu Huang
6,082
516
0
894
4,674
1,896
287
1,500
2,984
57,373
908
W
Ravana
c99665678
Ravana
8,719
2,512
0
3,794
9,746
4,896
0
870
8,678
0
67,962
L
Freya
4,334
1,195
0
3,608
9,084
3,193
0
4,181
4,553
55,164
0
L
4,087
350
322
3,441
14,992
11,709
0
4,772
10,207
21,161
0
L
Achilles
okki_jp-og
Achilles
5,856
913
0
5,143
14,124
13,807
0
291
13,833
0
53,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
34,015
477
Minions Killed
413
0
Camps Cleared
0
1,417,850
Distance Traveled
1,428,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,209
614
123
8
0
266,584
0
W
Neith
7,724
515
130
9
0
238,874
0
L
Ravana
6,715
448
112
7
0
332,162
1
L
Xbalanque
6,517
434
79
5
0
277,216
0
W
Zhong Kui
8,160
544
27
2
0
267,562
0
W
Yu Huang
8,177
545
113
8
0
281,942
0
W
Ravana
8,341
556
84
6
0
362,888
0
L
Freya
7,818
521
115
8
0
285,042
0
L
Terra
6,170
411
25
2
0
283,089
0
L
Achilles
6,795
453
82
5
0
251,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role