Player Matchup

Serqet
Serqet
Saeruu
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,470 Elo+
Party 1
Yu Huang
Yu Huang
ScarfGaming
Yu Huang
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Party 1
Neith
Neith
Splean
Neith
Level 150
God Stats
11W - 11L
1,430 SR
Queue Stats
379W - 399L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Tionorv7
Danzaburou
Level 61
God Stats
124W - 105L
1,416 SR
Queue Stats
735W - 722L
1,474 Elo+
Solo
Cerberus
Cerberus
luiismazo
Cerberus
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 150L
1,569 Elo+
Solo
Team Averages
Level 76
1,469 SR
1,498 Elo+

VS

Team Averages
Level 75
1,439 SR
1,502 Elo+
Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Jackus2253
Zeus
Level 37
God Stats
1W - 5L
1,500 SR
Queue Stats
207W - 233L
1,362 Elo+
Solo
Arachne
Arachne
KoZz195
Arachne
Level 47
God Stats
4W - 9L
1,196 SR
Queue Stats
16W - 19L
1,426 Elo+
Solo
Ares
Ares
osito1703
Ares
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,738 Elo+
Solo
Charybdis
Charybdis
vEclips
Charybdis
Level 69
God Stats
15W - 18L
1,498 SR
Queue Stats
114W - 99L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Saeruu
Serqet
10
1 / 1 / 2
5,824
485
3,229
8,611
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
ScarfGaming
Yu Huang
10
1 / 6 / 3
6,168
514
6,109
7,958
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Neith
Splean
Neith
13
4 / 1 / 4
8,500
708
8,310
6,364
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Tionorv7
Danzaburou
13
3 / 0 / 2
7,678
640
6,907
6,221
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
luiismazo
Cerberus
12
5 / 0 / 3
7,966
664
6,296
10,583
8,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 5 / 0
5,776
481
3,962
12,511
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 3 / 3
6,810
568
5,907
6,513
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KoZz195
Arachne
9
2 / 2 / 3
5,806
484
3,206
9,596
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
9
1 / 3 / 3
5,736
478
4,298
10,760
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
vEclips
Charybdis
11
0 / 1 / 0
6,168
514
5,231
9,313
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
14
Kills
8
8
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
0
0.2
L
4
3
3
1.83
L
Arachne
KoZz195
Arachne
2
2
3
1.75
W
Serqet
Saeruu
Serqet
1
1
2
2
W
Yu Huang
ScarfGaming
Yu Huang
1
6
3
0.42
W
Neith
Splean
Neith
4
1
4
6
W
Danzaburou
Tionorv7
Danzaburou
3
0
2
4
W
Cerberus
luiismazo
Cerberus
5
0
3
6.5
L
Ares
1
3
3
0.83
L
Charybdis
vEclips
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,851
Damage
22,604
39,737
Taken
48,693
19,278
Mitigated
24,345
9,484
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,962
663
0
4,192
12,511
7,476
0
1,161
11,263
0
27,961
L
5,907
960
0
1,223
6,513
2,389
0
4,133
2,380
44,267
922
L
Arachne
KoZz195
Arachne
3,206
1,955
0
3,993
9,596
3,290
0
1,100
8,166
0
25,699
W
Serqet
Saeruu
Serqet
3,229
806
0
479
8,611
3,711
0
1,478
6,881
0
29,313
W
Yu Huang
ScarfGaming
Yu Huang
6,109
1,121
0
399
7,958
3,033
0
4,057
3,643
26,824
551
W
Neith
Splean
Neith
8,310
2,839
0
2,368
6,364
2,168
336
0
5,884
0
67,779
W
Danzaburou
Tionorv7
Danzaburou
6,907
2,888
0
2,523
6,221
2,237
1,849
388
5,833
0
59,319
W
Cerberus
luiismazo
Cerberus
6,296
611
0
3,715
10,583
8,129
0
3,631
6,757
48,067
0
L
Ares
4,298
282
160
1,789
10,760
8,035
0
4,187
6,573
10,652
0
L
Charybdis
vEclips
Charybdis
5,231
2,852
0
4,286
9,313
3,155
793
1,725
7,588
0
48,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
30,296
437
Minions Killed
261
0
Camps Cleared
0
1,164,105
Distance Traveled
1,178,700
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,776
481
37
3
0
243,638
0
L
Zeus
6,810
568
75
6
0
215,209
2
L
Arachne
5,806
484
52
4
0
239,851
0
W
Serqet
5,824
485
40
3
0
255,635
0
W
Yu Huang
6,168
514
42
4
0
209,455
0
W
Neith
8,500
708
116
10
0
197,116
0
W
Danzaburou
7,678
640
97
8
0
238,584
0
W
Cerberus
7,966
664
142
12
0
263,315
0
L
Ares
5,736
478
8
1
0
257,260
0
L
Charybdis
6,168
514
89
7
0
222,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role