Player Matchup

Jing Wei
Jing Wei
Platinum II
Ojibeh
Jing Wei
Platinum II
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 20L
1,914 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,500 SR
1,914 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,500 SR
1,500 MMR
Chang'e
Chang'e
Bronze III
FrowningBlumpkin
Chang'e
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ojibeh
Jing Wei
15
2 / 0 / 0
9,687
1,076
6,914
7,132
3,271
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TsukuyomiZhong KuiDanzaburouSetBellona

VS

Bans
LokiAo KuangOsirisMorgan Le FayChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,480
831
3,137
8,800
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Jing Wei
Ojibeh
Jing Wei
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,914
Damage
3,137
7,132
Taken
8,800
3,271
Mitigated
5,505
1,136
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,137
315
0
3,991
8,800
5,505
0
244
8,556
26,385
1,117
W
Jing Wei
Ojibeh
Jing Wei
6,914
5,515
0
1,136
7,132
3,271
1,376
3,315
3,817
0
54,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,687
Gold Earned
7,480
106
Minions Killed
62
8
Camps Cleared
1
176,930
Distance Traveled
186,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,480
831
62
7
1
186,411
0
W
Jing Wei
9,687
1,076
106
12
8
176,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role