Player Matchup

Hachiman
Hachiman
Guismos
Hachiman
Level 91
God Stats
30W - 30L
1,424 SR
Queue Stats
103W - 103L
1,442 Elo+
Solo
Anubis
Anubis
OTIIIEJIbHuK
Anubis
Level 32
God Stats
0W - 3L
1,301 SR
Queue Stats
2W - 6L
1,433 Elo+
Solo
Chronos
Chronos
Praikksss
Chronos
Level 58
God Stats
10W - 7L
1,579 SR
Queue Stats
117W - 95L
1,556 Elo+
Solo
Bakasura
Bakasura
haza060
Bakasura
Level 144
God Stats
3W - 3L
1,409 SR
Queue Stats
178W - 167L
1,462 Elo+
Solo
Shiva
Shiva
xNoNxmeAvixbleX
Shiva
Level 154
God Stats
18W - 11L
1,708 SR
Queue Stats
163W - 169L
1,459 Elo+
Solo
Team Averages
Level 96
1,484 SR
1,470 Elo+

VS

Team Averages
Level 86
1,572 SR
1,504 Elo+
Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Nichtdude
Bellona
Level 66
God Stats
6W - 2L
1,716 SR
Queue Stats
163W - 131L
1,495 Elo+
Solo
Maui
Maui
OscphysicsALT
Maui
Level 49
God Stats
36W - 30L
1,525 SR
Queue Stats
117W - 126L
1,487 Elo+
Solo
Raijin
Raijin
SeldoMinCaps
Raijin
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 166L
1,537 Elo+
Solo
He Bo
He Bo
ilotana
He Bo
Level 85
God Stats
2W - 5L
1,617 SR
Queue Stats
166W - 153L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Guismos
Hachiman
11
1 / 3 / 2
6,104
555
4,287
6,504
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
10
1 / 1 / 2
5,837
531
1,296
4,160
1,772
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
Praikksss
Chronos
11
3 / 3 / 4
6,510
592
4,607
9,800
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
haza060
Bakasura
13
4 / 2 / 3
7,049
641
8,532
9,820
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 4 / 2
6,519
593
6,380
10,449
5,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 1 / 3
7,063
642
4,633
5,240
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Nichtdude
Bellona
13
4 / 3 / 2
7,567
688
6,061
13,025
13,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 9
6,783
617
2,585
7,881
5,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
11
0 / 4 / 4
5,764
524
2,921
5,772
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
ilotana
He Bo
14
7 / 1 / 1
7,134
649
7,626
7,364
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
10
Kills
13
13
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
3
3.5
L
Hachiman
Guismos
Hachiman
1
3
2
0.67
W
Bellona
Nichtdude
Bellona
4
3
2
1.67
L
Anubis
1
1
2
2
W
0
1
9
4.5
L
Chronos
Praikksss
Chronos
3
3
4
1.67
W
Raijin
0
4
4
0.5
L
Bakasura
haza060
Bakasura
4
2
3
2.75
W
He Bo
ilotana
He Bo
7
1
1
7.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,102
Damage
23,826
40,733
Taken
39,282
18,116
Mitigated
25,937
8,163
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,633
2,447
0
1,796
5,240
2,047
655
188
5,027
0
66,151
L
Hachiman
Guismos
Hachiman
4,287
1,529
111
1,447
6,504
2,577
0
1,520
4,984
0
33,915
W
Bellona
Nichtdude
Bellona
6,061
2,547
0
4,160
13,025
13,989
0
758
11,018
0
51,859
L
Anubis
1,296
323
53
796
4,160
1,772
174
3,555
605
23,982
0
W
2,585
1,016
0
2,028
7,881
5,882
0
1,663
5,378
15,838
0
L
Chronos
Praikksss
Chronos
4,607
1,955
0
2,226
9,800
3,691
749
5,014
4,786
32,806
3,487
W
Raijin
2,921
443
0
500
5,772
1,993
0
2,102
3,660
33,860
553
L
Bakasura
haza060
Bakasura
8,532
4,922
0
2,705
9,820
4,644
594
1,819
8,001
0
48,673
W
He Bo
ilotana
He Bo
7,626
526
0
3,074
7,364
2,026
0
1,146
5,921
52,941
775
L
6,380
1,850
0
825
10,449
5,432
228
1,043
9,406
0
42,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
34,311
311
Minions Killed
371
0
Camps Cleared
0
1,232,577
Distance Traveled
1,123,933
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,063
642
112
10
0
215,857
2
L
Hachiman
6,104
555
54
5
0
231,131
2
W
Bellona
7,567
688
93
8
0
200,560
2
L
Anubis
5,837
531
34
3
0
210,723
6
W
Maui
6,783
617
19
2
0
248,685
4
L
Chronos
6,510
592
64
6
0
248,046
2
W
Raijin
5,764
524
63
6
0
196,060
2
L
Bakasura
7,049
641
96
9
0
306,564
2
W
He Bo
7,134
649
84
8
0
262,771
0
L
Shiva
6,519
593
63
6
0
236,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role