Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
OTIIIEJIbHuK
Anubis
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,533 Elo+
Solo
Janus
Janus
Vortex Lime
Janus
Level 85
God Stats
34W - 26L
1,577 SR
Queue Stats
161W - 160L
1,492 Elo+
Solo
Danzaburou
Danzaburou
haza060
Danzaburou
Level 144
God Stats
2W - 3L
1,259 SR
Queue Stats
178W - 167L
1,476 Elo+
Solo
Team Averages
Level 91
1,467 SR
1,500 Elo+

VS

Team Averages
Level 123
1,553 SR
1,465 Elo+
Thanatos
Thanatos
DrugBatmana
Thanatos
Level 157
God Stats
32W - 17L
1,594 SR
Queue Stats
194W - 181L
1,407 Elo+
Solo
Amaterasu
Amaterasu
Jfu0909
Amaterasu
Level 63
God Stats
24W - 15L
1,556 SR
Queue Stats
49W - 45L
1,501 Elo+
Solo
Kukulkan
Kukulkan
JibbleJub
Kukulkan
Level 157
God Stats
19W - 16L
1,613 SR
Queue Stats
273W - 279L
1,419 Elo+
Solo
Artemis
Artemis
VombatViking
Artemis
Level 89
God Stats
6W - 2L
1,500 SR
Queue Stats
372W - 376L
1,550 Elo+
Solo
Anubis
Anubis
albe629
Anubis
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 45L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 0
6,441
644
4,593
8,604
2,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
 
Surtr
10
0 / 5 / 1
5,385
539
3,358
12,080
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
6
0 / 5 / 0
4,299
430
503
6,540
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 2
5,102
510
2,279
4,259
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
haza060
Danzaburou
10
0 / 2 / 0
5,463
546
3,224
7,214
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrugBatmana
Thanatos
12
5 / 0 / 2
6,409
641
3,378
9,321
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Jfu0909
Amaterasu
10
3 / 1 / 5
5,613
561
6,032
8,775
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kukulkan
JibbleJub
Kukulkan
10
2 / 2 / 4
6,236
624
4,537
3,989
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
VombatViking
Artemis
11
1 / 0 / 0
5,983
598
2,584
3,197
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
albe629
Anubis
13
5 / 2 / 0
7,433
743
8,118
7,761
3,729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
16
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
2
0
2.5
L
Surtr
 
Surtr
0
5
1
0.1
W
Thanatos
DrugBatmana
Thanatos
5
0
2
6
W
Amaterasu
Jfu0909
Amaterasu
3
1
5
5.5
W
Kukulkan
JibbleJub
Kukulkan
2
2
4
2
L
Anubis
0
5
0
0
W
Artemis
VombatViking
Artemis
1
0
0
1
L
0
3
2
0.33
W
Anubis
albe629
Anubis
5
2
0
2.5
L
Danzaburou
haza060
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,957
Damage
24,649
38,697
Taken
33,043
16,600
Mitigated
16,909
9,822
Healing
17,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,593
787
0
3,684
8,604
2,561
0
1,875
6,729
0
40,656
L
Surtr
 
Surtr
3,358
1,338
0
3,294
12,080
8,097
0
8,118
3,962
913
29,053
W
Thanatos
DrugBatmana
Thanatos
3,378
292
0
8,625
9,321
4,026
0
637
8,578
0
56,565
W
Amaterasu
Jfu0909
Amaterasu
6,032
2,319
0
2,880
8,775
6,636
0
681
8,014
0
26,125
W
Kukulkan
JibbleJub
Kukulkan
4,537
392
0
1,072
3,989
1,340
0
1,075
2,786
40,247
873
L
Anubis
503
112
26
255
6,540
2,171
64
2,136
4,404
13,269
0
W
Artemis
VombatViking
Artemis
2,584
459
0
750
3,197
1,178
0
0
3,197
0
41,265
L
2,279
168
0
462
4,259
978
324
324
3,935
25,430
508
W
Anubis
albe629
Anubis
8,118
471
0
4,581
7,761
3,729
0
237
7,138
61,466
0
L
Danzaburou
haza060
Danzaburou
3,224
1,442
0
2,101
7,214
2,793
0
0
7,214
0
41,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
31,674
285
Minions Killed
374
0
Camps Cleared
0
986,997
Distance Traveled
990,382
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,441
644
68
7
0
233,643
0
L
Surtr
5,385
539
61
6
0
188,599
0
W
Thanatos
6,409
641
90
9
0
232,196
0
W
Amaterasu
5,613
561
36
4
0
235,987
0
W
Kukulkan
6,236
624
71
7
0
191,284
7
L
Anubis
4,299
430
30
3
0
194,476
0
W
Artemis
5,983
598
65
7
0
170,391
2
L
Janus
5,102
510
58
6
0
168,505
0
W
Anubis
7,433
743
112
11
0
160,524
0
L
Danzaburou
5,463
546
68
7
0
201,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role