Player Matchup

Jormungandr
Jormungandr
FEMINIST JUICE
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,553 Elo+
Party 2
Ullr
Ullr
MEDINA323
Ullr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,600 Elo+
Party 2
Olorun
Olorun
R0chelle Aytes
Olorun
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,549 Elo+
Party 2
Martichoras
Martichoras
Zodiac11
Martichoras
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 26L
1,556 Elo+
Solo
Neith
Neith
gothgay
Neith
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 21L
1,444 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,540 Elo+

VS

Team Averages
Level 158
1,460 SR
1,478 Elo+
Artio
Artio
Cthulhu8510
Artio
Level 129
God Stats
3W - 2L
1,468 SR
Queue Stats
20W - 27L
1,472 Elo+
Party 1
Jing Wei
Jing Wei
HACKIErobinson
Jing Wei
Level 195
God Stats
0W - 2L
1,285 SR
Queue Stats
1,030W - 1,121L
1,468 Elo+
Solo
Geb
Geb
Oldman_Leo74
Geb
Level 159
God Stats
18W - 10L
1,686 SR
Queue Stats
505W - 612L
1,469 Elo+
Solo
Fenrir
Fenrir
marsoc_gamer
Fenrir
Level 147
God Stats
11W - 12L
1,361 SR
Queue Stats
598W - 670L
1,481 Elo+
Solo
Yu Huang
Yu Huang
whatsursafeword
Yu Huang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FEMINIST JUICE
Jormungandr
17
3 / 2 / 19
9,928
709
9,558
15,141
17,179
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
17
3 / 3 / 15
10,046
718
11,557
14,272
7,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
7 / 1 / 14
11,020
787
11,742
11,140
6,477
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Zodiac11
Martichoras
17
3 / 4 / 14
10,424
745
18,627
16,096
8,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
gothgay
Neith
19
8 / 1 / 10
11,652
832
19,335
11,948
6,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,271
591
7,250
19,582
23,640
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
16
0 / 5 / 7
9,451
675
13,728
13,875
6,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 4 / 3
10,470
748
13,958
16,961
20,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
3 / 6 / 6
9,580
684
7,725
17,266
13,409
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
17
4 / 4 / 5
9,837
703
15,973
10,888
5,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
24
Kills
11
11
Deaths
24
72
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
W
Jormungandr
FEMINIST JUICE
Jormungandr
3
2
19
6.25
L
Jing Wei
0
5
7
0.7
W
Ullr
3
3
15
3.5
L
4
4
3
1.38
W
7
1
14
14
W
Martichoras
Zodiac11
Martichoras
3
4
14
2.5
W
Neith
gothgay
Neith
8
1
10
13
L
Fenrir
3
6
6
1
L
Yu Huang
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,819
Damage
58,634
68,597
Taken
78,572
45,947
Mitigated
69,674
27,101
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,250
115
1,695
3,181
19,582
23,640
0
5,277
14,305
15,785
1,875
W
Jormungandr
FEMINIST JUICE
Jormungandr
9,558
1,182
2,273
2,003
15,141
17,179
192
6,064
9,077
16,170
0
L
Jing Wei
13,728
8,888
3,247
2,840
13,875
6,542
1,749
3,114
10,761
0
31,176
W
Ullr
11,557
5,722
3,000
2,060
14,272
7,391
2,046
7,610
6,662
0
22,348
L
13,958
177
2,388
4,135
16,961
20,154
168
3,963
12,998
27,216
1,089
W
11,742
5,763
5,164
3,843
11,140
6,477
1,121
6,183
4,957
21,342
205
W
Martichoras
Zodiac11
Martichoras
18,627
6,169
1,573
1,952
16,096
8,344
884
8,440
7,656
0
35,674
W
Neith
gothgay
Neith
19,335
3,705
1,622
3,611
11,948
6,556
166
6,929
5,019
0
38,213
L
Fenrir
7,725
969
788
1,019
17,266
13,409
0
5,004
12,262
0
10,704
L
Yu Huang
15,973
1,522
1,656
1,152
10,888
5,929
154
3,897
6,991
29,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,070
Gold Earned
47,609
149
Minions Killed
134
0
Camps Cleared
0
1,311,458
Distance Traveled
1,272,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,271
591
19
1
0
263,713
0
W
Jormungandr
9,928
709
11
1
0
277,471
0
L
Jing Wei
9,451
675
55
4
0
232,321
0
W
Ullr
10,046
718
26
2
0
257,568
0
L
Geb
10,470
748
23
2
0
266,109
0
W
Olorun
11,020
787
21
2
0
255,537
0
W
Martichoras
10,424
745
46
3
0
240,960
0
W
Neith
11,652
832
45
3
0
279,922
0
L
Fenrir
9,580
684
7
1
0
268,781
0
L
Yu Huang
9,837
703
30
2
0
242,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role