Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AxelRoiter
Jing Wei
Level 100
God Stats
2W - 3L
1,284 SR
Queue Stats
262W - 266L
1,429 Elo+
Solo
Merlin
Merlin
Nils Korth
Merlin
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 95L
1,574 Elo+
Solo
Hel
Hel
SmiteYeeter420
Hel
Level 102
God Stats
22W - 7L
1,640 SR
Queue Stats
169W - 159L
1,499 Elo+
Solo
Sol
Sol
clo_udz
Sol
Level 149
God Stats
5W - 3L
1,624 SR
Queue Stats
12W - 10L
1,427 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,486 Elo+

VS

Team Averages
Level 87
1,423 SR
1,510 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CRAlIGZ
Kukulkan
Level 68
God Stats
22W - 19L
1,673 SR
Queue Stats
88W - 86L
1,544 Elo+
Solo
Skadi
Skadi
Shnok
Skadi
Level 76
God Stats
1W - 4L
1,089 SR
Queue Stats
69W - 85L
1,471 Elo+
Party 1
Bastet
Bastet
Siuwaks
Bastet
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 58L
1,547 Elo+
Solo
Ares
Ares
rustyrsa
Ares
Level 67
God Stats
1W - 4L
1,354 SR
Queue Stats
74W - 82L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 0 / 2
6,705
610
4,876
7,270
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
AxelRoiter
Jing Wei
11
3 / 1 / 0
5,997
545
5,416
7,935
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Nils Korth
Merlin
12
1 / 1 / 2
6,970
634
3,534
5,084
1,746
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

10
0 / 1 / 4
6,321
575
3,086
10,367
6,641
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
12
1 / 0 / 2
7,200
655
3,097
4,585
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,834
530
1,866
4,920
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Kukulkan
CRAlIGZ
Kukulkan
1
0 / 0 / 0
3,570
325
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Shnok
Skadi
9
0 / 1 / 2
5,239
476
7,204
7,002
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bastet
Siuwaks
Bastet
10
3 / 3 / 0
5,508
501
6,521
10,336
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 2 / 2
5,227
475
4,809
10,507
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
8
Kills
3
3
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
L
Nu Wa
 
Nu Wa
0
2
0
0
W
Jing Wei
AxelRoiter
Jing Wei
3
1
0
3
L
Kukulkan
CRAlIGZ
Kukulkan
0
0
0
0
W
Merlin
Nils Korth
Merlin
1
1
2
2
L
Skadi
Shnok
Skadi
0
1
2
1
L
Bastet
Siuwaks
Bastet
3
3
0
1
W
0
1
4
2
W
Sol
1
0
2
2
L
Ares
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,009
Damage
20,400
35,241
Taken
32,765
15,498
Mitigated
15,142
22,375
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,876
1,084
0
4,580
7,270
2,716
0
582
6,666
0
52,457
L
Nu Wa
 
Nu Wa
1,866
619
0
1,039
4,920
1,430
0
1,206
3,714
35,890
0
W
Jing Wei
AxelRoiter
Jing Wei
5,416
4,164
0
1,806
7,935
2,949
683
2,139
5,774
0
45,519
L
Kukulkan
CRAlIGZ
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Nils Korth
Merlin
3,534
90
0
2,119
5,084
1,746
0
1,195
3,761
50,952
2,418
L
Skadi
Shnok
Skadi
7,204
2,895
0
1,953
7,002
2,304
377
2,338
4,664
0
40,827
L
Bastet
Siuwaks
Bastet
6,521
1,822
0
3,682
10,336
3,649
0
4,019
6,317
0
25,861
W
3,086
328
4,311
6,200
10,367
6,641
260
2,404
7,943
22,393
0
W
Sol
3,097
920
0
3,359
4,585
1,446
588
373
4,190
48,577
9,322
L
Ares
4,809
321
0
2,397
10,507
7,759
0
1,994
8,513
24,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
25,378
390
Minions Killed
208
0
Camps Cleared
0
1,044,161
Distance Traveled
895,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,705
610
86
8
0
249,259
0
L
Nu Wa
5,834
530
80
7
0
188,627
3
W
Jing Wei
5,997
545
78
7
0
188,886
0
L
Kukulkan
3,570
325
0
0
0
9,039
0
W
Merlin
6,970
634
92
8
0
195,992
1
L
Skadi
5,239
476
60
5
0
212,855
0
L
Bastet
5,508
501
40
4
0
251,943
0
W
Hel
6,321
575
31
3
0
213,666
0
W
Sol
7,200
655
103
9
0
196,358
0
L
Ares
5,227
475
28
3
0
233,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role