Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Damegeki
Ullr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,496 Elo+
Party 1
Ares
Ares
Pottymouth93
Ares
Level 106
God Stats
2W - 2L
1,659 SR
Queue Stats
187W - 180L
1,506 Elo+
Solo
Bacchus
Bacchus
TenshiVibraxus
Bacchus
Level 129
God Stats
5W - 0L
1,956 SR
Queue Stats
108W - 95L
1,571 Elo+
Solo
Team Averages
Level 131
1,623 SR
1,515 Elo+

VS

Team Averages
Level 144
1,370 SR
1,515 Elo+
Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CPGo
Fenrir
Level 257
God Stats
2W - 1L
1,285 SR
Queue Stats
145W - 142L
1,464 Elo+
Solo
Cerberus
Cerberus
QyzRe
Cerberus
Level 86
God Stats
0W - 2L
1,289 SR
Queue Stats
216W - 224L
1,519 Elo+
Solo
Raijin
Raijin
The3rdSavior
Raijin
Level 157
God Stats
0W - 2L
1,297 SR
Queue Stats
43W - 44L
1,534 Elo+
Solo
Bastet
Bastet
XaidwithaZee
Bastet
Level 98
God Stats
7W - 4L
1,479 SR
Queue Stats
442W - 437L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 6
6,336
1,267
5,851
2,661
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
11
1 / 1 / 9
6,037
1,207
2,829
7,034
7,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
10
3 / 1 / 4
6,077
1,215
2,045
2,458
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 9
6,391
1,278
2,554
3,997
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 1 / 7
6,740
1,348
3,324
4,230
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 2 / 3
5,071
1,014
2,806
3,297
1,326
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CPGo
Fenrir
9
1 / 4 / 2
5,208
1,042
3,005
6,452
4,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
QyzRe
Cerberus
5
0 / 0 / 0
4,252
850
0
0
0
Raijin
10
1 / 2 / 2
5,535
1,107
4,307
3,950
1,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
10
1 / 3 / 2
5,477
1,095
2,944
5,188
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
11
Kills
3
3
Deaths
11
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
6
5
W
Kuzenbo
 
Kuzenbo
1
1
9
5.5
L
Nox
 
Nox
0
2
3
0.75
L
Fenrir
CPGo
Fenrir
1
4
2
0.5
W
Ullr
3
1
4
5
W
1
0
9
5.5
L
Cerberus
QyzRe
Cerberus
0
0
0
0
W
4
1
7
7.5
L
Raijin
1
2
2
1
L
Bastet
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
13,062
20,380
Taken
18,887
18,680
Mitigated
9,170
7,512
Healing
1,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,851
1,719
0
804
2,661
1,328
522
356
2,305
0
13,464
W
Kuzenbo
 
Kuzenbo
2,829
1,158
0
2,718
7,034
7,039
604
2,787
4,247
8,105
0
L
Nox
 
Nox
2,806
339
261
350
3,297
1,326
0
1,864
1,391
5,448
0
L
Fenrir
CPGo
Fenrir
3,005
718
0
134
6,452
4,679
0
2,426
3,982
0
4,468
W
Ullr
2,045
872
0
142
2,458
1,448
927
887
1,571
0
6,626
W
2,554
196
503
902
3,997
3,596
1,138
1,377
2,620
3,962
0
L
Cerberus
QyzRe
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
3,324
486
1,109
1,334
4,230
5,269
392
1,706
2,524
6,040
0
L
Raijin
4,307
525
0
480
3,950
1,343
0
2,014
1,768
16,257
0
L
Bastet
2,944
937
157
531
5,188
1,822
0
2,063
3,039
0
4,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
25,543
60
Minions Killed
37
0
Camps Cleared
0
461,160
Distance Traveled
351,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,336
1,267
18
4
0
108,401
0
W
Kuzenbo
6,037
1,207
10
2
0
98,675
0
L
Nox
5,071
1,014
8
2
0
96,214
0
L
Fenrir
5,208
1,042
1
0
0
81,191
0
W
Ullr
6,077
1,215
13
3
0
74,840
0
W
Ares
6,391
1,278
2
0
0
91,864
0
L
Cerberus
4,252
850
0
0
0
0
0
W
Bacchus
6,740
1,348
17
3
0
87,380
0
L
Raijin
5,535
1,107
25
5
0
78,465
0
L
Bastet
5,477
1,095
3
1
0
95,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role