Player Matchup

Charon
Charon
Gold IV
 
Charon
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
Africa4Ever500
Hercules
Silver I
Level 148
God Stats
0W - 4L
1,536 SR
Queue Stats
4W - 6L
1,543 MMR
Solo
Poseidon
Poseidon
Silver I
Cloud243
Poseidon
Silver I
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,660 MMR
Party 3
Ao Kuang
Ao Kuang
Silver II
Nameplate
Ao Kuang
Silver II
Level 123
God Stats
2W - 2L
1,496 SR
Queue Stats
4W - 7L
1,587 MMR
Party 3
Ishtar
Ishtar
Bronze III
mario2009
Ishtar
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,506 SR
1,558 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,680 SR
1,578 MMR
Surtr
Surtr
Gold III
Kollusive
Surtr
Gold III
Level 126
God Stats
2W - 1L
1,523 SR
Queue Stats
28W - 26L
1,585 MMR
Party 1
Da Ji
Da Ji
Silver I
LilYipty
Da Ji
Silver I
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 202L
1,499 MMR
Solo
Kukulkan
Kukulkan
Silver I
TheSweatyDad
Kukulkan
Silver I
Level 146
God Stats
5W - 0L
1,881 SR
Queue Stats
17W - 8L
1,638 MMR
Party 2
Anhur
Anhur
Silver I
bmad222
Anhur
Silver I
Level 89
God Stats
3W - 1L
1,997 SR
Queue Stats
6W - 4L
1,592 MMR
Party 2
Sobek
Sobek
Gold IV
oFlipMode
Sobek
Gold IV
Level 163
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 27L
1,577 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
0 / 1 / 6
9,434
497
5,302
14,715
13,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
17
6 / 3 / 1
11,179
588
18,041
24,645
30,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Cloud243
Poseidon
17
5 / 7 / 2
10,471
551
8,854
15,292
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
Nameplate
Ao Kuang
15
3 / 8 / 5
8,573
451
10,579
26,160
9,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ishtar
mario2009
Ishtar
11
0 / 5 / 2
7,078
373
5,886
10,713
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThanatosSusanoBake KujiraZeus

VS

Bans
AphroditeGaneshaThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kollusive
Surtr
17
0 / 3 / 2
10,219
538
17,092
22,691
23,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Da Ji
LilYipty
Da Ji
18
8 / 5 / 3
10,498
553
13,533
19,307
9,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TheSweatyDad
Kukulkan
20
7 / 2 / 6
12,593
663
14,547
7,941
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
bmad222
Anhur
18
4 / 2 / 3
10,504
553
11,240
15,120
7,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
oFlipMode
Sobek
17
5 / 2 / 6
10,866
572
10,158
17,698
20,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
14
Kills
24
24
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
1
6
3
L
Hercules
6
3
1
2.17
L
Poseidon
Cloud243
Poseidon
5
7
2
0.86
W
Surtr
Kollusive
Surtr
0
3
2
0.33
W
Da Ji
LilYipty
Da Ji
8
5
3
1.9
L
Ao Kuang
Nameplate
Ao Kuang
3
8
5
0.69
W
Kukulkan
TheSweatyDad
Kukulkan
7
2
6
5
W
Anhur
bmad222
Anhur
4
2
3
2.75
L
Ishtar
mario2009
Ishtar
0
5
2
0.2
W
Sobek
oFlipMode
Sobek
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,662
Damage
66,570
91,525
Taken
82,757
61,212
Mitigated
64,750
25,089
Healing
23,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,302
1,014
0
2,073
14,715
13,124
0
5,640
9,075
50,853
0
L
Hercules
18,041
10,360
0
9,144
24,645
30,876
0
3,539
19,443
0
90,509
L
Poseidon
Cloud243
Poseidon
8,854
1,712
95
1,312
15,292
4,943
0
5,858
9,434
76,628
0
W
Surtr
Kollusive
Surtr
17,092
5,995
0
7,445
22,691
23,213
39
2,464
18,957
3,128
80,584
W
Da Ji
LilYipty
Da Ji
13,533
3,876
0
3,835
19,307
9,600
397
5,054
13,950
0
85,699
L
Ao Kuang
Nameplate
Ao Kuang
10,579
2,581
0
11,075
26,160
9,117
0
7,352
18,587
59,674
0
W
Kukulkan
TheSweatyDad
Kukulkan
14,547
2,491
0
758
7,941
3,904
64
3,872
4,069
141,643
1,418
W
Anhur
bmad222
Anhur
11,240
5,619
0
6,609
15,120
7,056
1,160
5,514
9,606
0
101,948
L
Ishtar
mario2009
Ishtar
5,886
3,789
233
1,157
10,713
3,152
0
3,169
7,544
0
39,225
W
Sobek
oFlipMode
Sobek
10,158
890
0
4,689
17,698
20,977
140
7,831
9,811
41,971
1,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,735
Gold Earned
54,680
513
Minions Killed
666
0
Camps Cleared
0
1,707,898
Distance Traveled
1,894,823
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,434
497
51
3
0
354,616
6
L
Hercules
11,179
588
157
8
0
345,815
0
L
Poseidon
10,471
551
136
7
0
351,549
3
W
Surtr
10,219
538
139
7
0
361,260
3
W
Da Ji
10,498
553
96
5
0
380,575
0
L
Ao Kuang
8,573
451
89
5
0
406,688
2
W
Kukulkan
12,593
663
226
12
0
415,293
6
W
Anhur
10,504
553
152
8
0
345,755
4
L
Ishtar
7,078
373
80
4
0
249,230
0
W
Sobek
10,866
572
53
3
0
391,940
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role