Player Matchup

Anhur
Anhur
Gold I
I SchatzY I
Anhur
Gold I
Level 220
God Stats
74W - 91L
1,537 SR
Queue Stats
465W - 467L
1,527 MMR
Solo
Bacchus
Bacchus
Gold IV
KiysRevenge
Bacchus
Gold IV
Level 119
God Stats
3W - 3L
1,753 SR
Queue Stats
103W - 110L
1,490 MMR
Solo
Chaac
Chaac
Silver III
Upgradedmaleman
Chaac
Silver III
Level 60
God Stats
3W - 4L
1,667 SR
Queue Stats
10W - 15L
1,424 MMR
Solo
Vulcan
Vulcan
Gold IV
XXDerbyXXNutXX
Vulcan
Gold IV
Level 156
God Stats
23W - 15L
1,696 SR
Queue Stats
183W - 202L
1,503 MMR
Party 1
Thor
Thor
Gold V
dukeisreal15
Thor
Gold V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 161L
1,317 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,631 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,426 SR
1,460 MMR
Set
Set
Gold IV
 
Set
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
Albachuela
Baba Yaga
Gold III
Level 128
God Stats
1W - 4L
1,123 SR
Queue Stats
79W - 72L
1,493 MMR
Solo
Neith
Neith
Bronze III
Ooоbexеx
Neith
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze IV
ReZ Viper
Cerberus
Bronze IV
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
108W - 112L
1,401 MMR
Solo
Hou Yi
Hou Yi
Gold IV
ShAdE42o
Hou Yi
Gold IV
Level 186
God Stats
21W - 13L
1,507 SR
Queue Stats
209W - 208L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,667
567
3,559
7,498
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KiysRevenge
Bacchus
10
1 / 0 / 0
5,852
585
1,559
5,312
4,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 1 / 1
6,422
642
5,077
8,077
4,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 1
6,643
664
2,101
3,460
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 1
6,155
616
3,003
7,578
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixAresArachne

VS

Bans
AthenaBake KujiraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 2 / 1
5,626
563
4,830
8,188
3,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baba Yaga
Albachuela
Baba Yaga
11
0 / 0 / 0
5,732
573
2,766
3,878
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Neith
1
0 / 1 / 0
3,556
356
0
742
156
Cerberus
ReZ Viper
Cerberus
11
1 / 2 / 0
6,070
607
3,847
9,654
8,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
ShAdE42o
Hou Yi
9
0 / 1 / 1
4,950
495
3,239
6,691
1,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
2
1
1.25
L
Baba Yaga
Albachuela
Baba Yaga
0
0
0
0
W
0
2
0
0
W
Bacchus
KiysRevenge
Bacchus
1
0
0
1
L
Neith
0
1
0
0
L
Cerberus
ReZ Viper
Cerberus
1
2
0
0.5
L
Hou Yi
ShAdE42o
Hou Yi
0
1
1
0.5
W
2
1
1
2.5
W
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
14,682
31,925
Taken
29,153
16,971
Mitigated
16,140
9,644
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,830
2,740
0
2,149
8,188
3,730
0
587
7,601
0
40,812
L
Baba Yaga
Albachuela
Baba Yaga
2,766
97
0
1,442
3,878
1,513
0
1,638
2,240
51,627
0
W
3,559
2,099
0
2,617
7,498
3,044
421
0
7,498
0
50,280
W
Bacchus
KiysRevenge
Bacchus
1,559
198
0
1,718
5,312
4,881
0
430
4,882
22,596
2,538
L
Neith
0
0
0
0
742
156
0
0
742
0
0
L
Cerberus
ReZ Viper
Cerberus
3,847
622
0
3,890
9,654
8,838
0
566
9,088
41,481
2,165
L
Hou Yi
ShAdE42o
Hou Yi
3,239
1,917
0
1,841
6,691
1,903
23
697
5,994
0
30,151
W
5,077
832
0
3,504
8,077
4,261
0
3,371
4,706
0
44,511
W
2,101
965
0
519
3,460
1,419
0
1,972
1,488
48,119
712
W
3,003
765
0
1,286
7,578
3,366
0
636
6,942
0
56,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
25,934
383
Minions Killed
294
0
Camps Cleared
0
1,069,226
Distance Traveled
809,236
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,626
563
74
7
0
224,017
0
L
Baba Yaga
5,732
573
93
9
0
207,684
2
W
Anhur
5,667
567
78
8
0
182,433
0
W
Bacchus
5,852
585
34
3
0
222,271
4
L
Neith
3,556
356
0
0
0
14,473
0
L
Cerberus
6,070
607
86
9
0
164,669
0
L
Hou Yi
4,950
495
41
4
0
198,393
0
W
Chaac
6,422
642
79
8
0
208,650
2
W
Vulcan
6,643
664
102
10
0
214,879
2
W
Thor
6,155
616
90
9
0
240,993
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role