Player Matchup

Charon
Charon
Dbo__55
Charon
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 91L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
HarryAnis
Zhong Kui
Level 55
God Stats
18W - 16L
1,202 SR
Queue Stats
248W - 212L
1,511 Elo+
Solo
Kali
Kali
Sloppzz
Kali
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 145L
1,567 Elo+
Solo
Hou Yi
Hou Yi
coung556
Hou Yi
Level 124
God Stats
14W - 11L
1,817 SR
Queue Stats
165W - 172L
1,499 Elo+
Party 2
Mulan
Mulan
iGhettoELM0
Mulan
Level 128
God Stats
39W - 29L
1,740 SR
Queue Stats
283W - 267L
1,524 Elo+
Solo
Team Averages
Level 112
1,552 SR
1,521 Elo+

VS

Team Averages
Level 110
1,606 SR
1,529 Elo+
Mulan
Mulan
 
Mulan
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
COOONNNEER
He Bo
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
KnowTheMeta
Kuzenbo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,545 Elo+
Party 1
Cernunnos
Cernunnos
cojotrash
Cernunnos
Level 73
God Stats
2W - 2L
1,804 SR
Queue Stats
742W - 692L
1,523 Elo+
Solo
Janus
Janus
luckytshirts
Janus
Level 104
God Stats
7W - 6L
1,727 SR
Queue Stats
68W - 62L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dbo__55
Charon
10
0 / 2 / 9
6,196
516
6,508
12,303
9,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
HarryAnis
Zhong Kui
13
4 / 1 / 2
7,030
586
4,966
6,192
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Sloppzz
Kali
12
3 / 1 / 4
6,986
582
5,475
11,971
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
coung556
Hou Yi
11
3 / 2 / 3
5,959
497
7,726
8,360
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 0 / 1
7,936
661
12,292
11,889
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 0
6,102
509
5,787
14,014
12,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
10
2 / 3 / 1
5,795
483
3,822
8,040
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
KnowTheMeta
Kuzenbo
10
1 / 2 / 2
6,023
502
4,048
11,258
12,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
cojotrash
Cernunnos
10
1 / 4 / 3
5,934
495
10,743
11,549
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 2
6,688
557
6,834
6,618
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
6
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
0
0
L
He Bo
2
3
1
0.83
W
Charon
Dbo__55
Charon
0
2
9
2.25
W
Zhong Kui
HarryAnis
Zhong Kui
4
1
2
5
L
Kuzenbo
KnowTheMeta
Kuzenbo
1
2
2
1
W
Kali
Sloppzz
Kali
3
1
4
5
L
Cernunnos
cojotrash
Cernunnos
1
4
3
0.63
W
Hou Yi
coung556
Hou Yi
3
2
3
2.25
W
6
0
1
6.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,967
Damage
31,234
50,715
Taken
51,479
32,396
Mitigated
34,660
17,604
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,787
888
0
4,722
14,014
12,751
0
0
13,285
0
48,876
L
He Bo
3,822
312
0
2,226
8,040
2,459
0
1,074
6,798
31,710
0
W
Charon
Dbo__55
Charon
6,508
1,676
537
3,378
12,303
9,991
0
4,291
7,890
20,864
0
W
Zhong Kui
HarryAnis
Zhong Kui
4,966
568
0
1,558
6,192
4,426
0
2,189
3,827
44,453
0
L
Kuzenbo
KnowTheMeta
Kuzenbo
4,048
1,818
420
2,185
11,258
12,100
160
3,695
7,487
15,954
0
W
Kali
Sloppzz
Kali
5,475
2,383
0
5,299
11,971
4,844
28
3,825
8,066
0
54,837
L
Cernunnos
cojotrash
Cernunnos
10,743
5,176
0
3,218
11,549
5,046
259
4,122
7,383
0
56,457
W
Hou Yi
coung556
Hou Yi
7,726
3,499
0
1,637
8,360
3,457
0
2,706
5,528
0
43,730
W
12,292
2,152
0
5,195
11,889
9,678
15
758
10,576
220
59,531
L
6,834
368
0
981
6,618
2,304
0
2,361
4,010
45,263
2,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
30,542
362
Minions Killed
339
0
Camps Cleared
0
1,203,265
Distance Traveled
1,147,222
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,102
509
83
7
0
196,029
0
L
He Bo
5,795
483
59
5
0
255,475
0
W
Charon
6,196
516
20
2
0
234,906
2
W
Zhong Kui
7,030
586
91
8
0
252,015
0
L
Kuzenbo
6,023
502
16
1
0
246,885
0
W
Kali
6,986
582
82
7
0
277,263
0
L
Cernunnos
5,934
495
88
7
0
198,136
0
W
Hou Yi
5,959
497
78
7
0
205,915
1
W
Mulan
7,936
661
91
8
0
233,166
0
L
Janus
6,688
557
93
8
0
250,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role