Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HKaze
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,509 Elo+
Party 2
Cupid
Cupid
ImFundamental
Cupid
Level 123
God Stats
3W - 3L
1,980 SR
Queue Stats
227W - 155L
1,785 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Miscellaneous
Kumbhakarna
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 49L
1,584 Elo+
Party 4
Sun Wukong
Sun Wukong
MultiSharkdark
Sun Wukong
Level 60
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 25L
1,515 Elo+
Party 2
Team Averages
Level 82
1,553 SR
1,579 Elo+

VS

Team Averages
Level 126
1,598 SR
1,638 Elo+
Da Ji
Da Ji
ChloricSayad
Da Ji
Level 170
God Stats
8W - 1L
1,697 SR
Queue Stats
163W - 51L
2,006 Elo+
Party 1
Ganesha
Ganesha
DICE_ROCKS
Ganesha
Level 128
God Stats
6W - 6L
1,559 SR
Queue Stats
243W - 242L
1,535 Elo+
Solo
Lancelot
Lancelot
MlKE_TYTHUN
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 46L
1,528 Elo+
Party 3
Eset
Eset
NACHZERER_1
Eset
Level 72
God Stats
3W - 0L
1,735 SR
Queue Stats
240W - 102L
1,598 Elo+
Party 1
Ymir
Ymir
skeletonhunter
Ymir
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 52L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 3
6,044
756
4,642
11,860
12,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
HKaze
Nemesis
15
6 / 4 / 2
8,688
1,086
6,181
12,590
12,543
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 2
7,340
918
7,573
10,396
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Miscellaneous
Kumbhakarna
12
0 / 3 / 6
6,698
837
4,238
10,719
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
MultiSharkdark
Sun Wukong
11
0 / 3 / 1
6,105
763
3,993
9,403
9,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 12
8,390
1,049
12,868
9,130
6,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
DICE_ROCKS
Ganesha
12
0 / 2 / 13
6,927
866
8,920
6,930
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MlKE_TYTHUN
Lancelot
13
2 / 2 / 11
7,433
929
6,724
7,459
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 11
8,577
1,072
12,298
6,318
3,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 8
8,369
1,046
5,072
9,086
8,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
8
Kills
18
18
Deaths
11
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
3
0.5
W
5
2
12
5.5
W
Ganesha
DICE_ROCKS
Ganesha
0
2
13
3.25
L
Nemesis
HKaze
Nemesis
6
4
2
1.75
L
2
5
2
0.6
L
Kumbhakarna
Miscellaneous
Kumbhakarna
0
3
6
1
W
Lancelot
MlKE_TYTHUN
Lancelot
2
2
11
3.75
L
Sun Wukong
MultiSharkdark
Sun Wukong
0
3
1
0.17
W
6
2
11
5.75
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
45,882
54,968
Taken
38,923
43,656
Mitigated
28,683
16,842
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,642
263
234
3,617
11,860
12,234
0
6,211
5,420
8,167
0
W
12,868
3,200
475
2,200
9,130
6,376
1,380
1,643
7,487
0
17,469
W
Ganesha
DICE_ROCKS
Ganesha
8,920
332
882
1,085
6,930
4,097
800
1,501
5,429
17,286
0
L
Nemesis
HKaze
Nemesis
6,181
957
584
2,879
12,590
12,543
80
6,198
6,307
0
10,185
L
7,573
3,372
1,905
2,489
10,396
4,350
585
4,045
6,225
0
21,502
L
Kumbhakarna
Miscellaneous
Kumbhakarna
4,238
42
570
3,564
10,719
5,117
58
5,122
5,506
10,421
338
W
Lancelot
MlKE_TYTHUN
Lancelot
6,724
705
261
730
7,459
6,346
852
2,609
4,850
0
10,354
L
Sun Wukong
MultiSharkdark
Sun Wukong
3,993
213
22
978
9,403
9,412
63
4,346
5,020
0
10,107
W
12,298
1,778
1,481
1,385
6,318
3,021
1,039
1,545
4,773
28,802
577
W
5,072
1,103
802
484
9,086
8,843
350
1,551
7,535
9,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,875
Gold Earned
39,696
71
Minions Killed
92
0
Camps Cleared
0
736,095
Distance Traveled
799,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,044
756
9
1
0
111,031
0
W
Da Ji
8,390
1,049
25
3
0
167,982
0
W
Ganesha
6,927
866
0
0
0
161,184
0
L
Nemesis
8,688
1,086
7
1
0
163,856
0
L
Cupid
7,340
918
35
4
0
132,887
0
L
Kumbhakarna
6,698
837
8
1
0
160,367
0
W
Lancelot
7,433
929
7
1
0
169,340
0
L
Sun Wukong
6,105
763
12
2
0
167,954
0
W
Eset
8,577
1,072
43
5
0
159,314
0
W
Ymir
8,369
1,046
17
2
0
141,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role