Player Matchup

Serqet
Serqet
DrFlopolopogus
Serqet
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 148L
1,753 Elo+
Solo
Hel
Hel
FemboyDemon
Hel
Level 111
God Stats
0W - 4L
1,500 SR
Queue Stats
47W - 72L
1,567 Elo+
Solo
Ares
Ares
Mr Frosttt
Ares
Level 108
God Stats
26W - 14L
1,823 SR
Queue Stats
322W - 296L
1,614 Elo+
Solo
Anhur
Anhur
Skiplewhip84
Anhur
Level 68
God Stats
3W - 4L
1,468 SR
Queue Stats
131W - 120L
1,469 Elo+
Solo
Erlang Shen
Erlang Shen
letskillaclown
Erlang Shen
Level 114
God Stats
9W - 5L
1,590 SR
Queue Stats
203W - 191L
1,602 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,601 Elo+

VS

Team Averages
Level 109
1,568 SR
1,570 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Energy1357
Bacchus
Level 66
God Stats
5W - 4L
1,812 SR
Queue Stats
173W - 132L
1,630 Elo+
Party 1
Izanami
Izanami
KENY1620
Izanami
Level 95
God Stats
5W - 3L
1,511 SR
Queue Stats
72W - 64L
1,559 Elo+
Party 1
Achilles
Achilles
ThatOnePanther
Achilles
Level 125
God Stats
8W - 8L
1,584 SR
Queue Stats
133W - 112L
1,606 Elo+
Solo
The Morrigan
The Morrigan
lostinnull
The Morrigan
Level 129
God Stats
5W - 2L
1,432 SR
Queue Stats
49W - 46L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,195
480
3,557
9,695
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 2
7,288
486
6,390
10,614
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 4
6,816
454
7,476
12,607
11,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 1
7,334
489
9,784
11,002
4,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
letskillaclown
Erlang Shen
12
0 / 5 / 1
6,867
458
3,677
15,435
11,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 0 / 5
8,557
570
9,698
11,023
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Energy1357
Bacchus
12
1 / 3 / 6
7,306
487
4,940
13,822
12,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
KENY1620
Izanami
13
1 / 3 / 4
7,479
499
6,961
9,143
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
16
6 / 1 / 3
9,794
653
11,949
11,527
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
lostinnull
The Morrigan
15
2 / 1 / 7
8,759
584
6,701
7,211
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
17
17
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
0
5
9.5
L
4
2
0
2
W
Bacchus
Energy1357
Bacchus
1
3
6
1.33
L
0
4
2
0.25
W
Izanami
KENY1620
Izanami
1
3
4
1
L
0
3
4
0.67
L
4
3
1
1.5
W
Achilles
6
1
3
7.5
L
Erlang Shen
letskillaclown
Erlang Shen
0
5
1
0.1
W
The Morrigan
lostinnull
The Morrigan
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,884
Damage
40,249
59,353
Taken
52,726
35,678
Mitigated
30,906
18,889
Healing
16,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,698
2,278
0
5,239
11,023
3,756
576
1,735
9,288
0
59,749
L
3,557
1,170
0
4,625
9,695
3,955
0
1,519
8,123
0
49,293
W
Bacchus
Energy1357
Bacchus
4,940
667
138
3,788
13,822
12,424
546
6,154
7,511
23,430
0
L
6,390
487
1,650
2,990
10,614
4,431
0
3,940
6,623
64,525
0
W
Izanami
KENY1620
Izanami
6,961
4,454
0
2,311
9,143
2,783
564
2,289
6,704
0
60,385
L
7,476
869
0
2,205
12,607
11,738
0
4,745
7,762
25,135
0
L
9,784
6,094
0
2,776
11,002
4,427
0
1,454
9,499
0
62,913
W
Achilles
11,949
3,351
0
3,444
11,527
8,958
0
623
10,730
232
76,607
L
Erlang Shen
letskillaclown
Erlang Shen
3,677
1,997
0
4,643
15,435
11,127
0
163
14,234
0
46,318
W
The Morrigan
lostinnull
The Morrigan
6,701
1,132
126
1,694
7,211
2,985
0
3,065
4,146
76,801
3,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,500
Gold Earned
41,895
400
Minions Killed
480
0
Camps Cleared
0
1,375,334
Distance Traveled
1,484,820
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,557
570
85
6
0
360,235
0
L
Serqet
7,195
480
87
6
0
281,261
0
W
Bacchus
7,306
487
20
1
0
303,172
0
L
Hel
7,288
486
120
8
0
288,114
2
W
Izanami
7,479
499
117
8
0
279,978
0
L
Ares
6,816
454
18
1
0
286,375
2
L
Anhur
7,334
489
99
7
0
254,507
0
W
Achilles
9,794
653
119
8
0
277,644
0
L
Erlang Shen
6,867
458
76
5
0
265,077
1
W
The Morrigan
8,759
584
139
9
0
263,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role