Player Matchup

Cerberus
Cerberus
Diamond I
Squooshiee
Cerberus
Diamond I
Level 106
God Stats
6W - 2L
1,634 SR
Queue Stats
125W - 87L
2,523 MMR
Party 1
Nike
Nike
Diamond III
Zynber
Nike
Diamond III
Level 159
God Stats
4W - 0L
1,928 SR
Queue Stats
114W - 78L
2,298 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
iSmug
Ne Zha
Diamond III
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 25L
2,316 MMR
Solo
Scylla
Scylla
Diamond IV
moon2987
Scylla
Diamond IV
Level 107
God Stats
176W - 113L
1,721 SR
Queue Stats
446W - 423L
2,242 MMR
Solo
Heimdallr
Heimdallr
Masters
scarexm
Heimdallr
Masters
Level 115
God Stats
7W - 5L
1,606 SR
Queue Stats
63W - 30L
2,666 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,678 SR
2,409 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,585 SR
2,214 MMR
Kuzenbo
Kuzenbo
Diamond IV
 
Kuzenbo
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chernobog
Chernobog
Masters
BodyblockPLZ
Chernobog
Masters
Level 123
God Stats
1W - 3L
1,327 SR
Queue Stats
115W - 85L
2,612 MMR
Solo
Loki
Loki
Diamond IV
GamerLover54
Loki
Diamond IV
Level 143
God Stats
106W - 63L
1,777 SR
Queue Stats
144W - 102L
2,304 MMR
Party 2
Cernunnos
Cernunnos
Diamond IV
Skeebz
Cernunnos
Diamond IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 133L
2,188 MMR
Solo
Ra
Ra
Masters
Αpotheosis
Ra
Masters
Level 230
God Stats
3W - 5L
1,819 SR
Queue Stats
348W - 291L
2,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Squooshiee
Cerberus
16
3 / 3 / 10
10,825
601
10,107
23,712
23,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
Zynber
Nike
16
2 / 1 / 7
10,955
609
8,625
16,623
15,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
iSmug
Ne Zha
18
2 / 2 / 9
10,440
580
10,174
17,567
11,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
moon2987
Scylla
17
0 / 1 / 4
10,158
564
6,839
7,956
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
scarexm
Heimdallr
20
9 / 1 / 4
12,721
707
19,853
14,767
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
JanusKukulkanAwilixBake Kujira

VS

Bans
CharonAresSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 6 / 4
7,670
426
6,459
18,641
18,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
BodyblockPLZ
Chernobog
18
3 / 3 / 4
10,322
573
8,985
17,142
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
2 / 2 / 0
10,122
562
6,369
12,893
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Cernunnos
Skeebz
Cernunnos
16
1 / 3 / 0
9,007
500
6,967
15,703
6,559
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 2 / 2
9,829
546
7,679
9,685
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
16
Kills
8
8
Deaths
16
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
6
4
0.33
L
Chernobog
BodyblockPLZ
Chernobog
3
3
4
1.67
L
2
2
0
1
L
Cernunnos
Skeebz
Cernunnos
1
3
0
0.33
W
Cerberus
Squooshiee
Cerberus
3
3
10
2.67
W
Nike
Zynber
Nike
2
1
7
5.5
W
Ne Zha
iSmug
Ne Zha
2
2
9
3.25
W
Scylla
moon2987
Scylla
0
1
4
2
W
Heimdallr
scarexm
Heimdallr
9
1
4
11
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,598
Damage
36,459
80,625
Taken
74,064
61,757
Mitigated
41,457
26,179
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,459
2,444
0
1,786
18,641
18,346
0
6,105
12,406
18,195
0
L
Chernobog
BodyblockPLZ
Chernobog
8,985
5,751
0
5,854
17,142
7,785
2,840
4,311
12,688
0
108,244
L
6,369
789
0
1,492
12,893
4,939
187
1,196
11,091
0
85,410
L
Cernunnos
Skeebz
Cernunnos
6,967
3,400
0
4,560
15,703
6,559
0
2,017
13,637
0
88,441
W
Cerberus
Squooshiee
Cerberus
10,107
438
0
5,595
23,712
23,335
335
6,871
16,619
37,283
2,652
W
Nike
Zynber
Nike
8,625
1,494
0
5,872
16,623
15,200
786
1,247
15,344
244
77,055
W
Ne Zha
iSmug
Ne Zha
10,174
2,454
0
5,514
17,567
11,562
755
3,215
14,250
0
101,850
W
Scylla
moon2987
Scylla
6,839
788
0
1,477
7,956
2,841
1,738
2,473
5,338
110,570
1,612
W
Heimdallr
scarexm
Heimdallr
19,853
12,181
0
7,721
14,767
8,819
4,304
2,391
12,310
0
155,336
L
7,679
301
817
1,934
9,685
3,828
0
3,092
6,544
98,039
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,099
Gold Earned
46,950
693
Minions Killed
675
0
Camps Cleared
0
1,901,728
Distance Traveled
2,019,656
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,670
426
26
1
0
415,902
6
L
Chernobog
10,322
573
157
9
0
429,746
1
L
Loki
10,122
562
155
9
0
429,552
7
L
Cernunnos
9,007
500
152
8
0
338,118
0
W
Cerberus
10,825
601
64
4
0
378,543
4
W
Nike
10,955
609
146
8
0
403,422
0
W
Ne Zha
10,440
580
118
7
0
412,815
0
W
Scylla
10,158
564
169
9
0
341,566
3
W
Heimdallr
12,721
707
196
11
0
365,382
1
L
Ra
9,829
546
185
10
0
406,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role