Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Crude Blu
Apollo
Level 121
God Stats
0W - 5L
1,258 SR
Queue Stats
172W - 186L
1,508 Elo+
Solo
Sol
Sol
HarlequinStar
Sol
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
SilentNocturna
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 96
1,452 SR
1,502 Elo+

VS

Team Averages
Level 99
1,503 SR
1,562 Elo+
Awilix
Awilix
Dirty Bubblesz
Awilix
Level 105
God Stats
21W - 7L
1,579 SR
Queue Stats
62W - 17L
1,677 Elo+
Party 1
Nox
Nox
DirtySprite01
Nox
Level 85
God Stats
4W - 4L
1,291 SR
Queue Stats
118W - 121L
1,487 Elo+
Solo
Chang'e
Chang'e
H34DW1G
Chang'e
Level 116
God Stats
2W - 3L
1,631 SR
Queue Stats
184W - 54L
1,664 Elo+
Party 1
Izanami
Izanami
RobotSoul
Izanami
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 58L
1,491 Elo+
Solo
Guan Yu
Guan Yu
SAVAG3MAGM4R
Guan Yu
Level 106
God Stats
4W - 2L
1,514 SR
Queue Stats
40W - 38L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 3
6,464
1,077
5,795
9,101
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
 
Jormungandr
10
0 / 2 / 1
5,742
957
944
3,571
2,881
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Crude Blu
Apollo
11
1 / 2 / 0
6,247
1,041
3,608
5,796
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 1
5,915
986
4,142
3,819
1,482
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
2 / 1 / 1
6,712
1,119
7,300
8,509
9,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

290

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,200
1,200
5,453
5,293
2,389
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 7
6,803
1,134
3,196
3,146
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
H34DW1G
Chang'e
12
1 / 1 / 9
6,645
1,108
7,906
5,191
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
RobotSoul
Izanami
12
2 / 0 / 7
7,375
1,229
6,689
4,712
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
SAVAG3MAGM4R
Guan Yu
12
2 / 1 / 9
7,787
1,298
5,284
6,755
6,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
3
Kills
11
11
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
3
0.38
L
Jormungandr
 
Jormungandr
0
2
1
0.25
L
Apollo
Crude Blu
Apollo
1
2
0
0.5
W
4
1
5
6.5
W
2
0
7
5.5
W
Chang'e
H34DW1G
Chang'e
1
1
9
5.5
L
0
2
1
0.25
W
Izanami
RobotSoul
Izanami
2
0
7
5.5
W
Guan Yu
SAVAG3MAGM4R
Guan Yu
2
1
9
6.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
28,528
30,796
Taken
25,097
19,103
Mitigated
14,362
6,076
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,795
798
2,250
2,476
9,101
3,357
0
3,574
5,527
19,451
0
L
Jormungandr
 
Jormungandr
944
200
0
0
3,571
2,881
0
1,076
2,495
3,112
0
L
Apollo
Crude Blu
Apollo
3,608
1,936
0
561
5,796
2,165
0
1,748
4,048
0
16,155
W
5,453
1,654
0
416
5,293
2,389
0
2,401
2,675
0
12,512
W
3,196
147
0
0
3,146
1,471
0
992
2,066
8,719
0
W
Chang'e
H34DW1G
Chang'e
7,906
301
2,242
1,080
5,191
2,301
0
3,092
2,061
17,972
0
L
4,142
981
0
182
3,819
1,482
0
1,493
2,326
10,435
0
W
Izanami
RobotSoul
Izanami
6,689
4,878
0
237
4,712
1,816
0
1,326
3,306
0
28,856
W
Guan Yu
SAVAG3MAGM4R
Guan Yu
5,284
323
1,351
1,074
6,755
6,385
0
3,070
3,562
0
7,966
L
7,300
1,303
0
607
8,509
9,218
0
3,211
5,298
0
13,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,080
Gold Earned
35,810
95
Minions Killed
113
3
Camps Cleared
7
445,981
Distance Traveled
599,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,464
1,077
34
6
0
91,689
0
L
Jormungandr
5,742
957
1
0
1
51,994
0
L
Apollo
6,247
1,041
23
4
1
90,068
0
W
Awilix
7,200
1,200
21
4
2
124,414
0
W
Nox
6,803
1,134
12
2
0
113,490
0
W
Chang'e
6,645
1,108
16
3
0
113,628
0
L
Sol
5,915
986
18
3
0
72,803
0
W
Izanami
7,375
1,229
53
9
4
114,939
0
W
Guan Yu
7,787
1,298
11
2
1
132,684
0
L
Bellona
6,712
1,119
19
3
1
139,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role