Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Cozy
Anubis
Level 156
God Stats
1W - 0L
1,438 SR
Queue Stats
54W - 26L
1,918 Elo+
Party 3
Sobek
Sobek
HorseMuffins
Sobek
Level 89
God Stats
1W - 0L
1,338 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
VerreCroix
Bastet
Level 128
God Stats
1W - 0L
1,335 SR
Queue Stats
76W - 77L
1,614 Elo+
Party 2
Team Averages
Level 117
1,422 SR
1,606 Elo+

VS

Team Averages
Level 96
1,563 SR
1,570 Elo+
The Morrigan
The Morrigan
Broythekid
The Morrigan
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,681 Elo+
Solo
Thanatos
Thanatos
NutZillaa
Thanatos
Level 87
God Stats
7W - 8L
1,645 SR
Queue Stats
111W - 154L
1,443 Elo+
Party 1
Hachiman
Hachiman
XM ORANGE PUMA
Hachiman
Level 89
God Stats
3W - 11L
1,497 SR
Queue Stats
126W - 170L
1,482 Elo+
Party 1
Chaac
Chaac
Zooinked
Chaac
Level 96
God Stats
16W - 8L
1,366 SR
Queue Stats
83W - 106L
1,481 Elo+
Party 1
Vamana
Vamana
vTobito
Vamana
Level 45
God Stats
2W - 3L
1,805 SR
Queue Stats
10W - 19L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 0
4,918
703
2,507
4,234
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
 
Rama
7
2 / 2 / 1
4,695
671
3,797
5,205
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Cozy
Anubis
10
2 / 0 / 0
5,486
784
2,959
2,210
926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
3 / 2 / 1
4,910
701
2,787
6,417
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
VerreCroix
Bastet
8
1 / 2 / 1
4,305
615
1,918
5,801
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Broythekid
The Morrigan
3
0 / 1 / 0
3,090
441
172
1,480
224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NutZillaa
Thanatos
8
1 / 2 / 2
4,316
617
1,774
7,364
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
8
4 / 1 / 0
4,412
630
3,576
5,934
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Zooinked
Chaac
8
0 / 0 / 0
4,638
663
2,220
5,225
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
vTobito
Vamana
6
0 / 5 / 1
3,852
550
398
5,975
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
8
Kills
5
6
Deaths
9
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Rama
 
Rama
2
2
1
1.25
L
The Morrigan
Broythekid
The Morrigan
0
1
0
0
W
Anubis
Cozy
Anubis
2
0
0
2
W
3
2
1
1.75
L
Thanatos
NutZillaa
Thanatos
1
2
2
1
W
Bastet
VerreCroix
Bastet
1
2
1
0.75
L
Hachiman
4
1
0
4
L
Chaac
Zooinked
Chaac
0
0
0
0
L
Vamana
vTobito
Vamana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,968
Damage
8,140
23,867
Taken
25,978
12,291
Mitigated
9,574
7,653
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,507
628
0
925
4,234
3,356
0
0
4,234
0
34,157
W
Rama
 
Rama
3,797
3,121
0
1,698
5,205
1,539
123
0
5,205
0
33,894
L
The Morrigan
Broythekid
The Morrigan
172
41
0
587
1,480
224
0
767
713
5,191
0
W
Anubis
Cozy
Anubis
2,959
330
0
1,701
2,210
926
145
124
2,086
49,001
1,397
W
2,787
431
0
1,881
6,417
4,802
0
0
6,417
8,030
1,575
L
Thanatos
NutZillaa
Thanatos
1,774
762
0
5,149
7,364
2,348
0
1,631
5,695
0
22,553
W
Bastet
VerreCroix
Bastet
1,918
404
0
1,448
5,801
1,668
0
48
5,753
0
22,389
L
Hachiman
3,576
1,380
0
1,248
5,934
1,729
0
1,152
4,782
0
20,505
L
Chaac
Zooinked
Chaac
2,220
638
0
2,148
5,225
2,382
0
0
4,888
0
31,100
L
Vamana
vTobito
Vamana
398
32
0
228
5,975
2,891
0
1,953
4,022
0
10,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
20,308
247
Minions Killed
162
0
Camps Cleared
0
728,600
Distance Traveled
632,077
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,918
703
65
9
0
136,798
2
W
Rama
4,695
671
44
6
0
130,490
0
L
The Morrigan
3,090
441
7
1
0
39,876
0
W
Anubis
5,486
784
89
13
0
150,766
0
W
Sobek
4,910
701
9
1
0
152,283
1
L
Thanatos
4,316
617
49
7
0
171,207
0
W
Bastet
4,305
615
40
6
0
158,263
0
L
Hachiman
4,412
630
24
3
0
143,730
0
L
Chaac
4,638
663
72
10
0
147,066
0
L
Vamana
3,852
550
10
1
0
130,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role