Player Matchup

He Bo
He Bo
Fallout541
He Bo
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,426 Elo+
Solo
Pele
Pele
ScoopSnookems
Pele
Level 205
God Stats
0W - 2L
1,500 SR
Queue Stats
455W - 433L
1,542 Elo+
Solo
Agni
Agni
SnapVizion
Agni
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 107L
1,483 Elo+
Solo
Ymir
Ymir
Vanmarley410
Ymir
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 91L
1,503 Elo+
Party 2
Ares
Ares
zombiehack13
Ares
Level 149
God Stats
2W - 4L
1,314 SR
Queue Stats
90W - 92L
1,509 Elo+
Party 2
Team Averages
Level 153
1,463 SR
1,492 Elo+

VS

Team Averages
Level 129
1,500 SR
1,513 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fiction
Chaac
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 55L
1,626 Elo+
Solo
Freya
Freya
bigdaddysucc
Freya
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,473 Elo+
Party 1
Thoth
Thoth
littlebabysucc
Thoth
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
marnksuccerborg
Osiris
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
1
0 / 0 / 0
1,420
284
0
228
73
11
1 / 5 / 1
5,633
1,127
5,101
8,223
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 3 / 1
5,296
1,059
5,705
4,363
1,883
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 3 / 1
5,979
1,196
3,496
6,971
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 4 / 2
5,056
1,011
2,856
7,351
7,498
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 12
7,037
1,407
4,422
4,023
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Fiction
Chaac
11
2 / 2 / 11
6,489
1,298
7,346
7,479
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 1 / 6
6,405
1,281
6,070
2,901
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 8
6,668
1,334
2,700
2,578
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 9
6,907
1,381
5,331
8,131
5,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
15
15
Deaths
3
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
12
9
L
He Bo
0
0
0
0
W
Chaac
Fiction
Chaac
2
2
11
3.75
L
1
5
1
0.3
L
0
3
1
0.17
L
2
3
1
0.83
W
3
1
6
6
W
3
0
8
7
W
4
0
9
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,158
Damage
25,869
27,136
Taken
25,112
18,995
Mitigated
14,867
2,530
Healing
12,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,422
1,125
379
988
4,023
1,344
1,304
1,336
2,687
10,774
0
L
He Bo
0
0
0
0
228
73
0
228
0
0
0
W
Chaac
Fiction
Chaac
7,346
1,149
680
1,881
7,479
5,534
118
3,685
3,794
0
13,559
L
5,101
604
89
872
8,223
3,521
0
4,106
3,954
0
18,141
L
5,705
122
148
219
4,363
1,883
0
1,383
2,851
12,359
279
L
3,496
247
230
551
6,971
6,020
0
3,680
3,167
6,482
0
W
6,070
1,922
407
711
2,901
1,112
1,226
1,457
1,444
8,299
322
W
2,700
147
658
1,112
2,578
878
784
1,676
902
7,140
0
W
5,331
1,125
1,206
4,098
8,131
5,999
441
3,756
4,375
0
11,378
L
2,856
42
0
421
7,351
7,498
0
3,780
3,371
4,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
33,506
51
Minions Killed
65
0
Camps Cleared
0
423,952
Distance Traveled
608,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,037
1,407
14
3
0
120,312
0
L
He Bo
1,420
284
0
0
0
0
0
W
Chaac
6,489
1,298
25
5
0
117,986
0
L
Pele
5,633
1,127
14
3
0
108,669
0
L
Agni
5,296
1,059
24
5
0
103,424
0
L
Ymir
5,979
1,196
8
2
0
111,211
0
W
Freya
6,405
1,281
6
1
0
115,633
0
W
Thoth
6,668
1,334
13
3
0
118,052
0
W
Osiris
6,907
1,381
7
1
0
136,122
0
L
Ares
5,056
1,011
5
1
0
100,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role