Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
KaoZ PrecipicE
Thoth
Level 123
God Stats
5W - 3L
1,451 SR
Queue Stats
66W - 79L
1,405 Elo+
Party 1
Nike
Nike
Reclaimeddasein
Nike
Level 108
God Stats
2W - 2L
1,298 SR
Queue Stats
15W - 23L
1,475 Elo+
Solo
Arachne
Arachne
WhySoCerealBRO
Arachne
Level 83
God Stats
6W - 4L
1,596 SR
Queue Stats
65W - 73L
1,429 Elo+
Party 1
Cupid
Cupid
snowymerry
Cupid
Level 45
God Stats
12W - 9L
1,463 SR
Queue Stats
81W - 104L
1,408 Elo+
Party 1
Team Averages
Level 93
1,462 SR
1,443 Elo+

VS

Team Averages
Level 92
1,485 SR
1,481 Elo+
Ymir
Ymir
Dubstepmadness4
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,441 Elo+
Solo
Osiris
Osiris
El_Don_II
Osiris
Level 102
God Stats
4W - 2L
1,693 SR
Queue Stats
22W - 24L
1,488 Elo+
Party 2
Baron Samedi
Baron Samedi
baldhokage
Baron Samedi
Level 122
God Stats
0W - 1L
1,366 SR
Queue Stats
79W - 69L
1,476 Elo+
Solo
Mercury
Mercury
cxorrupt__
Mercury
Level 89
God Stats
6W - 17L
1,368 SR
Queue Stats
215W - 234L
1,462 Elo+
Solo
Raijin
Raijin
lucilfver
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 3 / 7
5,191
577
3,042
8,982
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 1
6,346
705
5,272
2,673
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 1 / 0
4,517
502
3,642
7,154
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 1 / 2
5,302
589
2,602
6,268
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
10
5 / 1 / 1
5,929
659
3,532
4,602
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,536
726
5,192
6,037
2,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
El_Don_II
Osiris
10
2 / 1 / 2
5,793
644
5,585
9,114
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
baldhokage
Baron Samedi
5
0 / 2 / 0
3,760
418
350
2,322
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
cxorrupt__
Mercury
9
0 / 2 / 1
5,029
559
2,901
7,697
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
lucilfver
Raijin
7
2 / 6 / 0
4,696
522
3,254
6,520
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
6
6
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
7
1.17
L
2
0
0
2
L
Osiris
El_Don_II
Osiris
2
1
2
3
W
3
0
1
3.5
W
0
1
0
0
W
3
1
2
4
L
Baron Samedi
baldhokage
Baron Samedi
0
2
0
0
L
Mercury
cxorrupt__
Mercury
0
2
1
0.25
L
Raijin
lucilfver
Raijin
2
6
0
0.33
W
Cupid
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,090
Damage
17,282
29,679
Taken
31,690
15,171
Mitigated
15,405
6,831
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,042
1,022
0
2,369
8,982
5,578
73
3,011
5,971
8,520
0
L
5,192
1,636
0
1,972
6,037
2,953
0
207
5,424
43,097
2,004
L
Osiris
El_Don_II
Osiris
5,585
2,033
213
2,401
9,114
7,086
0
3,545
5,569
0
32,700
W
5,272
154
0
250
2,673
914
1,888
617
2,056
43,949
902
W
3,642
716
0
841
7,154
4,414
0
3,526
3,628
0
22,748
W
2,602
1,740
0
1,342
6,268
2,634
0
224
6,044
0
28,139
L
Baron Samedi
baldhokage
Baron Samedi
350
0
0
532
2,322
728
0
1,630
692
10,045
0
L
Mercury
cxorrupt__
Mercury
2,901
1,936
0
222
7,697
2,949
0
1,142
6,555
0
33,089
L
Raijin
lucilfver
Raijin
3,254
818
89
180
6,520
1,689
0
1,790
4,730
18,486
759
W
Cupid
3,532
1,931
83
1,946
4,602
1,631
240
1,312
3,290
0
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,285
Gold Earned
25,814
232
Minions Killed
220
0
Camps Cleared
0
888,391
Distance Traveled
758,088
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,191
577
1
0
0
166,756
8
L
Ymir
6,536
726
88
10
0
154,510
0
L
Osiris
5,793
644
39
4
0
182,446
0
W
Thoth
6,346
705
82
9
0
170,337
0
W
Nike
4,517
502
37
4
0
169,804
0
W
Arachne
5,302
589
49
5
0
212,141
0
L
Baron Samedi
3,760
418
10
1
0
75,928
0
L
Mercury
5,029
559
53
6
0
178,423
0
L
Raijin
4,696
522
30
3
0
166,781
0
W
Cupid
5,929
659
63
7
0
169,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role