Player Matchup

Zeus
Zeus
BOOFerrigno
Zeus
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 2L
1,918 Elo+
Party 1
Ishtar
Ishtar
BillyDaB00F
Ishtar
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 22L
1,420 Elo+
Party 1
Terra
Terra
Morado4u
Terra
Level 61
God Stats
1W - 0L
1,510 SR
Queue Stats
19W - 13L
1,577 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nistley CRUNCH
Kumbhakarna
Level 104
God Stats
3W - 0L
1,824 SR
Queue Stats
37W - 23L
1,432 Elo+
Party 1
Discordia
Discordia
Saquin
Discordia
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,379 Elo+
Solo
Team Averages
Level 99
1,567 SR
1,545 Elo+

VS

Team Averages
Level 112
1,500 SR
1,393 Elo+
Surtr
Surtr
Dino-Dills
Surtr
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
166W - 195L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
KellEscobar
Zhong Kui
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 2
Xbalanque
Xbalanque
LeC0TT0NCANDYMAN
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,729 Elo+
Solo
Skadi
Skadi
TheyEnvy-Jxsminx
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,224 Elo+
Party 2
Horus
Horus
xStickyicky42Ox
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 6
8,364
1,195
11,015
5,859
2,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
12
2 / 1 / 6
6,777
968
4,155
4,538
1,958
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Morado4u
Terra
12
1 / 1 / 12
7,518
1,074
4,127
8,022
7,929
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Nistley CRUNCH
Kumbhakarna
13
3 / 1 / 12
7,262
1,037
3,341
13,403
8,134
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Saquin
Discordia
11
1 / 1 / 12
6,684
955
5,845
3,559
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 4 / 1
5,911
844
5,020
7,434
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
KellEscobar
Zhong Kui
12
2 / 3 / 2
5,795
828
6,132
6,064
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Xbalanque
8
0 / 3 / 0
5,001
714
5,457
4,349
1,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 4 / 3
5,454
779
4,635
6,916
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
6,439
920
4,507
7,369
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
16
Kills
5
5
Deaths
16
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
Ishtar
2
1
6
5
L
Surtr
1
4
1
0.38
L
Zhong Kui
KellEscobar
Zhong Kui
2
3
2
1
L
Xbalanque
0
3
0
0
W
Terra
Morado4u
Terra
1
1
12
7
W
Kumbhakarna
Nistley CRUNCH
Kumbhakarna
3
1
12
9
W
Discordia
Saquin
Discordia
1
1
12
7
L
0
4
3
0.38
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,483
Damage
25,751
35,381
Taken
32,132
21,556
Mitigated
24,683
18,139
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,015
1,703
326
1,965
5,859
2,300
1,380
1,241
4,379
22,956
0
W
Ishtar
4,155
2,894
549
987
4,538
1,958
1,673
396
4,055
0
11,380
L
Surtr
5,020
1,269
219
1,281
7,434
7,186
0
4,692
2,742
77
9,691
L
Zhong Kui
KellEscobar
Zhong Kui
6,132
414
0
736
6,064
4,328
0
5,421
643
8,761
0
L
Xbalanque
5,457
793
1,074
463
4,349
1,842
0
3,360
989
0
10,908
W
Terra
Morado4u
Terra
4,127
772
4,412
3,063
8,022
7,929
473
1,837
5,953
7,207
181
W
Kumbhakarna
Nistley CRUNCH
Kumbhakarna
3,341
347
226
4,802
13,403
8,134
351
1,923
10,978
7,078
399
W
Discordia
Saquin
Discordia
5,845
698
743
1,066
3,559
1,235
299
225
3,294
13,012
24
L
4,635
2,159
106
384
6,916
3,282
0
6,059
857
0
10,517
L
4,507
2,037
926
2,749
7,369
8,045
0
4,424
2,945
0
8,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
28,600
94
Minions Killed
42
0
Camps Cleared
0
636,759
Distance Traveled
543,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,364
1,195
37
5
0
110,472
0
W
Ishtar
6,777
968
24
3
0
121,791
0
L
Surtr
5,911
844
11
2
0
109,604
0
L
Zhong Kui
5,795
828
8
1
0
112,044
0
L
Xbalanque
5,001
714
9
1
0
75,579
0
W
Terra
7,518
1,074
8
1
0
142,519
0
W
Kumbhakarna
7,262
1,037
4
1
0
132,443
0
W
Discordia
6,684
955
21
3
0
129,534
0
L
Skadi
5,454
779
9
1
0
116,180
0
L
Horus
6,439
920
5
1
0
130,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role