Player Matchup

Hercules
Hercules
JensenZackles
Hercules
Level 59
God Stats
1W - 1L
1,271 SR
Queue Stats
60W - 39L
1,544 Elo+
Party 1
Raijin
Raijin
Poppatarts
Raijin
Level 36
God Stats
6W - 7L
1,514 SR
Queue Stats
150W - 137L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
RattlebonesJones
Jing Wei
Level 84
God Stats
10W - 7L
1,685 SR
Queue Stats
130W - 113L
1,526 Elo+
Party 1
Team Averages
Level 60
1,490 SR
1,527 Elo+

VS

Team Averages
Level 74
1,479 SR
1,430 Elo+
Hades
Hades
Hades3269
Hades
Level 104
God Stats
14W - 21L
1,355 SR
Queue Stats
14W - 21L
1,328 Elo+
Solo
Geb
Geb
N4STY BOOMER
Geb
Level 52
God Stats
7W - 8L
1,620 SR
Queue Stats
12W - 14L
1,464 Elo+
Solo
Anubis
Anubis
SaintJasper
Anubis
Level 67
God Stats
3W - 4L
1,461 SR
Queue Stats
11W - 11L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JensenZackles
Hercules
13
2 / 1 / 7
7,948
723
4,705
10,175
9,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Poppatarts
Raijin
14
3 / 0 / 8
8,377
762
10,703
7,350
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 5
9,251
841
10,268
5,535
2,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Hades3269
Hades
12
0 / 3 / 1
7,153
650
5,706
10,375
5,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 0
7,130
648
7,068
13,354
12,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
11
0 / 6 / 1
7,163
651
4,971
7,315
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
Hades3269
Hades
0
3
1
0.17
W
Hercules
JensenZackles
Hercules
2
1
7
5.5
L
1
2
0
0.5
W
Raijin
Poppatarts
Raijin
3
0
8
7
W
6
0
5
8.5
L
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
17,745
23,060
Taken
31,044
14,372
Mitigated
22,702
3,928
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Hades3269
Hades
5,706
519
240
2,970
10,375
5,846
0
2,972
7,394
30,850
680
W
Hercules
JensenZackles
Hercules
4,705
831
0
1,883
10,175
9,288
73
7,863
2,312
0
19,152
L
7,068
203
0
1,142
13,354
12,781
0
4,872
8,462
19,361
350
W
Raijin
Poppatarts
Raijin
10,703
1,272
0
1,672
7,350
2,631
491
6,143
1,207
29,749
0
W
10,268
6,264
0
373
5,535
2,453
796
3,170
2,365
0
38,172
L
Anubis
4,971
48
0
0
7,315
4,075
0
2,886
4,417
20,742
96

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
21,446
139
Minions Killed
118
0
Camps Cleared
0
631,766
Distance Traveled
585,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,153
650
50
5
0
192,209
0
W
Hercules
7,948
723
36
3
0
219,709
0
L
Geb
7,130
648
20
2
0
237,589
0
W
Raijin
8,377
762
46
4
0
199,632
0
W
Jing Wei
9,251
841
57
5
0
212,425
0
L
Anubis
7,163
651
48
4
0
156,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role