Player Matchup

Khepri
Khepri
CristianWasHere
Khepri
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DQuintero15
Kumbhakarna
Level 57
God Stats
0W - 1L
1,741 SR
Queue Stats
4W - 9L
1,293 Elo+
Party 1
Bacchus
Bacchus
HerbSmokeNinja
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,480 Elo+
Solo
King Arthur
King Arthur
Knoxez
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,395 Elo+
Solo
Olorun
Olorun
beandip082
Olorun
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 61L
1,301 Elo+
Solo
Team Averages
Level 66
1,548 SR
1,352 Elo+

VS

Team Averages
Level 99
1,454 SR
1,399 Elo+
Chaac
Chaac
AZUWANIAN
Chaac
Level 29
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 12L
1,388 Elo+
Party 2
Ishtar
Ishtar
BadwolfRuNzPS
Ishtar
Level 141
God Stats
16W - 19L
1,709 SR
Queue Stats
1,122W - 1,151L
1,473 Elo+
Solo
Thor
Thor
ITRTRI
Thor
Level 141
God Stats
1W - 1L
1,282 SR
Queue Stats
21W - 21L
1,467 Elo+
Party 2
Artio
Artio
MoonNight887524
Artio
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,192 Elo+
Solo
Hades
Hades
smitesprint
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,308
664
5,971
12,218
13,870
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
DQuintero15
Kumbhakarna
15
0 / 4 / 5
8,099
736
6,518
15,573
19,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 3 / 2
7,590
690
8,976
11,407
16,981
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Knoxez
King Arthur
15
5 / 4 / 3
8,850
805
9,344
13,270
16,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
beandip082
Olorun
13
2 / 5 / 4
7,411
674
6,249
10,881
6,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AZUWANIAN
Chaac
17
1 / 2 / 18
9,389
854
12,670
14,418
16,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
7 / 3 / 10
9,818
893
16,205
8,366
4,402
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
ITRTRI
Thor
14
4 / 4 / 13
8,832
803
8,672
12,706
10,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
2 / 1 / 17
9,482
862
8,528
15,376
17,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 2 / 11
9,127
830
9,645
7,237
4,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
10
Kills
20
20
Deaths
12
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
AZUWANIAN
Chaac
1
2
18
5
W
7
3
10
4
L
0
4
3
0.38
L
Kumbhakarna
DQuintero15
Kumbhakarna
0
4
5
0.63
L
3
3
2
1.33
W
Thor
ITRTRI
Thor
4
4
13
2.63
L
King Arthur
Knoxez
King Arthur
5
4
3
1.63
W
2
1
17
10.5
L
Olorun
beandip082
Olorun
2
5
4
0.8
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,058
Damage
55,720
63,349
Taken
58,103
72,722
Mitigated
52,302
10,484
Healing
21,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AZUWANIAN
Chaac
12,670
2,318
1,037
2,659
14,418
16,256
443
6,374
8,044
0
28,640
W
16,205
8,572
980
842
8,366
4,402
1,530
4,081
4,285
0
30,819
L
5,971
558
2,809
1,667
12,218
13,870
74
3,980
8,238
16,965
1,385
L
Kumbhakarna
DQuintero15
Kumbhakarna
6,518
570
0
2,013
15,573
19,501
117
3,209
12,364
15,385
0
L
8,976
873
0
912
11,407
16,981
312
3,612
7,795
13,110
0
W
Thor
ITRTRI
Thor
8,672
1,419
1,650
1,167
12,706
10,497
1,600
6,680
6,026
0
15,649
L
King Arthur
Knoxez
King Arthur
9,344
1,709
511
175
13,270
16,026
306
3,986
9,284
3,452
16,933
W
8,528
594
5,136
4,854
15,376
17,100
466
7,540
7,836
12,508
1,050
L
Olorun
beandip082
Olorun
6,249
3,619
1,101
1,296
10,881
6,344
672
2,070
8,811
9,977
0
W
9,645
1,586
1,130
2,009
7,237
4,047
1,167
4,337
2,900
15,256
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
46,648
79
Minions Killed
114
0
Camps Cleared
0
995,541
Distance Traveled
1,032,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,389
854
36
3
0
225,738
0
W
Ishtar
9,818
893
35
3
0
163,883
0
L
Khepri
7,308
664
18
2
0
199,968
0
L
Kumbhakarna
8,099
736
16
1
0
209,909
0
L
Bacchus
7,590
690
5
0
0
202,792
0
W
Thor
8,832
803
18
2
0
200,217
0
L
King Arthur
8,850
805
30
3
0
193,591
0
W
Artio
9,482
862
13
1
0
235,843
0
L
Olorun
7,411
674
10
1
0
189,281
0
W
Hades
9,127
830
12
1
0
206,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role