Player Matchup

Medusa
Medusa
BlackAsianNinja
Medusa
Level 126
God Stats
43W - 30L
1,328 SR
Queue Stats
346W - 344L
1,487 Elo+
Party 2
Chaac
Chaac
ChiefNuggie
Chaac
Level 17
God Stats
1W - 2L
1,738 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Poseidon
Poseidon
Metathebear
Poseidon
Level 103
God Stats
18W - 15L
1,323 SR
Queue Stats
471W - 464L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
SixStringRelief
Sylvanus
Level 143
God Stats
21W - 13L
1,681 SR
Queue Stats
383W - 389L
1,482 Elo+
Party 2
Ix Chel
Ix Chel
grbacid
Ix Chel
Level 122
God Stats
6W - 6L
1,841 SR
Queue Stats
198W - 213L
1,442 Elo+
Party 2
Team Averages
Level 102
1,582 SR
1,516 Elo+

VS

Team Averages
Level 98
1,538 SR
1,450 Elo+
Bacchus
Bacchus
Blues Fan I Am
Bacchus
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 216L
1,424 Elo+
Party 1
Da Ji
Da Ji
Deeezinator
Da Ji
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
209W - 210L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
Tac0Te3sday
Sun Wukong
Level 110
God Stats
16W - 11L
1,735 SR
Queue Stats
192W - 215L
1,399 Elo+
Party 1
Hachiman
Hachiman
YuhHuy
Hachiman
Level 109
God Stats
5W - 4L
1,534 SR
Queue Stats
123W - 97L
1,512 Elo+
Solo
Kukulkan
Kukulkan
battlingbones
Kukulkan
Level 82
God Stats
33W - 29L
1,421 SR
Queue Stats
114W - 144L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,062
506
3,287
7,145
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
4,970
497
3,856
8,568
6,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Metathebear
Poseidon
9
1 / 2 / 0
5,059
506
3,563
5,620
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
8
0 / 5 / 0
4,668
467
3,583
10,823
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
grbacid
Ix Chel
8
0 / 4 / 0
4,778
478
1,460
6,731
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
5,941
594
4,495
8,188
7,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
8 / 0 / 6
6,710
671
6,315
6,275
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Tac0Te3sday
Sun Wukong
12
3 / 0 / 0
7,193
719
3,292
6,966
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
YuhHuy
Hachiman
11
2 / 0 / 2
6,397
640
6,110
4,921
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
battlingbones
Kukulkan
10
2 / 1 / 3
5,800
580
4,197
4,062
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
16
16
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
6
4
L
0
3
0
0
W
8
0
6
11
L
Poseidon
Metathebear
Poseidon
1
2
0
0.5
L
Sylvanus
0
5
0
0
W
Sun Wukong
Tac0Te3sday
Sun Wukong
3
0
0
3
W
Hachiman
YuhHuy
Hachiman
2
0
2
3
W
Kukulkan
battlingbones
Kukulkan
2
1
3
3.5
L
Ix Chel
grbacid
Ix Chel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,749
Damage
24,409
38,887
Taken
30,412
20,260
Mitigated
19,526
7,725
Healing
7,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,287
748
0
740
7,145
2,577
480
679
6,466
0
37,924
W
4,495
369
0
1,746
8,188
7,862
32
2,622
5,566
18,450
0
L
3,856
1,006
0
1,253
8,568
6,118
0
0
8,194
0
31,765
W
6,315
1,514
0
767
6,275
3,057
0
955
5,320
0
41,079
L
Poseidon
Metathebear
Poseidon
3,563
660
0
90
5,620
1,862
0
592
5,028
40,925
1,524
L
Sylvanus
3,583
533
952
2,708
10,823
7,241
0
5,039
5,784
16,738
8,264
W
Sun Wukong
Tac0Te3sday
Sun Wukong
3,292
1,381
0
2,496
6,966
5,173
0
596
6,370
0
50,632
W
Hachiman
YuhHuy
Hachiman
6,110
3,826
0
1,660
4,921
1,910
0
1,341
3,580
0
54,836
W
Kukulkan
battlingbones
Kukulkan
4,197
0
0
480
4,062
1,524
245
2,426
1,636
41,802
0
L
Ix Chel
grbacid
Ix Chel
1,460
0
433
1,549
6,731
2,462
0
2,382
4,349
23,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
32,041
255
Minions Killed
347
0
Camps Cleared
0
958,711
Distance Traveled
1,119,396
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,062
506
58
6
0
203,514
4
W
Bacchus
5,941
594
20
2
0
239,447
2
L
Chaac
4,970
497
46
5
0
186,805
0
W
Da Ji
6,710
671
59
6
0
263,073
0
L
Poseidon
5,059
506
67
7
0
199,873
0
L
Sylvanus
4,668
467
44
4
0
191,583
4
W
Sun Wukong
7,193
719
97
10
0
208,667
1
W
Hachiman
6,397
640
96
10
0
194,377
1
W
Kukulkan
5,800
580
75
8
0
213,832
0
L
Ix Chel
4,778
478
40
4
0
176,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role